Chapter 8 - Reinforcement of Everyday Behaviors Flashcards

1
Q

Any EVENT that 1. follows a behavior and 2. increases the rate of that behavior.

You do not reinforce a person, you reinforcer their behavior.

A

Reinforcer

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2
Q

the PROCEDURE of using a reinforcer to increase the rate of a behavior.

The basic building block of all human behavior.

People are more likely to repeat behavior that produces reinforcement.

A

Reinforcement

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3
Q

Any behavioral procedure 1. that is unsuccessful in changing behavior or 2. for which a name and definition are untaught.

An EVENT that follows a behavior but does not increase it’s rate.

A

Unknown

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4
Q

It must FOLLOW the behavior of interest.

It must also CAUSE that behavior to INCREASE in rate.`

A

Event

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5
Q

An EVENT must have 2 elements to be a REINFORCER…

A
  1. It must follow the behavior of interest.

2. it must also cause that behavior to INCREASE in rate.

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6
Q

Refers to an event that the speaker feels another person should like.

The feeling of the speaker does not prove that the event really is a reinforcer.

A

Reward

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7
Q

The variety of reinforcers…

A

Social Reinforcers - a smile, a word of praise, agrement or attention.

Edible Reinforcers - candy, snacks or beer.

Play Reinforcers - toys, airplanes, frisbees etc.

Activity Reinforcers - dancing, skydiving or jogging.

Generalized Reinforcers - may consist of money or points.

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