Lec 8-10 v 2 Flashcards

1
Q

What are the peak events in a muscle contraction

A
  1. M1
  2. M2
  3. M3
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2
Q

what is the M1 wave?

A

the short latency/loop reflex AKA monosynaptic stretch reflex

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3
Q

How long does it take for the M1 wave to hit?

A

30ms

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4
Q

what is the M2 wave

A

the long latency reflex

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5
Q

How long does it take for the M2 wave to hit

A

50-80ms

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6
Q

which wave hits at 30ms

A

m1

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7
Q

which wave hits at 50-80ms

A

M2

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8
Q

what is the M3 wave

A

the voluntary response

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9
Q

how long does it take for the M3 wave to hit

A

120-150ms

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10
Q

what wave hits at 120-150ms

A

M3

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11
Q

Which waves are sensitive to goals

A

M2 and M3

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12
Q

describe the muscle spindle characteristics

A
  • spindle shaped receptor
  • parallel to muscle fibers
  • hooks up to 1a afferents
  • sensitive to changes in length and rate of change
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13
Q

what is the muscle spindle sensitive to

A

changes in the length of muscle and its rate of change

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14
Q

what receptor is sensitive to muscle length changes

A

muscle spindle

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15
Q

what structures are involved in the M1 wave

A

spindles and muscles

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16
Q

what structures are involved in the M2 wave

A

spindles, cortex/cerebellum, muscle

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17
Q

what structures are involved in the M3 wave

A

many receptors, brain centres, muscles

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18
Q

what wave(s) involve only the agonist muscle

A

M1 and M2

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19
Q

what wave(s) involve the antagonist muscle

A

M3

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20
Q

What are GTO?

A

GTO: golgi tendon organ
- located in between muscle and tendons
- detect changes in muscle tension

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21
Q

what receptor detects changes in muscle force/tension

A

GTO

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22
Q

describe the loop of proprioceptive reflexive closed loop control

A
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23
Q

what can we break down the effector component into

A

motor program, spinal cord and muscle

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24
Q

what do spindles act on?

A

motor program, spinal cord and muscle

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25
Q

what do GTOs act on

A

spinal cord, muscles?

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26
Q

what is the vestibular apparatus

A

it is the system in the inner ear important for balance and proprioception

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27
Q

what do the semicircular canals detect

A

angular accceleration

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28
Q

what do the otolith organs detect

A

linear acceleration

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29
Q

what are joint receptors

A

receptors within joint capsules that relay important information about joint range limits and pressure

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30
Q

how is vision conscious?

A

it can go from exteroceptive feedback straight to the input at higher brain centres

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31
Q

how is vision reflexive

A

vision can go from exteroceptive feedback to the motor program directly

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32
Q

what is the dorsal stream of consciousness

A
  • non conscious, fast
  • back of head to the top
  • important for navigation
  • involves the entire vision field
  • important for minor adjustments
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33
Q

which visual stream of processing is fast

A

dorsal

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34
Q

which visual stream of processing involves the entire vision field

A

dorsal

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35
Q

which visual processing stream is important for navigation

A

dorsal

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36
Q

what are the problems associated with dorsal stream

A

optic ataxia

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37
Q

what is optic ataxia

A

a visual issue that results from a mismatch in what we see and what we do?? causes patients to miss objects when they move

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38
Q

Which visual problem goes away when you turn the lights off

A

optic ataxia

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39
Q

what is the ventral stream of processing like

A

-conscious and slow
- goes from back of head to down
- good for object/stimulus identification

40
Q

what are the problems associated with ventral processing

A

visual form agnosia

41
Q

what is visual form agnosia

A

it is the inability to identify an object, unless it is moving.

42
Q

how do we know there are two streams of visual processing?

A
  1. dissociations in injuries
  2. dissociations in illusions
43
Q

what is the ebbinghaus illusion

A

it is the illusion that the sizes of objects might appear different but are physically identical, dependent on the relative size next to other objects

44
Q

what is some evidence for fast vision (dorsal) regulation of motor control

A
  1. avoidance/navigation
  2. balance control
45
Q

how does avoidance and navigation offer evidence for dorsal processing

A

as an object approaches, its rate of expansion on the retina causes a reaction without going through the executive

46
Q

describe how balance control is evidence for dorsal regulation

A

in the swinging room experiment, we end up counteracting perceived movements with our own, even though we are not aware of it.

