Ch. 6 Flashcards

1
Q

A long-lasting change in behavior resulting from experience

A

Learning

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2
Q

The initial stage of classical conditioning when the subject responds to the CS without the presentation of a UCS

A

Acquisition

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3
Q

The diminishing of a CR: occurs in classical conditions when the UCS does not follow a CS

A

Extinction

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4
Q

After a CR has been extinguished and no further training of the animal has taken place, the response briefly reappears upon presentation of the CS

A

Spontaneous Recovery

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5
Q

The tendency to respond to similar CSs

A

Generalization

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6
Q

To be able to tell the difference between various stimuli

A

Discrimination

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7
Q

Linking two or more stimuli; the first stimulus comes to elicit behavior in anticipation of the second stimulus; developing new behaviors

A

Classical Conditioning

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8
Q

A stimulus that naturally triggers a response before conditioning

A

Unconditioned Stimulus

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9
Q

An unlearned, naturally occurring response to a stimulus before conditioning

A

Unconditioned Response

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10
Q

The stimulus that elicits a response after conditioning has occurred

A

Conditioned Stimulus

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11
Q

The response shown after conditioning has occurred

A

Conditioned Response

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12
Q

Used to help a person give up a behavior or habit by having then associate it with something unpleasant

A

Aversive Conditioning

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13
Q

Utilization of CS as a US ignorer to condition a response to a new stimulus

A

Second-Order conditioning

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14
Q

A learned association between the taste of a particular food/illness such that the food is considered to be the cause of the illness

A

Learned taste aversion

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15
Q

Learning based o the association of the consequences with one’s behaviors; Pre-existing behaviors

A

Operant conditioning

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16
Q

If the consequences of a behavior are pleasant, the behavior correlation will be strengthened and the likelihood of behavior will increase: reinforcers increase behavior, punishment decreases

A

Law of effect

17
Q

A type of learning in which behaviors are strengthened or weakened by consequences

A

Instrumental learning

18
Q

An experimental environment that is better suited to examine the more natural flow of behavior: bird!

A

Skinner Box

19
Q

Anything that makes a behavior more likely to occur

A

Reinforcer

20
Q

The addition of something pleasant

A

Positive reinforcement

21
Q

The removal of something unpleasant

A

Negative reinforcement

22
Q

Anything that makes a behavior less likely

A

Punishment

23
Q

Addition of something unpleasant

A

Postive punishment

24
Q

Removal of something pleasant, omission training

A

Negative punishment

25
Q

Reinforcers that guide behavior closer and closer to the desired behavior

A

Shaping

26
Q

Involves the reinforcement of individual responses occurring in a sequence to form complex behavior

A

Chaining

27
Q

An innately reinforcing stimulus such that satisfies a biological need; ex: food

A

Primary reinforcers

28
Q

A stimulus that we have learned to value; ex: money

A

Secondary reinforcer

29
Q

A stimulus that exerts a reinforcing effect because it has been associated with reinforcing stimuli

A

Generalized reinforcers

30
Q

People earn a token for exhibiting a desired behavior and can later exchange tokens for privileges or treats

A

Token economy

31
Q

The precise rules that are used to present/remove reinforcers/punishments following a specified operant behavior: fixed ratio, variable ratio, variable interval, fixed interval

A

Reinforcement schedules

32
Q

Rewarding behavior every time it occurs

A

Continuous reinforcement

33
Q

Behaviors will be more resistant to extinction if the animal has not been reinforced continuously

A

Partial-reinforcement effect

34
Q

Tendency of learned behavior to gradually revert to biologically predisposed patterns

A

Instinctive drift

35
Q

Learning by observing others

A

Observational learning

36
Q

Learning that occurs but is not apparent until there is incentive to demonstrate it

A

Latent learning

37
Q

When one suddenly realizes how to solve a problem; Eureka!

A

Insight learning