Chapter Ten Flashcards
Concept
A mental grouping of similar objects, events, ideas, or people
Cognition
The mental activities associating with thinking, knowing, remembering and communicating
Prototype
A mental image or best example of a category. Matching new items to the prototype provides a quick and easy method for including items in a category (as when comparing feathered creatures to a prototypical bird, such as a robin)
Algorithm
A methodical, logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier - but more error-prone - use of heuristics.
Heuristic
A simple thinking strategy that often allows us to make judgments and solve problems efficiently; usually speedier but more error-prone than algorithms
Insight
A sudden and often novel realization of the solution to a problem; it contrasts with strategy-based solutions
Where do fMRIs and EEGs suggest insight occurs in the brain?
In the right temporal lobe above the ear
Confirmation Bias
A tendency to search for information that confirms one’s preconceptions
Fixation
The inability to see a problem from a new perspective; an impediment to problem solving
Mental Set
A tendency to approach a problem in a particular way, often a way that has been successful in the past.
Functional Fixedness
The tendency to think of things only in terms of their usual functions; an impediment to problem solving
Representativeness Heuristic
Judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead one to ignore other relevant information
Availability Heuristic
Estimating the likelihood of events based on their availability in memory; if instances come readily to mind (perhaps because of their vividness), we presume such events are common
Overconfidence
The tendency to be more confident than correct - to overestimate the accuracy of one’s beliefs and judgments
Framing
The way an issue is posed; how an issue is framed can significantly affect decisions and judgments