Chapter 07 - Interactive Design & Prototyping Flashcards
General Activities during prototyping
Identify user needs- What the system will do
Make numerous design decisions- How
Implement the design- Programming
Test- Software and Hardware
System Design Methodologies
Structured Design Method
Iterative Prototyping
Combination of the two
2 Types of Software Prototyping Tools
Production prototyping –Design and develop an entire system.
RAD- Prototype becomes actual system.
Rapid prototyping- Quickly try out various decisions and ideas.
Create, Change, Create.
3 Components can be prototyped
Functionality
User Interface
Physical Characteristics
High-Fidelity Prototype
When a prototype closely matches the real system.
Rapid Prototyping Components
- A way to design and develop windows and screens.
- A way to link together fields, windows, and screens.
- A run-time program.
- A means of conducting usability studies.
- A means of capturing or “Photoing” existing windows or screens.
- A way of printing the results.
Limitations of Prototyping by Users
May take 6 months to deliver
May not perform as fast as prototype
May not be able to deliver
3 Stages for the Design and Development of User Interfaces:
- Analyze and define product
- Design and develop user interface
- Design and develop facilitators