Research and Design Flashcards
Extraneous
extra variables outside of what is being exained
confound
external variables that are IV that impact the study eg age
history
environmental threats
Maturation
change in participant
instrumentation
the test changes overtime difference in pretest and posttest
testing
pretest influences the postetst
regression towards mean
if given the test more than once scores may decrease or increase.
Assignment biased
Reactivity
if participants are placed in a context they haven’t experienced or behaviour change
Differential attrition/experimental mortality
when you have two groups and people decide to leave one group throwing off the experiment and balance
Demand characteristics
cues that might indicate the aim of a study to participants( rumors)
Experimental bias-
Compensatory equalisation
comparison groups not obtaining the preferred treatment are provided with compensations that make the comparison groups more equal than originally planned.
Contamination effect/diffusion
Participants may share information with each other thus affecting and contaminating/diffusing your experiment
Selection issues
selection hat does not accurately represent the population
Representative sample
a subset of a population that seeks to accurately reflect the characteristics of the larger group
similarity of participants
Ecological validity
measures how generalizable experimental findings are to the real world
Sampling vs assignment
random sampling refers to how you select individuals from the population to participate in your study. Random assignment refers to how you place those participants into groups (such as experimental vs. control).
Carryover effect/differential transfer
an effect of being tested one condition on participants’ behaviour in later conditions ( give time between conditions for influence to wear off)
Progressive errors
scored affected by experiences gained or lost during the study
Practice effect
(gain) reading words twice (1st b&W background then with water droplets) increases ones general ability to read words. ( allow practice before introducing research conditions)
Fatigue effect(loss)
reading words for a long time leads to boredom
Make the research task brief and interesting
Fatigue effect(loss)
reading words for a long time leads to boredom
Make the research task brief and interesting
Counterbalancing
general methods to control for testing effects/order effects
Quasi-experiments
studies that aim to evaluate interventions but that do not use randomization. Similar to randomized trials, quasi-experiments aim to demonstrate causality between an intervention and an outcome.
true experiment
used to describe all studies with at least one independent variable that is experimentally manipulated and with at least one dependent or outcome variable.
Non-pre-experimental designs
include research designs in which an experimenter simply either describes a group or examines relationships between preexisting groups.
incomplete counterbalancing
You could use the sequence on 6 groups, 12 groups, 18 groups…and so on, as long as you had a multiple of six (so that each sequence is run the same number of times). If you don’t have enough participants to do this (let’s say you had 17 groups instead of 18), it’s called partial counterbalancing.
complete counterbalancing
a process of arranging a series of experimental conditions or treatments in such a way that every possible sequence of conditions is given at least once during the study.