Chapter 2: Sensation and Perception Flashcards

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1
Q

sensation

A
  • transduction - convert physical, electromagnetic, auditory, to electrical signals
    • action potentials and NT to the CNS
  • performed by receptors in peripheral NS
  • raw unprocessed signal
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2
Q

Perception

A
  • process info to make sense of it
  • what makes AI hard
  • AI knows sensation but not perception
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3
Q

sensory receptors

A
  • neurons respond to stimuli and trigger electrical signals
  • distal stimuli from outside of the body
    • ex campfire
  • proximal stimuli - direct interaction with receptors
  • ex photons and heat that the campfire produce
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4
Q

psychophysics

A

relationship between physical nature and sensations and perceptions they evoke

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5
Q

Types of sensory receptors

A
  • ganglia - collection of neuron cell bodies, outside CNS
  • projection areas - parts of brain that analyze sensory input
  • photoreceptor - EM waves in visible spectrum
  • Hair cells - movement of fluid in inner ear
  • nocireceptor - pain
  • thermo - temperature
  • osmo - blood osmolarity
  • olfactory - volatile compounds, smell
  • taste - dissolved compounds
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6
Q

threshold

A
  • element of perception
  • minimum amount of stimulus that renders a difference in perception
  • absolute threshold
  • threshold of conscious perception
  • difference threshold
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7
Q

absolute threshold

A
  • minimum stimulus energy that is needed to activate a sensory system
  • threshold in sensation NOT perception
  • level at which the stimulus will cause a transduction to the CNS
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8
Q

Threshold of conscious perception

A
  • subliminal perception - perception of stimulus below a given threshold
    • threshold of conscious perception
  • signal reaches CNS but does not reach higher order brain where consciousness resides
  • discrimination testing or psychophysical discrimination testing - increase the difference between 2 stimuli slightly until participant notices the difference
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9
Q

difference threshold

A
  • just noticable difference (jnd)
  • minimum difference in magnitude between two stimuli before one can perceive the difference
  • Weber’s law - constant ratio between the change in stimulus magnitude needed to produce a jnd and the magnitude of the original stimulus
    • use a percent to determine the ratio
      • not valid for extremely high or low end ranges
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10
Q

signal detection theory

A
  • changes in our perception depending on internal (psychological) and external (environmental) context
  • response bias - systematically respond to stimulus in a particular way due to nonsensory factors
  • signal detection experiment -
    • catch trials - signal present
    • noise trials - signal absent
    • hit - yes, signal present
    • miss - no, signal present
    • false alarm - yes, signal absent
    • correct negative - no, signal absent
  • high rate of false alarms and misses suggest response bias
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11
Q

adaptation

A
  • detection of signal changes
  • can effect perception and sensation
  • focuses attention on most relevant stimuli
  • ex - stop feeling clothes after we put them on, get used to being in cold water
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12
Q

structure of eye

A
  • sclera - white of the eye, not over cornea
  • retinal and choroidal vessels supply nutrition
  • retina - inner most layer of the eye
    • contains photoreceptors
  • cornea - clear domelike window that focuses and gathers light
  • anterior chamber - front of the eye, in front of iris
  • posterior chamber - between iris and lens
  • iris - colored part of eye
    • dilator pupillae - open pupil, symapthetic
    • constrictor pupillae - closes pupil, parasympathetic
  • choroid - between retina and sclera, continuous with iris
    • ciliary body - produces aqueous humor
    • canal of Schlemm - drains aqueous humor
  • lens - behind iris, controls refraction
  • ciliary muscle - controlled by parasympathetic
    • pulls on suspensory ligaments to change shape of lens
      • accomodation - change in lens shape
  • vitreous humor - behind lens, gel that supports the retina
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13
Q

Retina

A
  • back of eye
  • convert photons to electrical signals
  • duplexity or duplicity theory of vision - 2 types of photoreceptors in retina, some for light/dark and some for color
  • 6 million cones and 120 million rods
  • cones - color and fine details, most effective in bright light
    • short (blue), medium (green), and long (red) cones
  • rods - sensation of light and dark, better in reduced light, low sensitivity to details
    • rhosopsin - pigment in rods
  • macula - high conc of cones, central of retina
    • fovea - center of macula, only cones
    • best vision at the fovea
  • optic disk - blind spot, no photoreceptors
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14
Q

neurons in eye

A
  • bipolar cells - connect rods and cones
  • ganglion cells - synapse with bipolar cells
  • optic nerve - gathering of ganglion cells
  • bipolar cells and ganglion are forward from rods and cones, towards lens
  • less cones per ganglion then rods per ganglion and therefore better resolution from cones
  • loss of detail as info from photoreceptors is combined
  • amacrine and horizontal cells - input from multiple retinal cells before passign to ganglion cells
    • important for detecting edges and contrasts
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15
Q

visual pathway

A
  • right side of vision projects to left side of retina
  • left side of vision projects to right side of retina
  • nasal half of vision (temporal half) crosses at optic chiasm
    • left vision from both eyes to right brain
    • right vision from both eyes to left brain
  • optical tracts - pathway after optic chiasm
  • optical tract to
    • lateral geniculate nucleus (LGN) of the thalamus
    • visual cortex of occiptal lobe
    • superior colliculus - response to visual stimuli and eye reflex
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16
Q

parallel processing

A
  • simultaneously analyze and combine info regarding color, shape, motion
    • compare to memories
  • feature detection -
    • color - cones
    • shape - parvocellular cells - high color spacial resolution
      • fine detail of stationary or slow moving object
      • low temporal resolution
    • motion - magnocellular cells
      • high temporal resolution
      • low spacial resolution
      • lack detail when moving
17
Q

vestibular sense

A
  • rotational acceleration
  • linear acceleration
18
Q

structure of ear (I)

