Light and Optics Flashcards
Speed of Light
3.00 x 10e8 m/s
SALT
Size
Attitude
Location
Type
Crest
Top of wavelength
Amplitude
Space between top of wavelength and line of rest
Line of rest
The line which the wavelength is being measured
Trough
Bottom of wavelength
Node
Where wavelength meets line of rest
Luminous
Creates own light
Non-luminous
Can only reflect light
Incandescence
Production of light from something being heated up
Electrical Discharge
Light emitted when electric current passes through gas (Creating glow)
Phosphorescence
Light produced by slow release of of light energy that is result of UV being absorbed
Fluorescence
Immediate release of visible light that is result of UV being absorbed
Chemiluminescent
Direct production of light from chem. reaction
Bioluminescent
Light in living organism as result of chem. reaction
Triboluminescent
Light from crushing/rubbing certain crystals (Friction)
LED
Contain semi-conductor that allows energy flow in one direction
Light
Fundamental energy that uses electromagnetic waves
Incident ray
Light approaching mirror
Light ray
Arrow indicates path light takes
Beam
Multiple parallel rays
Reflection
Bouncing of light energy from surface it was projected on
Laws of reflection
Angle of Incidence = Angle of Reflection
Incident ray/ reflected ray/ normal all on same plane
Reflected ray
Ray bounced off reflecting surface
Point of incident
Point where incident ray strikes
Normal
Line drawn at a right angle to the surface
Angle of incident
Angle between incident ray and normal
Angle of reflection
Angle between reflected ray and normal
Specular reflection
Parallel beams of light reflected in identical pattern
Diffuse reflection
Parallel beams of light reflected in diff. directions
Real image
Image that can be formed on a screen as result of light rays actually arrives at image location
Virtual image
Image where light doesn’t arrive/come from image location
Center of Curvature
center of sphere whose surface was used to make mirror
Principal axis
Line going through center of mirror
Vertex
Where principal axis meets mirror
Diverging
Convex
Converging
Concave
Case 1 SALT
Smaller
Inverted
Infront, closer to mirror
Real
Case 2 SALT
Same
Inverted
Same as object
Real
Case 3 SALT
Bigger
Inverted
Further in front of mirror
Real
Case 4 SALT
No image
Case 5 SALT
Bigger
Upright
Closer behind mirror
Virtual
Convex SALT
Smaller
Upright
Behind, closer to mirror
Virtual
Focus
Where light rays meet after passing through mirror
Radiowaves
Oscillation in electric circuits containing inductive/capacitive components
Microwaves
Oscillating currents through special tubes and solid state devices
Infared
Transitions of outer electrons in atoms/molecules
Visible light
High energy transitions of outer electrons in atoms/molecules
UV
Even higher transitions of outer electrons in atoms/molecules
X-ray
Transition of inner electrons of atoms
Gamma rays
Nuclei of atoms
LASER
Light Amplification by Stimulated Emission of Radiation
Properties of laser
-Very intense light
-Very pure in color/produces electromagnetic rays of exact same energy levels
-Doesn’t disperse over long distances
Electromagnetic waves
Form of radiation that travel through universe
Electromagnetic spectrum
Range of electromagnetic radiation organized by frequency/wavelengths
Refraction
Change in direction of light when it passes through one medium to another
Angle of refraction
Angle between refracted ray and normal
Laws of refraction
-Any light passing through less dense (Fast) to more dense (slow) bend towards normal
-Any light passing through more dense (slow) to less dense (Fast) bend away from normal
Air/Vacuum
1.00
Air
1.0003
Water
1.33
Glass
1.52
Diamond
2.42
Snell’s law
Relationship between angle of light when it enters a diff. medium
Special case refraction
When light goes from slower to faster medium
Critical angle
When refracted angle is 90 degrees
Total internal reflection
-Any angle larger than critical angle
-Must be soFA
-Angle of incidence must be over 90 degrees
-Light is reflected back inside the medium
Lens Equation
1/F = 1/di + 1/do
Magnification Equation
M = hi/ho = -di/do
Objects at do are always
positive
Positive di
Real image
Negative di
Virtual image
Converging lens F
Positive
Diverging lens F
Negative
M > 1
Larger
M < 1
Smaller
ho/hi is positive when
Measured upwards from PA
ho/hi negative
Measured downwards from PA
Negative Magnification
inverted
Positive magnification
Upright
Eye accommodation
The change of shape of the eye lens by eye muscles allow a sharply focused image to form on retina
Iris
Controlling amount of light entering
Pupil
Allows light to enter
Lens
Converging lens that allows light to form sharp images
Retina
Light sensitive cells allow to convert light signals into an electrical signal
Optic nerve
Where electrical signal is sent to brain
Why do we see upright images?
Brain inverts the real image
Hyperopia
Far-Sightedness
How to fix hyperopia
Converging Lens (Positive meniscus)
Myopia
Near-sightedness
How to fix myopia
Diverging lens (Negative meniscus)
Presbyopia
-Form of myopia caused by age
-Eye loses elasticity
What side is F for converging
Right side
What side is F for diverging lens
Left side
What happens when light hits lens
It refracts
More emergent rays will displace
Thinner lens
Locating images only refers to (ch.13)
Thick lens
Rules for CONVERGING lens
-Ray parallel to PA is refracted through F
-Ray that appears to be refracted from F’ is refracted parallel to PA
-Ray coming from O continues straight through O
Case 1 CONVERGING lens
Beyond 2F’
S- Smaller
A - Inverted
L - Between F and 2F
T - Real
Case 2 CONVERGING lens
At 2F’
S - Same
A - Inverted
L - At 2F
T - Real
Case 3 CONVERGING lens
Between 2F’ and F’
S - Larger
A - Inverted
L - Beyond 2F
T - Real
Case 4 CONVERGING lens
No image lmao
Case 5 CONVERGING lens
Between F’ and O
S - Larger
A - Upright
L - Between F’ and O
T - Virtual
Rules for DIVERGING rays
- A ray parallel to PA is refracted as if it came from F
-A ray that appears to be emerging from F’ is refracted parallel to PA
-Ray through O continues straight through O
Diverging Salt
S - Smaller
A - Upright
L - Between O and F
T - Virtual
Printer lens
Converging, case 3
Type of lens for magnifying glass/compound microscope
Converging
Cornea
Focuses light
Aperture
Where light enters
Converging lens
Refract light/focus it
Diaphragm
Controls how much light enters
Mirage
-Light travels at diff. speed through diff temp. of air
-Hottest air layers produce total internal reflection
Apparent death
Light bending when it enters water makes objects look closer in water then they actually are
Retro-reflectors
Light bounces back in same direction
Fiber optics
Light transporting light to another location
Why do we see real image in microscope?
Virtual image is absorbed in body tube thingy
yeahhhhhhhh
Emergent ray (lens)
Ray that comes from lens after being refracted