7.8 Role Of Technology In Physical Activity Flashcards

1
Q

Quantitative + qualitative data

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2
Q

Objective + subjective data

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3
Q

Validity + reliability

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4
Q

Video analysis programmes

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5
Q

Testing + recording equipment- metabolic cart for indirect calorimetry

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6
Q

Indirect calorimetry + use of a metabolic cart can therefore help individuals to

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7
Q

Possible difficulties or sources of error affecting validity + reliability using indirect calorimetry via a metabolic cart include

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8
Q

GPS + motion tracking software + hardware

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9
Q

Monitoring data integrity

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10
Q

Functions of sport analytics

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11
Q

Monitoring fitness for performance

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12
Q

Skill + technique development

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13
Q

Injury prevention

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14
Q

Game analysis

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15
Q

Talent ID / scouting

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16
Q

Development of equipment + facilities in physical activity + sport

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17
Q

Assistive + adaptive equipment for elderly + disabled people

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18
Q

Technology + facility development - the Olympic legacy

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19
Q

The impact of technology on sport

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Positives:
+ increased quality of surfaces
+ optimise performance in a sport -> aggression of marginal gains
+ use of IT/GPS systems help short + long term development of performers
+ increased participation -> more inclusive e.g. use of adapted equipment

Negatives:
- technology is expensive - generating inequality
- placebo effect
- finances might be invested better in participation initiatives
- Pure quantitative data can be misleading
- can lead to ‘paralysis by analysis’ -> players + coaches too reliant on data

20
Q

The impact of technology on the performer

A

Positives:
+ improved materials e.g. clothing + footwear
+ improved quality of equipment e.g. protective
+ faster recovery from training
+ faster recovery from injuries + quicker rehabilitation
+ advancements in drug testing
+ GPS/analysis programmes - detailed analysis of performance
+ increased knowledge of diet + sports supplements to help performance

Negatives:
- can lead to injury -> over aggression - bladed boots - protective equipment makes you fell invincible
- can lead to cheating -> teaming drugs as more technology is masking them
- technology is expensive -> generating inequality as some performers can’t afford it

21
Q

The impact of technology on the coach

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Positives:
+ can analyse videos of matches - tactical, technical + physiological aspects of performance
+ enables coaches to give detailed analysis - highly informative
+ allows development of specific training programmes - can be used to improve weaknesses

Negatives:
- over emphasis - performance analysis data could be the only focus
- computers are open to hackers - information could be obtained or exploited by others

22
Q

The impact of technology on the audience

A

Positives:
+ improved knowledge through stats + info available
+ fewer incorrect decisions- accurate results for fans
+ increased excitement from spectators when waiting for a decision
+ more involved - closer to action of the event, better viewing experience (Hawkeye, big screens, replays)

Negatives:
- over reliance on technology
- less respect for the officials as they’re not the final decision maker
- breaks in play to use technology can be disruptive/take too long (TMO/VAR)
- technology is not the same in each event as it is expensive