Lecture 4: Game Development I Flashcards
List some types of locomotion
Cycling, Walk in Place, Flying, Joystick, Pointing, etc.
What is the Witmer and Singer questionnaire?
It is a presence questionnaire and examines four factors:
- Control Factors
- Sensory Factors
- Distraction Factors
- Realism Factors
List two further presence questionnaires.
Slater-Usoh-Steed questionnaire (SUS)
Addresses three themes:
* The sense of being in the VE
* The extent to which the VE becomes the dominant reality
* The extent to which the VE is remembered as a “place”
Igroup Presence Questionnaire (IPQ)
Three components:
* Spatial presence
* Involvement
* Experienced realism
In which environment should a user fill out a questionnaire and what is the reason for?
Conducting presence questionnaires in VR!
- Reduces study duration
- Reduces the user’s disorientation
- Does not change the measured presence but can increase the consistency of the variance
What makes a game to a game? Briefly describe the characteristics.
Rules + Mechanics + Systems + Features
Briefly describe the approach of Iterative Game Design.