Ch. 16 Behavioral Analysis Flashcards

1
Q

behavioral analysis

A

(1) emerged from laboratory studies of animals y humans
(2) minimized speculation
(3) focus: observable behavior
(4) avoided all hypothetical constructs
(5) best described as radical behaviorism (extreme, no emotions/thoughts considered)

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2
Q

assumptions about behavior

A

(1) lawfully determined

(2) product of environmental stimuli

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3
Q

B.F. Skinner

A

1944 - trained pigeons to guide bombs into enemy ships (used in WWII)

psychologist turned author

**pigeon pecking @ lever experiment

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4
Q

E.L. Thorndike

A

law of effect (satisfiers vs. annoyers)

- influenced Skinner

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5
Q

John B. Watson

A

(founder of behaviorism) behavior can be studied objectively

  • consciousness y introspection must play no role in scientific study of behavior
  • goal of psychology = prediction + control of behavior
  • best reached through study of stimulus-response connections
  • influenced Skinner
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6
Q

behaviorism

A

a school of psychology that limits its subject matter to observable behavior

  • scientific behaviorism allows for interpretation of behavior, not an explanation of its causes
  • can be generalized
  • philosophy of science
  • founder: Watson
  • most famous: Skinner
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7
Q

characteristics of science

A

(1) cumulative, should add up
(2) an attitude that values empirical observation
(3) science = a search for order y lawful relationships

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8
Q

classical conditioning

A

a response is drawn out of the organism by a specific, identifiable stimulus

  • behavior elicited from organism
  • a neutral (CS) stimulus is paired w/ US a certain # of times until it is capable of bringing about a previously UR
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9
Q

operant conditioning

A

organism first does something, reinforced by environment

- reinforcement increases probability that behavior will occur again

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10
Q

shaping

A

procedure in which experimenter/environment rewards gross approximations of the behavior, then closer approximations, y finally the desired behavior itself
- via reinforcement of successive approximations, experimental shapes that final set of complex bheaviors

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11
Q

conditions present

A

(operant conditioning)
antecedent
behavior
consequence (not always negative)

ABC

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12
Q

stimulus generalizaiton

A

responding to a similar stimulus but distinct from CS

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13
Q

reinforcement

A

strengthens behavior by rewarding person

- absence of (+) reinforcer

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14
Q

positive reinforcement

A

a stimulus increases probability of a given behavior to occur again

(ie) hitting a lever dispenses food
(ie) child stops nagging when parent gives into child’s request

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15
Q

negative reinforcement

A

removal of an aversive stimulus from situation that increase the probability of given behavior to occur again
- not punishment

(ie) electric impulse only goes away if hit lever
(ie) parents gives into child’s request to stop the annoying nagging

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16
Q

punishment

A

presentation of aversive stimulus

  • following behaviors = less predictable
  • can condition (-) feeling
  • typically decrease behavior by suppressing behavior

(ie) spanking
(ie) water sprayed on dog whenever naughty

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17
Q

primary reinforcer

A

stimulus that is innately satisfying

(ie) food, water

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18
Q

conditioned reinforcer

A

environmental stimulus that is not innately satisfying but becomes satisfying b/s they are associated w/ such unlearned or primary reinforcers

(ie) money

19
Q

generalized reinforcer

A

stimulus associated w/ more than 1 primary reinforce

(ie) money
(ie) attention
(ie) affection
(ie) approval

20
Q

schedules of reinforcement

A

ratio

interval

21
Q

ratio

A

number of responses

(ie) fixed-ratio
(ie) variable-ratio

22
Q

interval

A

time interval

(ie) fixed-interval
(ie) variable-intervale

23
Q

types of intervals

A

fixed-ratio
variable-ratio
fixed-interval
variable-interval

24
Q

fixed-ratio

A

example:

paying a brick layer for every 10 bricks he lays

25
variable-ratio
example: slot machines **gives the highest rate of responses
26
fixed-interval
example: salary payment schedule
27
variable-interval
example: checking your email at random times throughout the day instead of checking every time a single message is delivered
28
extinction
tendency of previously acquired response to become progressively weakened upon non-reinforcement
29
operant extinction
when an experimenter systematically withholds reinforcement
30
human personality shaped by:
(1) individual contingencies of reinforcement (2) natural selection (3) cultural evolution
31
natural selection
behavior that is beneficial to species will be repeated
32
cultural evolution
historically cooperative societies survive
33
inner-states
self-awareness drives emotions purpose + intention (exist but do not cause behavior)
34
complex behavior
higher mental processes - reinforcement of covert responses (ie) problem-solving (ie) creativity (ie) unconscious behavior (ie) dreams (ie) social behavior
35
unconscious behavior
behavior we don't think about
36
dreams
(ie) wish-fulfillment
37
social behavior
one member of a group may be reinforcing for another individual - may not have means to leave group - reinforcement or reward may be intermittent
38
human behavior controlled by:
social-control | self-control
39
social-control
how society controls: operant conditioning describing contingencies [(ie.) threats, ads] [(ie.) if this, then that] deprivation + satiation [(ie) food, water] physical restraint [(ie) prison] - doesn't limit personal freedom
40
self-control
manipulating variables w/in one's own environment
41
counteracting strategies
(unhealthy personality) escape revolt passive resistance
42
inappropriate behavior
learned behavior shaped by negative reinforcement (ie) excessively vigorous behavior (ie) excessively restrained behavior (ie) blocking out reality (ie) self-deluding responses (ie) self-punishment
43
behavioral psychotherapy
(1) psychotherapy viewed as one of the major obstacles to a scientific study of human behavior (2) therapist molds desirable behavior by reinforcing slightly improved change in behavior (3) behavior therapists play active role in treatment process, using behavior modification technology y pointing out positive consequences of some behavior and aversive effects of others