Section B- Attitudes Flashcards
1
Q
Define Attitudes
A
-Enduring evaluation, positive or negative for people objects or ideas
2
Q
Characteristics of attitudes
A
- Positive or negative
- Stable or Enduring
- Focused on an attitude object
- Beliefs or values
3
Q
Components of Attitude
A
- Cognitive
- Affective
- Behavioural
4
Q
Triadic model
A
- Cognitive
- Affective
- Behavioural
5
Q
Cognitive Component
Affective component
Behavioural component
A
- Aspects that reflects our beliefs, knowledge and thought regarding an attitude object. (Based in information received)
- Emotional responses or feelings to an attitude object.(Based on Past experiences)
- Intended or actual behaviour towards and attitude object.
6
Q
Formation of Attitudes
A
- Through social learning or Operant conditioning (reinforcement)
- Past experiences
7
Q
How negative Attitudes are formed
A
- Negative experiences
- Fear of failure
- Negative role models
- High task difficulty
- Low self-efficacy
8
Q
How to measure Attitudes
A
- Interviews
- Questionnaires
- Observation of bahaviour
9
Q
Questionnaires
A
Thurston scale
- 100 statements
- 11 point scale : 1=unfavourable, 11=favourable
Likert Scale
- Statements constructed
- answers 1-5: 1 =strongly disagree 5= strongly agree
Osgood
-7 step rating for the attitude object
10
Q
Evaluation of Attitude scales
A
- They may not respond truthfully
- People provide socially acceptable answers
- Misunderstanding of the question
- Attitude may be difficult to express in words
11
Q
Methods for changing attitudes
A
- Persuasive communication
- Cognitive dissonance
12
Q
Persuasive Communication
A
- Status of the messenger or person deliver in the message. e.g. High status person
- The Quality of the message. >The message should make the individual to want to change there attitude
- Strength of current attitude
- Situation in which the message is delivered. > different situation different approach
13
Q
Cognitive dissonance
A
Changing attitude through the components of the triadic model
- Alter the cognitive component, by providing new information e.g. benefits
- Change the Affective by giving them a different experience. e.g. feedback based of knowledge of performance instead of outcome.
- Change the behavioural by simplifying the skill, ensuring success is achieved