Chapter 5 Flashcards

1
Q

Learning

A

Process that determines permanent change of behavior, knowledge, emotion as a result of practice or experience

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2
Q

Maturation

A

Developmental process, controlled by a genetic blueprint, physical ability to change
ex: walking outcome of maturation at 1 year old
have to develop physically to realize

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3
Q

Classical conditioning

A

Process of learning association between environmental stimuli and responses and outcomes

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4
Q

Ivan Pavlow

A
  • Physiologist studying digestion and starts in mouth

- His serendipity was finding Classical Conditioning through looking at Saliva

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5
Q

Unconditional Stimulus (UCS)

A

Unlearned stimulus, stimulus involuntary creates a response

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6
Q

Unconditioned Response (UCR)

A

Natural/unlearned stimulus response

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7
Q

Conditioned Stimulus (CS)

A

Originally neutral, doesn’t cause anything

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8
Q

Conditioned Response (CR)

A
  • Learned/conditioned response

- not a new behavior

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9
Q

Basic Principles affecting acquisition

A

-Timing of pairing
USC quickly follows CS (food follows can opener)

-Frequency of pairing
(the more it happens, the more the speed and strength of acquisition)

-Distinctive, new stimulus (refers to CS)
(has to be new)

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10
Q

Stimulus generalization

CLASSICAL CONDITIONING

A

Close enough to CS so animal may respind

ex: drawer with can opener being opened

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11
Q

Stimulus discrimination

CLASSICAL CONDITIONING

A

Response to one stimuli and none to others
ex: keep enforcing a fake stimuli of ‘can opener drawer’ to dogs, sooner or later the dog will stop responding to the can opener

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12
Q

Extinction

CLASSICAL CONDITIONING

A

Response dies out
ex: Keep shaking a can opener (CS) in front of a dog but not giving him food, causes the dog to eventually stop responding to the can opener

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13
Q

Spontaneous Recovery

CLASSICAL CONDITIONING

A

Response after extinction, can spontaneously reoccur after animals have been given a rest from the CS and all testing.
(weak and short lived)

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14
Q

High-Order

CLASSICAL CONDITIONING

A

-Chain/sequence of stimuli that predict the next thing.

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15
Q

John Watson

A
  • Classically conditioned a response of infant
  • He made infant afraid of white things
  • Little Albert
  • Advocated nuture: all about learning because you have a blank slate and can make anyone learn anything
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16
Q

John Garcia

A

Involved with Taste Aversion

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17
Q

Taste Aversion

CC

A
  • Timing: breaks the rule (sick after eating the food)

- Frequency: happens one time and you stop (don’t continue to eat the food and get sick after every time)

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18
Q

Biological Prepardness

A

-Difficult Condition:
Shock (USC) + Taste (CS) = Fear response (CR)

-Easy to condition:
Shock (USC) + Light (CS) = Fear response

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19
Q

Robert Rescorla

A
  • Suggested what we look for in environments are informative and reliable
  • Cognitive processes (thinking)
  • shock
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20
Q

Operant Conditioning

A

-Your behaviors operate on the environment to generate consequences

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21
Q

Thorndike and Law of Effect

A
  • Investigated how behavior is affected by its consequences
  • Cats in puzzle boxes
  • Events that are followed by positive outcomes are likely to occur again and vice versa
22
Q

Reinforcement

A

-Increases future behavior

23
Q

Positive reinforcement

A
  • Adding something

ex: giving significant other kisses after buying gifts which leads to this action happening again

24
Q

Negative reinforcement

A
  • Subtract something adversive

ex: hitting snooze

25
Primary reinforcer
Food and Sex | -follow Gold standard...Does it work in animal?
26
Secondary (conditioned) reinforcer
Picks up reinforcing value because it was paired with primary reinforcer ex: money and grades
27
Immediate reinforcer
- Happen right away | - Powerful and work best
28
Delayed reinforcer
Something that is going to come in the future | ex: Degree
29
Shaping Behavior | OPERANT CONDITIONING
Successive approximation, reward little steps on the way to something ex: rat getting a pellet when he would get closer to lever - If a behavior isn't changing use a different reinforcer
30
Extinction | OPERANT CONDITIONING
Don't get reinforcer, it can become extinct (pellets stop)
31
Discriminative Stimulus | OPERANT CONDITIONING
Stimulus is in presence of which an operant is more likely to produce reinforcement ex: Passing gas when stimulus of men isn't present
32
Stimulus Control | OPERANT CONDITIONING
A stimulus that seems to control behavior | ex: Not doing anything else but sleeping in bed if you have insomnia, making your bed the stimulus control
33
Spontaneous recovery | OPERANT CONDITIONING
Pellet dispenser is jams and no one knows, eventually the rats stop responding because the reinforcing has stopped. The rats will spontaneously recover if you give them a rest and then put them back
34
Continuous reinforcement
When you present a reinforcer after every response
35
Fixed ratio
- The number of responses to get a reinforcer is the same ex: assembly line worker is taking short breaks between each unit he completed because he knows he has a certain number to make ex: Punch card, after 10 punches you get a free sandwich
36
Partial reinforcement
-Maintain the behavior by not reinforcing
37
Variable ratio
Animal doesn't know when it will be reinforced, randomly giving reinforcer ex: people using slot machines
38
Fixed interval
Fixed amount of time after a single response gives you a reinforcer ex: chores- doing them right before parents get home- clock and internal clock tell you its time to do iy
39
Variable interval
- Don't know the time intervals, not the number of responses - Time is important ex: work slow and steady so whenever the boss comes you are doing work ex: Checking e-mail time in between checking
40
Punishment
- Decreases future behavior - Application- spanking - Removal- taking something away
41
Disadvantages of punishment
- Temporary - Causes one to be passive, fearful, and anxious - Learned helplessness (Martin Seligman) - Models aggression
42
Increase effectiveness of punishment
- Timing - Consistency - Pair with reinforcement of correct behavior (take dog who's eating garbage to his bowl)
43
4 alternatives to punishment
1. Reinforce an incompatible behavior ex: try again, ask again, when children wine or have attitude 2. Reinforce the non-occurance of behavior ex: reward- get the ice cream if no fighting 3. Stop reinforcing the problem behavior ex: kid having tantrum- ignore/walk away 4. Remove the opportunity to obtain positive reinforcement ex: moving kids away from eachother before they begin to fight
44
Cognitive Learning Theory
-Edward Tolman (cognition and mazes) -Used rats to show they use cognitive maps
45
Biological Predisposition
-Instinctive drift-animal reverting back to more instinctive behavior
46
Observational Learning
- Albert Bandura: learning is cognitive process - Learning by observing a model - NOT imitation - Animals and little kids actively judgmental and constructive (thinking) (think what they should/shouldn't do) - Bobo doll
47
Repeatedly presenting a CS by itself will result in
Extinction
48
Instinctive or involuntary behavior would probably be BEST modified by
Classical Conditioning
49
Nagging someone to do something until they do it is an example of
Negative reinforcement
50
Putting on sunglasses to relieve glare is an example of
negative reinforcement
51
When someone uses punishment to change behavior, the behavior is likely to
decrease
52
What type of learning occurs when we observe how other people act
observational learning