Lecture 7a: Closed-Loop Motor Control Flashcards

1
Q

Closed-Loop Control

A

the control of movement has been conceptualized as closed-loop or open-loop
closed-loop control:
online/moment-to-moment control of movement - involving constant processing of feedback
- feedback, error detection and error correction used to achieve a desired goal (process of detecting and correcting)
- this type of system is very useful when the body needs to control itself for longer periods of time (longer actions are more dependant on sensory information)

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2
Q

Four Key Closed-Loop Components

A
  1. executive
  2. effector
  3. comparator
  4. error signal
    all closed-loop control systems have these 4 components!
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3
Q

Closed-Loop Component: Executive (1)

A

determines the actions to be taken to achieve the desired goal state (decision making)
A. in some closed loop tasks it
is just to be balanced
3 stages of information processing

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4
Q

Closed-Loop Component: Effector (2)

A

carries out the decision/desired action
- muscles (receive motor commands via the spinal cord to initiate movement)

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5
Q

Closed-Loop Component: Comparator (3)

A

compares feedback of desired goal state to feedback of actual state (the error detection mechanism/reference of correctness)
A. is what we are doing
different to what we wanted
to be doing (error detection)
- compares intended/expected movement with actual movement (feedback)

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6
Q

Closed-Loop Component: Error Signal (4)

A

information acted on by the executive
A. if there is discrepancy in
sensory information, you
can update the ongoing
movement

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7
Q

Closed-Loop Control: continuous processing of feedback for action success

A
  • you might to make some corrections or carry on if you are at your desired state
  • error correction is the executive system
  • feedback of what is actually happening (feedback/sensory information)
  • when something we expect do are violated then the system wants to act to correct it
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8
Q

Open-Loop Control

A

movement is pre-programmed fully in advance and does not rely on feedback
◦ less or not dependant on
feedback in a way that is
programmed
- feedback, error detection and error correction are NOT needed to achieve a desired goal
- this type of system is very useful in predictable environments when the movement is short
-> there is no loop in open loop system (not continually monitoring in order to make quick movement
in predictable environment)

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9
Q

moving a cursor, walking a beam and retrieve a fumbled football: what are these examples of?

A

closed-loop control
- continuous
- fine/precision
- open

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10
Q

key press, jab in boxing and kick a punch bag: what are these examples of?

A

open-loop control
- discrete
- gross
- closed/predictable

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11
Q

3 main factors which affect whether CNS will act in an open vs. closed-loop fashion

A
  1. time: how long will the action take?
  2. precision: how much tolerance is there for error? (information will be more important if you need accuracy)
  3. predictability: how constant/familiar is the environment? (less need to monitor with predictable stable environment)
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12
Q

(1) Time: How long will the action take to be completed?

A
  • closed-loop, longer, more continuous
    ◦ swimming - processing
    information
  • open-loop, shorter, ballistic (not dependant on information), discrete
    ◦ jab in boxing
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13
Q

(2) Precision: How much tolerance is there for error?

A
  • closed-loop, fine/precise
    ◦ accuracy is information in
    gymnastics
  • open-loop, gross, less precise
    ◦ shotput - that include power
    and strength is a little less
    about precision
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14
Q

(3) Predictability: How constant is the environment and how often has it been done before?

A
  • closed-loop: open skills, new skills (low in predictability)
    ◦ basketball skills in open
    environments
  • open-loop: closed skills, well practiced (predictable)
    ◦ penalty shot in soccer (could
    be relatively programmed
    and not include much
    monitoring)
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15
Q

All stages of information processing represent the EXECUTIVE component of closed-loop control

A
  • stimulus identification, response selection and response programming
  • have to continually re-identify, re-select and re–program which is time consuming
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16
Q

2 primary sources of response-produced sensory (intrinsic) feedback

A
  1. exteroception (external environment): information about movement (you or objects) in environment primarily vision, audition (hearing), olfaction (smell)
  2. proprioception (within the body): information about our own movements
    - example: length of muscles (muscle spindles), forces produced by muscles (golgi tendon organs/GTOs), orientation of head in space (vestibular apparatus)

both are intrinsic

17
Q
A