ISYS 363 Final Exam Key Terms Flashcards

1
Q

a professional who is relatively well educated and who creates, modifies, and/or synthesizes knowledge as a fundamental part of their job

A

knowledge worker

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2
Q

a society in which education is the cornerstone of society and there is an increase in the importance of knowledge workers

A

knowledge society

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3
Q

an organization that uses information technologies or systems to support nearly every part of its business

A

e-business

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4
Q

the gap between those individuals in our society who are computer literate and have access to information resources such as the internet and those who do not

A

digital divide

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5
Q

the integration of economies throughout the world, enabled by innovation and technological progress

A

globalization

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6
Q

the moving of routine jobs and/or tasks to people in another firm

A

outsourcing

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7
Q

changes in the structure of populations, such as related to age, birth rates and migration

A

demographic changes

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8
Q

the movement of rural populations to urban areas

A

urbanization

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9
Q

changes in countries’ purchasing power and control over natural resources

A

shifts in global economic power

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10
Q

limited availability of fossil fuels and other natural resources

A

resource scarcity

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11
Q

large-scale and long-term regional and global changes in temperatures and weather patterns

A

climate change

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12
Q

development that meets the needs of the present without compromising the ability of future generations to meet their own needs

A

sustainable development

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13
Q

clothing or accessories, such as smart watches or fitness trackers, that incorporate information technologies

A

wearable technologies

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14
Q

the logging of all aspects of one’s daily life to improve overall health and performance

A

quantified self

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15
Q

a software program that is designed to perform a particular, well-defined function, typically built for mobile devices

A

app

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16
Q

bring your own device; employees using their own devices for work-related purposes

A

BYOD

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17
Q

the trend of technological innovations first being introduced in the consumer marketplace before being used by organizations

A

consumerization of IT

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18
Q

the notion that the value of a network (or tool or application based on a network) is dependent on the number of other users

A

network effect

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19
Q

a network of a broad range of physical objects that can automatically share data over the internet

A

Internet of Things (IoT)

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20
Q

device that can detect, record, and report changes in the physical environment

A

sensor

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21
Q

technologies enabling the remote monitoring and controlling of lighting, heating, or home appliances

A

smart home technologies (home automation)

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22
Q

the use of IoT technologies in manufacturing

A

Industrial Internet of Things (IIoT)

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23
Q

a computing model enabling ubiquitous, convenient, on-demand network access to a shared pool of configurable computing resources (e.g., networks, servers, storage, applications, and services) that can be rapidly provisioned and released with minimal management effort or service provider interaction

A

cloud computing

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24
Q

extremely large and complex data sets, typically characterized as being of high volume, variety and velocity

A

Big Data

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25
Q

the use of robots to perform manual tasks

A

robotics

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26
Q

the knowledge of how to operate a computer

A

computer literacy

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27
Q

the use of IS to support everything from patient diagnosis and treatment to analyzing patient and disease data to running doctors’ offices and hospitals

A

healthcare IS

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28
Q

the ability to independently learn new technologies as they emerge and assess their impact on one’s work and life

A

computer fluency

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29
Q

the combination of people and information technology that create, collect, process, store, and distribute useful data

A

information system (IS)

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30
Q

the hardware, software, and networking components of an information system

A

information technology (IT)

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31
Q

physical computer equipment, such as the computer monitor, central processing unit, or keyboard

A

hardware

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32
Q

a program (or set of programs) that instructs the computer to perform certain processing functions

A

software

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33
Q

a group of two or more computer systems linked together with communications equipment

A

telecommunications network

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34
Q

raw symbols, such as characters and numbers, that have no meaning in and of themselves, and are of little value until processed

A

data

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35
Q

the suitability of data for its intended use, consisting of completeness, accuracy, timeliness, validity, and consistency

A

data quality

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36
Q

data that have been formatted and/or organized in some way so as to be useful to people

A

information

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37
Q

a body of governing procedures such as guidelines or rules that are used to organize or manipulate data to make the data suitable for a given task

A

knowledge

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38
Q

an information system designed to process day-to-day business-event data at the operational level of the organization

