Persuasion Flashcards

1
Q

Persuasion

A

The process by which attitudes are changed

Changing beliefs attitudes or behaviours of a target through the use of information or argument

Has many different forms

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2
Q

the process of persuasion

A

to elicit action, a persuasive message must clear several

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3
Q

Central route

A

Occurs when people focus on the arguments

influenced by strength and quality
of arguments

Listen attentively, think actively and critically about the argument. (Thinking critically, asking questions, providing good argument)

Reaction depends on the strength of the message

Messages have a greater impact when they are:
Easily learned—to understand
Memorable
Stimulate favorable analysis—to understand persons questions

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4
Q

Peripheral

A

occurs when people focus on incidental cues

dont pay attention to actual message

influenced by superficial cues

Credibility—seems competent and trustworthy, don’t pay attention to actual message

Likability—similar,attractiveness

Number of arguments, statistics, supporting experts—dazzle people with facts

Familiarity with argument

Positive audience reaction—make people feel good first; they will be less likely to examine your argument

Argument is contrary to speaker’s own interests—most positive way to go about it

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5
Q

Central route process

A

Route choice follows: ability and motivation—do you have effort &understand what they talk about

If you create a change via central route— stable attitude

If you care about it

Audience—analytical and motivated

Processing—high effort, elaborate, agree or counter argue

Persuasion—cogent arguments evoke enduring agreement

leslie economic plan makes sense, I will vote for her

Response!

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6
Q

Peripheral route process

A

Route choice follows: ability and motivation—do you have effort &understand what they talk about

Unstable attitude

Audience—not analytical or involved

Processing—low effort, use peripheral cues, rule of thumb heuristics

Persuasion—cues trigger like and acceptance but often only temporarily

leslie seems nice, I will vote for her

Response

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7
Q

THE SLEEPER EFFECT

A

Over time, the messages of low-credibility communicators become more persuasive

Dismiss this first time you hear it

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8
Q

Credibility

A

Perceived expertise and trustworthiness (motives, goals, values) —mechanic you don’t know saying you need all these expensive repairs

Perceived believable

In the eye of the beholder(maybe be credible to some but not all)

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9
Q

Attractiveness and liking

A

Physical attractiveness

Similarity—to you, more likely to trigger peripheral route

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10
Q

the message content

A

presentation

reason vs. emotion: it depends on the audience

good mood = more likely to trigger peripheral because it won’t always bring good mood (then active listening)

the effect of good feelings

people given snacks when reading put them in a good mood, therefore more likely to be persuaded

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11
Q

The effect of arousing fear

A

Useful for the target taking action

If they believe— ie/dental, smoking, driving

Make you feel like it’s a bad idea

Moderate may be better than high— to be believable, too strong may reduce message, not rational

Ie/ reduce drinking and driving

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12
Q

discrepant message

A

Advocating a position that is different from what the target believes

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13
Q

Discrepancy

A

Effect depends on the credibility of the communicator

needs to be somewhat different from what target believes—greater levels will lead to greater changes

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14
Q

One-sided

A

Uncomplicated, easier to grasp, when audience does not know issue, keep audience blind to other viewpoints—this is what you should follow

Having a communicator argue against their side. And self interest. and not beneficial to them

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15
Q

Two-sided appeals

A

Complex, attract more attention, processed more thoroughly

Source appears less bias and more trustworthy

Shows both

Central route people and educated are more persuaded

Has to be motivated to understand both sides

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16
Q

Cognitive

A

Focus is on information

17
Q

Affective

A

Focus is on your emotions

Ie/ pretty image, makes you feel good

18
Q

three routes of message content

A

cognitive
affective
behavioural

19
Q

Behavioural

A

Offers a discount or prize, potential to win

Other reasons to buy

Manipulate behavior dramatically

Ie/ buy one get one free

20
Q

The two-step flow (channel of communication)

A

From media to opinion leaders, to the general public

21
Q

Comparing media (channel of communication)

A

The more lifelike, the more persuasive its message— good except for complex info

Ie/ video, direct person talking to you

22
Q

Emotion message content

A

It depends on the audience

The effect of good feelings

Good mode= more likely to trigger peripheral , because it won’t always bring good mood (the active listening)

People given snacks put them in a good mood: more likely to be persuaded

23
Q

Intelligence (audience)

A

More resistant to influence

Critically evaluate source

Involvement with issue

24
Q

Life cycle (audience)

A

Young/old

Ie/ more conservative as we age

25
Q

Generational effects (audience)

A

People who were conservative at 20, still are but generation coming next will be less

26
Q

Forewarning (audience)

A

Telling people they are being exposed to a persuasive attempt

Getting prepared

27
Q

Distractions (audience)

A

more likely to use peripheral cues— ie/ attractiveness of speaker
Ie/ parent doing dishes, more likely to persuade

Trouble paying attention

Anything taking away from their attention

28
Q

Uninvolved audiences

A

How involved are you?

29
Q

Need for cognition (audience)

A

Some people have a desire for info

30
Q

persuasive elements

A

the message
the audience
the communicator

31
Q

attitudes follow behaviour

A

compliance breeds acceptance

the foot in door phenomenon

32
Q

Group effects

A

Cults separate people from their previous social support structure— isolation

No one to argue with their beliefs—not exposed to counter arguments

Group offers identity that defines reality

Cults punish dissention— if you disagree

Appears as though there is consensus—people don’t want to disagree because they don’t want to be punished

33
Q

Strengthening Personal Commitment

A

Challenging beliefs— think hard

Developing counter-arguments— central route;details

Attitude inoculation

34
Q

Inoculation Programs

A

Inoculating children against peer pressure to smoke— get them to come up with reasons against smoking

Inoculating children against advertising

35
Q

Implications of Attitude Inoculation

A

Better to be exposed to a variety of ideas

Exposing to weakened versions of persuasion may help build immunity

People who reject ideas experience attitude inoculation— harder to come up with reasons to reject beliefs

Reject the idea to quit smoking once, may be less willing to consider quitting later

people innoculated in high school were less likely to smoke than those who did not