Skill, Ability & Application Flashcards

1
Q

Organisation Continuum

A
  • Low = made up of easily separated sub-routines, can be broken down easily e.g. swimming
  • High = Sub routines are linked, difficult to break apart e.g. golf swing
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2
Q

Continuity Continuum

A

Discrete - Has a clear beginning and end e.g football penalty
Serial - Made up of several discrete movements e.g trampoline sequence
Continuous - Has no definite beginning or end e.g cycling

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3
Q

What are the 6 classifications of skill

A
  • Continuity
  • Difficulty
  • Environmental
  • Muscular Involvement
  • Organisation
  • Pacing
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4
Q

Environmental Continuum

A

Open - Affected by the environment e.g netball shot
Closed - Not affected by the environment e.g free throw

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5
Q

Why are skills classified ?

A

Enables us to analyse and understand the best way to learn and teach a skill

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6
Q

Difficulty Continuum

A

Simple - Little information processing/ decisions to make e.g sprints
Complex - High perceptual load, many decisions made, made up of sub-routines e.g tennis serve

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7
Q

Define Learning

A

The more or less permanent change in behaviour which is reflected in a change in performance. A lifelong process and performers progress through stages of learning.

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8
Q

Muscular Involvement Continuum

A

Gross - Large muscular movement, little precision e.g hammer throw
Fine - Small muscle groups involved, Intricate movement e.g bowls

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9
Q

Pacing Continuum

A

Internal - Performer controls and determines movement e.g javelin
External - externally controlled e.g a pass

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10
Q

Define skill

A

The learned ability to bring about pre-determined results with maximum capacity, often with maximum capacity, minimum outlay of time, energy or both

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11
Q

Define ability

A
  • Physical attributes that effect our potential in s dport, largely determined genetically. Innate and natural
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12
Q

Define performance

A
  • A demonstration of the solving of a problem or task at a givn moment, a temporary phenomenon
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13
Q

Psychomotor Skill

A
  • Voluntary body movement with a predetermined result
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14
Q

Name some psychomotor skills

A
  • Multi limb coordination
  • Response orientation = choosing position in which actions should be made
  • Speed Movement = Gross Rapid Movement
  • Reaction Time = Able to respond to stimulus quickly
  • Manual Dexterity = Accurate arm / hand movement involving objects at speed
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15
Q

Gross Motor Abilities

A

The action

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16
Q

Name some gross motor abilities

A
  • Dynamic Strength = Exerting force repeatedly over time
  • Explosive Strength = Energy used effectively for a short burst of effort
  • Gross Body Equilibrium = Maintain balance using internal senses
  • Gross body coordination = organisation of several body parts when moving
  • Trunk Strength = Abdominal muscle strength