A

transaction processing system (TPS)

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39
Q

an information system designed to support the management of organizational functions at the managerial level of the organization

A

management information system (MIS)

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40
Q

connecting host computers and their networks to form even larger networks

A

internetworking

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41
Q

linking together different computing systems and software applications physically or functionally to act as a coordinated whole

A

systems integration

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42
Q

a collection of software and hardware for developing documents, scheduling resources, and communicating

A

office automation system

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43
Q

a way of thinking in which plans are made to accomplish specific long-term goals

A

strategic

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44
Q

a firm’s ability to do something better, faster, cheaper, or uniquely as compared with rival firms in the market

A

competitive advantage

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45
Q

a broad range of issues and standards of conduct that have emerged through the use and proliferation of information systems

A

computer ethics

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46
Q

an ethical issue that is concerned with what information an individual should have to reveal to others through the course of employment or through other transactions such as online shopping

A

information privacy

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47
Q

a statement on a website containing information about what data are gathered, what they are used for, who will have access to the data, whether provision of the data is required or voluntary, and how confidentiality will be ensured

A

data privacy statement

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48
Q

to signal agreement to the collection/further use of one’s data (e.g., by checking a box)

A

opt in

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49
Q

to signal that data cannot be collected/used in other ways (e.g., by checking a box)

A

opt out

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50
Q

creations of the mind that have commercial value

A

intellectual property (IP)

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51
Q

technology for creating physical three-dimensional objects from digital models

A

3D printing

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52
Q

a type of marketing that allows individual website owners to earn commission by posting other companies’ ads on their web pages

A

affiliate marketing

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53
Q

the use of information systems to enhance a person’s perception of reality by providing relevant information about the user’s surroundings

A

augmented reality

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54
Q

using information systems to do an activity faster, cheaper, and perhaps with more accuracy and/or consistency

A

automating

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55
Q

a strategy to offer products or services of reasonably good quality at competitive prices

A

best-cost provider strategy

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56
Q

the alignment of information systems with a business’s strategy

A

business/IT alignment

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57
Q

the summary of a business’s strategic direction outlining how the objectives will be achieved; a business model specifies how a company will create, deliver, and capture value

A

business model

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58
Q

a set of related activities an organization performs in order to reach its business goals

A

business process

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59
Q

an organization’s ability to leverage its resources

A

capabilities

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60
Q

an economic system in which assets or services are shared between private individuals, either free or for a fee, typically by means of the internet

A

sharing economy (collaborative economy)

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61
Q

the securing of business financing from individuals in the marketplace–the “crowd”–to fund an initiative

A

crowdfunding

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62
Q

a strategy in which an organization differentiates itself by providing better products or services than its competitors

A

differentiation strategy

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63
Q

an innovation that uses markedly new or different technology to access new customer segments and/or provide significantly greater benefits to existing customers, and eventually marginalizes or replaces existing products or services

A

radical innovation (disruptive innovation)

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64
Q

a model suggesting that the extent to which modern organizations use information technologies and systems in timely, innovative ways is the key to success

A

disruptive innovation cycle

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65
Q

any unique strength possessed by an organization (e.g., innovation, agility, quality, or low cost) that helps to pursue an organizational strategy

A

distinctive competency

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66
Q

opportunities that a firm finds for making more money and/or making money in new ways

A

economic opportunities

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67
Q

the extent to which goals or tasks are accomplished well

A

effectiveness

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68
Q

the extent to which goals are accomplished faster, at lower cost, or with relatively little time and effort

A

efficiency

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69
Q

an information technology that enables a firm to accomplish a task or goal or to gain or sustain a competitive advantage in some way

A

enabling technology

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70
Q

revenue model where limited versions of digital products are offered for free, but a premium is charged for special features

A

freemium

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71
Q

temporary competitive advantage derived from being the first to enter a market

A

first-mover advantage

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72
Q

a metric deemed critical to assessing progress toward a certain organizational goal

A

key performance indicator (KPI)

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73
Q

a cross-organizational-level information system designed to support a specific functional area

