Environment, health and individual differences Flashcards

1
Q

Dual task paradigms

A

cognitive task and exposure to certain + or - environemnts
fixate then bring up
two objects decide if same put irrelevant image inbetween the two objects.
If need to supress image (as attracts attention) then reaction time longer
nature median reaction time less then urban
turn image upside down to reduce semantic associations has little impact

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2
Q

Increased cognitive load affect on walking

A

decreased walking speed
decreased stride length
increased stride time
increased stride variability

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3
Q

Walking and image study

A

grey vs nature vs urban
both slower then grey but urban slowest

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4
Q

outline of Testing environmental factors on cognitive load

A

relative changes in environmentally induced cognitive load can be seen on trial-by-trial basis by using different environments as distracters
measure reaction time an gait kinematics

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5
Q

Differences in cognitive demands reasons

A

Task effects
basic image statistics
visual discomfort
aesthetic preferences
social factors
semantic associations

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6
Q

Aesthetic preferences

A

ppts rate images (Likert scale)
pick urban and nature based on similar score
speed same for both

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7
Q

Visual discomfort

A

ppts rate how uncomfortable image makes them feel
look at distribution and compare to step length
when more uncomfortable step length decreases
again independent of nature vs urban

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8
Q

Basic image statistics explained

A

spatial and temporal frequency distributions
1/Fα slope - mean 1.2 for natural scenes
scale-invariant-repetition of patterns (even when zoom in or out) considered fractural
nature more fractural then urban
visual system tuned to 1/Fα scale and best able to discriminate these images

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9
Q

basic image statistics study

A

take images and see how diverge from spectrum
walk with phone
took images of routes taken
look at greenery vs urbaneness of image
calculated last 10 seconds to see if gait effected
step time decreased with higher spectrum scores

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10
Q

Other study into fractural spectrum

A

change fractural of images
higher fractural had quicker walking speeds

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11
Q

Individual differences in visual perception: ageing

A

presbyopia - decreased ability to focus
lower light sensitivity
increased sensitivity to glare
decreased contrast and colour sensitivity (blue range falls away)
narrow useful field of view
slower to adapt to changes in light
slower to refocus changes in distance

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12
Q

accommodating to visually impaired

A

edges on stairs, texture on floor - hardly any impact as impaired on edges

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13
Q

Impact of light and glare

A

light reflections cause glare can’t walk

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14
Q

Primrose pattern

A

movement effected by green light cue

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15
Q

un-age related visual differences in perception

A

FFA
mood
social anxiety

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16
Q

visual trigger for seizure and migraines

A

Pokémon cartoon
London Olympics logo - seizures and headaches

17
Q

Visual stress and pattern glare

A

0.5 cpd vs 3 cpd vs 12 cpd
pattern glare increases with cycles. Those with migraines effected a lot 3 while control is not

18
Q

Why cause pain

A

Brain overstimulated (primary visual cortex)
habituation unable to happen fast enough
activity stays high > overstimulated > cortical wave > pain

19
Q

Visual stressors in built environment

A

dots and stripes
more enviro patten diverges from 1/Fα more visually stressful it is

20
Q

Visual crowding

A

if look at middle then easily see child on right
signs acts as flanks otherwise
occurs a lot in urban environments

21
Q

Impact of sensory environment on health: individual differences

A

age
neurodegenerative diseases
migraines
autism
ADHC
dyslexia
epilepsy
psychosis
anxiety and depression