Learning and Memory Flashcards
Habituation and Dishabituation
Habituation: repeated exposure leads to decrease in response.
Dishabituation: Recovery of a response after habituation occurs (usually a second stimulus is presented) - causes an increase in response to OG
Subthreshold
Stimuli too weak to elicit a response
Two major types of learning
Associative (pairing two stimuli with a behavior and a response) Classical + Operant and Observational Learning (learning new behavior through observation)
Classical Conditioning
- US (meat) -> UR (salivation)
- NS paired with US causes UR (acquisition)
- NS -> CS ; UR -> CR
Extinction
Loss of CR when the CS is presented without the US
Spontaneous Recovery
Presenting the extinct CS after some time can produce a weak CR
Generalization
When similar stimuli to CS can produce the CR.
Discrimination
When similar stimuli is distinguished from the CS and does not produce the CR.
Operant Condtioning
how consequences have an effect on the frequency of the effect.
Behaviorism
All behaviors are conditioned (BF Skinner)
Reinforcement and Punishment
Reinforcement: increasing a behavior Punishment: decreasing a behavior ; +: introducing stimuli -: removing stimuli.
Escape and Avoidance Learning
Negative Reinforcement:
Escape: To get away from a stimuli already present
Avoidance: to prevent situations with an unpleasant stimuli
Multiple escape –> avoidance (seat belt)
Reinforcers (OC + CC)
- Primary Reinforcer: US that elicit behavior
- Secondary Reinforcer: NS paired with Primary Reinforcer
- Discriminative Stimulus: any other stimuli associated with the US.
Aversive conditioning
Positive punishment (another word)
Reinforcement Schedules
- FR (reinforce every x time)
- continuous reinforcement is if it is 1:1 - VR (reinforce random x time). ~ usually averages out
- FI (reinforce first time after specific x seconds)
- VI (reinforce first time after random x seconds)
Best Reinforcement Schedules
VR > FR > VI > FI
Shaping
Process of rewarding increasingly specific behaviors to the closest desired one.
Biological + Cognitive factors of Associative Learning
- Latent Learning: subconscious learning occur without a reward and spontaneously realized once reward is introduced.
- Problem Solving: Analyzing and simplifying problems (heuristics)
- Preparedness: actions that are similar to natural actions are more easily learned (pecking)
- Instinctive drift: reverting to natural behavior when learning a similar behavior
Bobo Doll Experiment
Children who watched an adult beat up a doll also proceeded to beat up the doll as well.
Mirror neurons
Activates when we see someone perform an action we just did. (empathy)
Modeling
Behaviors can be decided by seeing what is appropriate by other people (media, role models, actions)
The three steps of Memorization
- Encoding (processing new information)
- Storage (information into memories)
- Retrieval (being able to recall that memory)
Automatic and Controlled processing
Automatic: without any effort, unintentional
Controlled: Active memorization and working.
Controlled can become automatic (language)
Ways to encode information
- Visual encoding: very detailed but short lived
- Acoustic encoding: long lived
- Elaborative encoding: connecting with our memory.
- Semantic encoding: meaningful context
Self-Reference Effect
Type of semantic encoding that allows best recall of information in relation to ourselves.
Maintenance Rehearsal
Repetition of information to keep in working memory (or encode to LT)
Mnemonics, method of loci, peg-word
acronyms and rhyming phrase.
Method of Loci: associating items with a familiar location.
Peg-word items that rhyme with the number,