6.3 Arousal Flashcards
What is arousal
It is a level of somatic of cognitive simulation that gets us ready to perform
Drive theory
- as arousal increases so does performance in a linear fashion
- at high arousal the performer resorts to their dominant response
- If performer in autonomous phase of learning, dominant response likely to be correct
- if performer in cognitive phase of learning, dominant response likely to be incorrect
- theory doesn’t account for elite performers deteriorating under pressure
Inverted-U theory
- Accounts for how experience, personality and skills can impact success, however doesn’t account for dramatic decrease in performance once optimum level of arousal has been reached
Inverted u suggests: - Optimum arousal levels = ^ performance quality
- Over arousal = performance quality decreases
- under + over arousal can be detrimental to performance
Inverted u theory in relation to experience, personality + skills
Optimum level of arousal can depend on personality+ type of skill performed.
Optimum performance = lower level of arousal in situations involving:
- cognitive performers
- introverts with high resting level of adrenaline
- fine skill that require high level of control
- complex skills with several decisions
Optimum performance = high levels of arousal in situations involving:
- autonomous performers
- extroverts with low resting levels of adrenaline
- gross skills with no control needed
- simple skills with few decisions
Catastrophe theory
- accounts for sudden drop in performance once the optimum has been exceeded
- theory is multi-dimensional
- effects both somatic and cognitive
- after effects of inverted u theory there’s a dramatic decrease in performance as result of high somatic anxiety combined with high cognitive anxiety.
- effects can be reversed by relaxation techniques
- performer can continue to play providing they reach level of relaxation below point of catastrophe
Hanin’s zone of optimum functioning
Suggests optimum performance is reached during a band or zone.
The ‘zone’ is a mental state that autonomous performers only reach once or twice in while career
Characteristics of zone:
- performing at optimum
- feeling calm
- attentional control
- performing in autopilot
- confident that success is inevitable
Performing smoothly, efficiently + effortlessly
Peak flow experience
Describes ultimate positive psychological state for a performer. Rare + intense. Performer fully concentrated and has control over actions, seems effortless and may feel out of body.
Happens when performer:
- presented with challenge which matches their skill level
- clear goal
- correct attentional style
- positive attitude throughout
- control of arousal levels
Difficult to achieve peak flow. To do so performers should be given a task which is realistic yet which challenges at appropriate level. They then enter most rewarding psychological and physical state