A

functional area information system

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74
Q

an economy in which workers are not employed by a company, but are only hired for short-term, temporary jobs

A

gig economy

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75
Q

a decision where problems and solutions are not clear-cut and often require judgment and expertise

A

semistructured decision

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76
Q

the creation of new products, processes, or services that return value to the organization

A

innovation

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77
Q

a decision where few or no procedures to follow for a given situation can be specified in advance

A

unstructured decision

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78
Q

a strategy to offer the best prices in the industry on goods or services

A

low-cost leadership strategy

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79
Q

the bottom level of an organization, where the routine, day-to-day business processes and interactions with customers occur

A

operational level

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80
Q

the process of integrating external stakeholders into an organization’s innovation process

A

open innovation

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81
Q

a firm’s plan to accomplish its mission and goals as well as to gain or sustain competitive advantage over rivals

A

organizational strategy

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82
Q

a business model that enables others–both other businesses and users–to co-create value, such that some users create value and other users consume

A

platform

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83
Q

the process of forming a vision of where the organization needs to head, converting that vision into measurable objectives and performance targets, and crafting a plan to achieve the desired results

A

strategic planning

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84
Q

any event, such as the exchange of goods or services for money, that occurs as part of daily business of which an organization must keep a record

A

transaction

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85
Q

an organization’s specific assets that are utilized to create cost or product differentiation from its competitors

A

resources

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86
Q

the process of analyzing an organization’s activities to determine where value is added to products and/or services and the costs that are incurred for doing so

A

value chain analysis

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87
Q

head-mounted device enabling immersive three-dimensional experiences

A

virtual reality (VR) headset

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88
Q

technology-based new venture with high potential for scalability and growth

A

startup

89
Q

something an organization must do in order to survive

A

strategic necessity

90
Q

“X as a service”; type of business model centered around not selling products, but providing these as services

A

XaaS

91
Q

the interconnection of various structural elements to support an overall entity, such as an organization, city, or country

A

infrastructure

92
Q

the hardware, software, networks, data, facilities, human resources, and services used by organizations to support their decision making, business processes, and competitive strategy

A

information systems infrastructure (digital infrastructure)

93
Q

the formal definition of an organization’s technologies, systems, and processes that support the organization’s specific business processes and strategy

A

information systems architecture

94
Q

software used to perform a specific task that the user needs to accomplish

A

application software

95
Q

a collection of related data organized in a way to facilitate data searches

A

database

96
Q

a software application used to create, store, organize, and retrieve data from a single database or several databases

A

database management system (DBMS)

97
Q

the most expensive and most powerful category of computers. It is primarily used to assist in solving massive research and scientific problems

A

supercomputer

98
Q

a very large computer typically used as the main, central computing system by major corporations and governmental agencies

A

mainframe

99
Q

the most expensive and most powerful category of computers. It is primarily used to assist in solving massive research and scientific problems

A

supercomputer

100
Q

a high-performance computer that is designed for medical, engineering, or animation and graphics design uses, and is optimized for visualization and rendering of three-dimensional models

A

workstation

101
Q

a stationary computer used for personal computing and small business computing

A

personal computer (PC)

102
Q

a microprocessor-based system optimized to perform a limited, well-defined set of tasks

A

embedded system

103
Q

the use of electromagnetic energy to transmit information between a reader (transceiver) and a processing device; used to replace bar codes and bar code readers

A

radio frequency identification (RFID)

104
Q

the processing device used in an RFID system that uniquely identifies an object

A

RFID tag

105
Q

the collection of programs that controls the basic operations of computer hardware

A

system software

106
Q

software that coordinates the interaction between hardware devices, peripherals, application software, and users

A

operating system

107
Q

an auxiliary device, such as mouse or keyboard, that is connected to a computer

A

peripheral

108
Q

a computer program that allows a computer to communicate with various different peripherals and other hardware devices

A

device driver

109
Q

the sharing of data or services between computers using wireless or cable transmission media

A

computer networking

110
Q

the physical pathways to send data and information between two or more entities on a network