47
Q

what happens in the swinging room experiment if the room swings towards you

A

you fall bakcwards

48
Q

what happens in the swinging room if the room moves away from the baby

A

they fall forwards

49
Q

what is the mcgurk effect

A

the illusion where what you hear does not match what you see

50
Q

what are the two types of closed loop control

A
  1. conscious
  2. nonconscious
51
Q

describe conscious closed loop control

A

ventral vision
- conscious
- requires selective attention
- flexible
- slow

52
Q

describe unconscious closed loop control

A

dorsal
- little to no conscious control
- reflexive
- inflexible
- rapid

53
Q

How can someone like ian waterman make limb movements?

A

he uses open loop control to structure and plan movements in advance, since he wasn’t able to take in any feedback

54
Q

what is a motor program

A

motor program: a pre-structured set of neural commands organized in advance, capable of producing movement without feedback

55
Q

where are movement representations stored

56
Q

what kind of movements use open loop control

A

discrete, fast, gross and closed environments

57
Q

where is the motor program sent to

58
Q

what connects the executive and the effector systems

A

motor program

59
Q

where is the motor program prepared in

60
Q

what are the main pieces of supporting evidence for the existence of GMP

A
  1. Movement complexity
  2. Inhibiting anticipatory actions
  3. Triphasic EMG pattern + movement blocking
  4. Startle effect
61
Q

describe how movement complexity is evidence for the existence of motor prorgams

A

RT increases with movement complexity?

62
Q

describe how inhibiting anticipatory actions is evidence for motor programs

A

once sent, we can’t stop it. there is a point of no return where once the motor program is initiated, the action is carried out.

63
Q

what do we mean by a prepackaged action/couple units

A

prepackaged action means that an entire action has smaller movements within it that appear together. coupled units are these small movements that always appear with each other, like a step and swing in baseball

64
Q

how can we adjust the point of no return to be more accurate

A

add the CE

65
Q

after the PONR, which loop is used for movement

66
Q

describe how triphasic patterns are evidence for motor programs

A

i think the pattern remains the same, even if the movement is blocked.

67
Q

describe how startle effects are evidence for motor programs

A

startle stimuli can result in a startle response that releases a prepared movement, with a reduced RT

68
Q

how loud does an acoustic stimulus have to be for it to have a startle effect

69
Q

how early do we see a startle response

70
Q

how does the startle effect alter premotor RT? compare it to normal

A

normal = 95ms, startle = 64ms

71
Q

what are motor programs synonymous with

A

open loop control

72
Q

what are the pros of motor programs

A
  1. good for fast actions, since you dont need to wait for feedback
  2. many degrees of freedom
73
Q

define degree of freedom

74
Q

how many degrees of freedom in shoulder joint, elbow joint, radio ulnar joint and wrist joint

A

shoulder joint = 3
elbow joint = 2
radio-ulnar joint = 1
wrist joint = 2

75
Q

what are the cons of motor programs

A
  1. storage problem
  2. novelty problem
76
Q

how do we solve the cons of motor programs

A

we use general motor programs

77
Q

define GMP

A

GMP: memory of a class of actions that can be modified/tuned for a desired output

78
Q

what are the components of GMP

A
  1. invariant feature
  2. parameter
79
Q

what solves the storage problem of mp

A

invariant features

80
Q

what solves the novelty problem of mp

A

parameters

81
Q

what problem do invariant features solve

A

storage problem

82
Q

what problem do parameters solve

A

novely problems

83
Q

define invariant feature

A

invariant feature: fixed features that define the motor program

84
Q

define parameter

A

parameter: flexible features that define how the motor program will be executed

85
Q

what happens with invariant features and parameters in response selection

A

invariant features and parameters selected

86
Q

what happens with invariant and parameters in response programming

A

parameters are assigned to the GMP

87
Q

what is some evidence for GMP existence (class)

A

writing your signature with different hands/backwards etc - relatively similar but all slightly modified

88
Q

how do we identify GMP

A

invariant features
1. relative timing
2. relative force
3. order of events

89
Q

which identity of the GMP is the most critical

A

relative timing

90
Q

what is relative timing

A

the internal rhythm of a skill - the relative timing of actions is invariant/fixed, and remains constant.

91
Q

describe relative force as an identity of GMP

A

The force produced by muscles remains constant in proportion from movement to movement

92
Q

describe how order of events is an identity of GMP

A

the order remains fixed, and is important for success of movement. muscle #1 will be active before #2

93
Q

what are the types of parameters

A
  1. absolute duration
  2. absolute force
  3. muscle selection (effectors)
94
Q

how is movement time a feature of parameters

A

absolute duration can change, but the relative timing remains the same

95
Q

describe how movement amplitude is a type of parameter

A

the absolute force of movement can be altered, but the relative force will remain the same

96
Q

what is schema

A

memory, or the relation between outcomes and parameters

97
Q

describe how muscle selection is a factor of parameters

A

the muscle selection can vary - we can select different muscles for the same program depending on the context