A
  • pinna/auricle - outer ear - channel sound waves into external auditory canal
  • external auditory canal directs sound waves to the tympanic membrane (eardrum)
  • eardrum - vibrates with incoming sound waves
    • frequency determines rate of vibration
    • louder has greater intensity, greater amplitude of vibration
  • membrane divides outer and middle ear
  • ossicles - 3 small bones
    • transmit and amplify vibrations
    • malleus - affixed to membrane, acts on incus, which acts on stapes
  • stapes rests on oval window of cochlea
  • eustachian tube - connect middle ear to nasal cavity, equalizes pressure
  • inner ear in a bony labyrinth of cochlea, vestibule, semicircular canals
    • membranous labyrinth filled with endolymph and suspended in perilymph all inside of the bony labyrinth
19
Q

cochlea

A
  • spiral shaped
  • 3 parts called scalae
  • organ of Corti - actual hearing apparatus
    • thousands of hair cells in endolymph
    • rests on the basilar membrane
    • techorial membrane over organ of Corti
  • other 2 scala filled with perilymph
    • continuous with round and oval windows
    • round window allows perilymph to move in the cochlea
  • organ of Corti sends electrical signal through the auditory (vestibulocochlear) nerve
20
Q

Vestibule

A
  • part of bony labyrinth
  • contains utricle and saccule
  • sensitive to linear acceleration
  • balancing and orientation in 3D space
  • Modified hair cells covered in otoliths
    • resist motion and stimulate hair cells
21
Q

Semicircular canals

A
  • sensitive to rotational acceleration
  • three are perpendicular to each other
  • ends at an ampulla that has hair cells
  • endolymph bends hair cells when head rotates
22
Q

Auditory pathway

A
  • vestibulocochlear nerve to the brain stem
  • medial geniculate nucleus (MGN) of the thalamus
  • auditory cortex - temporal lobe - sound processing
  • some sound to the superior olive - localizes sound
  • inferior colliculus - startle reflex
    • keep eyes foxed on point where head is turned (vestibulo-ocular reflex)
23
Q

Hair Cells

A
  • sterocilia - on the surface of hair cells
  • they sway in the endolymph when vibrations occur
  • swaying opens ion channels that cause a potential
  • some hair cells also connect to the tectorial membrane and amplify sound
  • place theory - location of hair cell on basilar membrane determines the perception of pitch
    • close to the oval window is high frequency
    • far from the window (apex) is low frequency
    • tonotopically organized
24
Q

smell

A
  • chemical sense
  • olfactory chemoreceptors - in epithelium of upper nasal cavity
  • specific chemoreceptors for chemicals
  • pheromones - secreted from an individual or animal and influence behavior when bonded to a chemoreceptor
  • pathway - inhaled then contact epithelium and chemoreceptors, receptor activated and signal sent to olfactory bulb, olfactory tract to brain such as limbic system
    • only sense that DOES NOT travel to thalamus
25
Q

taste

A
  • sweet, sour, umami, bitter, salty
  • chemoreceptors - dissolved compounds
  • papillae are bumps on the tongue that contain taste buds
    • groups of cells with receptors form taste buds
  • pathway - taste bud to brainstem to taste center in the thalamus to higher order brain
26
Q

somatosensation (touch)

A
  • pressure, vibration, pain, temperature
  • pacinian corpuscles - deep pressure and vibration
  • meissner corpuscles - light touch
  • merkle cells - deep pressure and texture
  • ruffini endings - stretch
  • free nerve endings - pain and temperature
  • pathway - transduction from receptor - CNS - somatosensory cortex (parietal lobe)
27
Q

two point threshold

A
  • minimum distance necessary between two points of stimulation on the skin such that the points will be felt as two distinct stimuli
28
Q

temperature and pain perception

A
  • physiological zero - normal temp of skin
    • warm if above
    • cold if below
  • nociceptors - signal due to pain
  • gate theory of pain - special gating mechanism that can turn pain signals on and off
    • spinal cord can signal pressure or temperature instead of pain
29
Q

kinesthetic sense

A
  • proprioception
  • orientation in space
  • receptors in muscles and joints
  • important for hand eye coordination, balance, mobility
30
Q

bottom up processing

A
  • aka data driven processing
  • combine individual stimuli to create cohesive image
    • parallel processing and feature detection
31
Q

top down processing

A
  • aka conceptually driven processing
  • recognize objects using memories and expectations then analyze the parts
  • need top down AND bottom up processing
  • deja vu - when using bottom up processing because it is a new experience, but top down processing brings back a memory
32
Q

perceptual organization

A
  • use 2 processes and sensory clues to create complete picture
  • fillin the gaps
  • use Gestalt principles
  • ex. Depth perception - use monocular and binocular cues
    • monocular - relative size, position of object, lighting, shadowing
    • binocular - bring images together and into focus
33
Q

Form and constancy

A
  • form - determined using parallel processing and feature detection
    • motion via magnocellular cells
  • constancy - characteristics of object stay the same regardless of the environment
    • color, brightness, size, shape
34
Q

gestalt principles

A
  • infer missing parts of a picture
  • law of proximity - elements close to one another tend to be perceived as a unit
  • law of similarity - objects similar tend to be grouped together
  • law of good continuation - elements that appear to follow in the same pathway tend to be grouped together
  • subjective contours - perceiving shapes that are not present
  • law of closure - when space is enclosed by a contour it tends to be perceived as a complete figure

Overall, law of pragnanz - organization will always be as regular, simple, and symmetric as possible