A

transmission media

111
Q

procedures that different computers follow when they transmit and receive data

A

protocols

112
Q

the transmission capacity of a computer or communications channel

A

bandwidth

113
Q

a group of computers and associated peripheral devices connected by a communication channel capable of sharing data and other resources among users

A

network

114
Q

any computer or software application that requests and uses services provided by a server

A

client

115
Q

a microcomputer with minimal memory, storage, and processing capabilities, used for remotely accessing virtual desktops

A

thin client

116
Q

the practice of providing workers with a virtual desktop environment (hosted on a central computer), helping to reduce costs for software licensing or maintenance and to comply with stringent privacy and data protection laws

A

desktop virtualization

117
Q

any computer that may both request and provide services

A

peer

118
Q

a network in which servers and clients have defined roles

A

client-server network

119
Q

networks that enable any computer or device on the network to provide and request services

A

peer-to-peer (P2P) networks

120
Q

a wireless network used to exchange data between computing devices using short-range radio communication, typically within an area of 10 meters

A

personal area network

121
Q

a computer network that spans a relatively small area, allowing all computer users to connect with each other to exchange data and share peripheral devices, such as printers

A

local area network (LAN)

122
Q

a computer network that spans a relatively large geographic area; typically used to connect two or more LANs

A

wide area network (WAN)

123
Q

a type of network spanning multiple buildings, such as a university or business campus

A

campus area network

124
Q

a computer network of limited geographic scope—typically a citywide area—that combines LAN and high-speed fiber-optic technologies

A

metropolitan area network

125
Q

a local area network that uses a wireless transmission protocol

A

wireless local area network (WLAN)

126
Q

wireless LAN, based on the 802.11 family of standards

A

Wi-Fi network (wireless fidelity)

127
Q

a large worldwide collection of networks that use a common protocol to communicate with each other

A

internet

128
Q

a system of Internet servers that support documents formatted in HTML, which supports links to other documents as well as graphics, audio, and video files

A

World Wide Web (WWW)

129
Q

a software application that can be used to access and display web pages including text, graphics, and multimedia content

A

web browser

130
Q

text in a web document that is linked to other text or content

A

hypertext

131
Q

a hypertext document stored on a web server that contains not only content, but also references or links to other documents that contain related content

A

web page

132
Q

a reference or link on a web page to another document that contains related information

A

hyperlink

133
Q

the standard method of specifying the structure and content of web pages

A

Hypertext Markup Language (HTML)

134
Q

a computer used to host websites

A

web server

135
Q

the standard regulating how servers process user requests for web pages

A

Hypertext Transfer Protocol (HTTP)

136
Q

a collection of interlinked web pages typically belonging to the same person or business organization

A

website

137
Q

the unique Internet address for a website and specific web pages within sites

A

Uniform Resource Locator (URL)

138
Q

the part of a Uniform Resource Locator (URL) that identifies a source or host entity on the Internet

A

domain name

139
Q

a URL’s suffix (i.e.,.com, .edu, or .org) representing the highest level of Internet domain names in the domain name system

A

top-level domain

140
Q

the part of TCP/IP that is responsible for addressing and correct routing of packages from source to destination

A

IP address

141
Q

the protocol of the Internet, which allows different interconnected networks to communicate using the same language

A

Transmission Control Protocol/Internet Protocol (TCP/IP)

142
Q

the parts of the web that cannot be indexed by conventional search engines

A

deep web

143
Q

an internal, private network using web technologies to facilitate the secured transmission of proprietary information within an organization, thereby restricting access to authorized users within the organization

A

intranet

144
Q

a private part of the Internet—cordoned off from ordinary users—that enables two or more firms to use the Internet to do business together

A

extranet

145
Q

the prediction that computer processing performance would double every 24 months

A

Moore’s law

146
Q

the design of a product so that it lasts for only a certain predetermined life span

A

planned obsolescence

147
Q

a form of on-demand computing where resources in terms of processing, data storage, or networking are rented on an as-needed basis. The organization only pays for the services used

A

utility computing

148
Q

a pricing model in a utility computing model where providers monitor usage and customers pay only for what they use, and the metering depends on type of resource

A

measured service

149
Q

a cloud computing model in which only the basic capabilities of processing, storage, and networking are provided

A

infrastructure as a service (IaaS)

150
Q

a cloud computing model in which the customer can run his or her own applications that are typically designed using tools provided by the service provider; the customer has limited or no control over the underlying infrastructure

A

platform as a service (PaaS)

151
Q

a cloud computing model in which a service provider offers applications via a cloud infrastructure

A

software as a service (SaaS)

152
Q

cloud infrastructure offered on a commercial basis by a cloud service provider

A

public cloud

153
Q

the ability to adapt to increases or decreases in demand for processing or data storage

A

scalability

154
Q

cloud infrastructure that is internal to an organization

A

private cloud

155
Q

a contract specifying the level of service provided in terms of performance (e.g., as measured by uptime), warranties, disaster recovery, and so on

A

service-level agreement (SLA)

156
Q

a software architecture in which business processes are broken down into individual components (or services) that are designed to achieve the desired results for the service consumer (which can be either an application, another service, or a person)

A

service-oriented architecture (SOA)

157
Q

an individual software component designed to perform a specific task

A

service

158
Q

a computing architecture that combines the computing power of a large number of smaller, independent, networked computers (often regular desktop PCs) into a cohesive system in order to solve large-scale computing problems

A

grid computing

159
Q

a grid computing architecture consisting of homogeneous computers that are dedicated to performing the grid’s computing tasks

A

dedicated grid

160
Q

a network of servers in various geographical locations that store copies of particular websites so as to reduce latency

A

content delivery network

161
Q

the use of the Internet protocol for transporting voice, video, fax, and data traffic

A

IP convergence

162
Q

the use of Internet technologies for placing telephone calls

A

voice over IP (VoIP)

163
Q

the use of Internet technologies for videoconferences

A

videoconferencing over IP

164
Q

attempts to use computing resources more efficiently to reduce environmental impacts, as well as the use of information systems to reduce negative environmental impacts

A

green computing

165
Q

_______

A

_______

166
Q

the exchange of goods and services via the Internet among and between customers, firms, employees, business partners, suppliers, and so on

A

electronic commerce (EC)

167
Q

electronic commerce transactions between businesses and end consumers

A

business-to-consumer (B2C)

168
Q

electronic commerce transactions between business partners, such as suppliers, manufacturers, and distributors

A

business-to-business (B2B)

169
Q

electronic commerce transactions taking place solely between consumers

A

consumer-to-consumer (C2C)

170
Q

electronic commerce transactions in which consumers sell goods or services to businesses

A

consumer-to-business (C2B)

171
Q

any electronic transaction or information interaction conducted using a wireless, mobile device and mobile networks that leads to a transfer of real or perceived value in exchange for information, services, or goods

A

m-commerce (mobile commerce)

172
Q

the use of information systems to provide citizens, organizations, and other governmental agencies with information about and access to public services

A

e-government

173
Q

online interactions between federal, state, and local governments and their constituents

A

government-to-citizen (G2C)

174
Q

electronic commerce that involves a country’s government and businesses

A

government-to-business (G2B)

175
Q

electronic interactions that take place between countries or between different levels of government within a country

A

government-to-government (G2G)

176
Q

the use of information systems to provide financial services and markets

A

e-finance

177
Q

the use of the Internet to conduct financial transactions

A

online banking

178
Q

the use of online banking for bill paying

A

electronic bill pay

179
Q

conducting financial transactions using mobile devices

A

mobile banking

180
Q

the use of the Internet to obtain information about stock quotes and manage financial portfolios

A

online brokerage

181
Q

technologies that support activities in the financial sector

A

fintech

182
Q

a business approach exclusively utilizing physical locations, such as department stores, business offices, and manufacturing plants, without an online presence

A

brick-and-mortar business strategy

183
Q

electronic retailing; the online sales of goods and services

A

e-tailing

184
Q

a business approach that exclusively utilizes an online presence. Companies using this strategy are also referred to as virtual companies

A

click-only business strategy (virtual company)

185
Q

a business approach utilizing both physical locations and virtual locations. Also referred to as “bricks-and-clicks”

A

click-and-mortar business strategy (bricks-and-clicks business strategy)

186
Q

offering the customer different (independent) touchpoints, such as a retail store and a catalogue

A

multichannel retailing

187
Q

offering the customer different touchpoints, such that transactions take place across multiple environments

A

cross-channel retailing

188
Q

providing seamless, simultaneous retail interactions using different channels, such that a customer does not interact with a single channel but with the brand as a whole

A

omni-channel retailing

189
Q

bluetooth device that can detect proximate smartphones and send marketing messages or personalized coupons

A

sales beacon

190
Q

the phenomenon of cutting out the “middleman” in transactions and reaching customers more directly and efficiently

A

disintermediation

191
Q

the design of a business model that reintroduces middlemen in order to reduce the chaos brought on by disintermediation

A

reintermediation

192
Q

tailoring products and services to meet the particular needs of individual customers on a large scale

A

mass customization

193
Q

special volume discounts negotiated with local businesses and offered to people in the form of “daily deals”; if enough people agree to purchase the product or service, everyone can purchase the product at the discounted price

A

group buying

194
Q

pricing model under which companies set and present non-negotiable prices for products to consumers

A

menu-driven pricing model

195
Q

pricing model under which customers specify the product or service they are looking for and how much they are willing to pay for it, and the provider either accepts or rejects the customers’ bids

A

dynamic pricing model

196
Q

leveraging visitors’ social networks in e-commerce interactions to build lasting relationships, advertise products, or otherwise create value

A

social commerce

197
Q

a web page’s characteristics related to security and performance

A

structural firmness

198
Q

a web page’s characteristics that make the interaction with the site easier or more convenient

A

functional convenience

199
Q

a web page’s characteristics that stimulate a user’s senses

A

representational delight

200
Q

two-dimensional barcode with a high storage capacity

A

QR code

201
Q

methods for improving a site’s ranking in search engine results

A

search engine optimization (SEO)

202
Q

advertising that is listed in the sponsored search results for a specific search term

A

search advertising (sponsored search)

203
Q

the inclusion of a website in a search engine’s listing after payment of a fee

A

paid inclusion

204
Q

pricing model under which pricing is based on the number of times the page containing an ad is displayed, typically expressed in cost per thousand impressions (i.e., cost per mille, or CPM)

A

impression based model

205
Q

a payment model used in online advertising where the advertiser pays the website owner a fee for visitors clicking on a certain link

A

pay-per-click model

206
Q

the abuse of pay-per-click advertising models by repeatedly clicking on a link to inflate revenue to the host or increase costs for the advertiser

A

click fraud

207
Q

the number of visitors who click on an ad (i.e., clicks) divided by the number of times it was displayed (i.e., impressions)

A

click-through rate

208
Q

the percentage of visitors to a website who perform the desired action

A

conversion rate

209
Q

the analysis of web use’s behavior in order to improve a site’s performance

A

web analytics

210
Q

highly personalized mobile services based on a user’s location

A

location-based services

211
Q

shoppers coming into a store to evaluate the look and feel of a product and then purchasing it online or at a competitor’s store

A

showrooming

212
Q

an electronic auction

A

e-auction

213
Q

virtual currency that is not issued by any central bank and uses encryption technologies to secure transactions and generate new units of the currency

A

cryptocurrency

214
Q

a decentralized public ledger that is highly resilient against tampering, as transactions are added in blocks, serving as proof of all transactions ever made

A

blockchain

215
Q

a three-digit code located on the back of a credit card; used in transactions when the physical card is not present

A

card security code

216
Q

an act mandating a moratorium on electronic commerce taxation in order to stimulate electronic commerce

A

Internet Tax Freedom Act

217
Q

a technological solution that allows publishers to control their digital media (music, movies, and so on) to discourage, limit, or prevent illegal copying and distribution

A

digital rights management (DRM)

218
Q

a digital or physical mark that is difficult to reproduce; used to prevent counterfeiting or to trace illegal copies to the original purchaser

A

watermark

219
Q

the principle that all Internet traffic should be treated the same

A

net neutrality