4.5(a) - Product Flashcards

The seven Ps of the marketing mix -

1
Q

Brand

A

refers to a name that is identifiable with a product of a particular business

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2
Q

Brand awareness

A

measures the extent to which people recognise a particular brand

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3
Q

Brand development

A

refers to the ongoing and long-term marketing process of improving and enlarging the brand name in order to boost sales revenue and market share

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4
Q

Brand loyalty

A

occurs when customers buy the same brand of a product repeatedly over time

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5
Q

Brand switching

A

occurs when consumers turn to alternative brands mainly because the original brand has lost some of its former appeal

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6
Q

Brand value

A

refers to the premium that customers are willing to pay for a brand name over and above the value of the product itself

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7
Q

Branding

A

refers to the practice of using an exclusive name,, symbol or design to identify a specific product or organisation

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8
Q

Consumer goods

A

are products bought for personal consumption, such as furniture, computers and fresh flowers

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9
Q

Customer loyalty schemes

A

are a form of sales promotion used to entice customers to stick to the brand by rewarding devoted customers

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10
Q

Extension strategies

A

are attempts by marketers to lengthen the life cycle of a particular product, typically used during the maturity or early decline stages of the product’s life cycle

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11
Q

Genericised brands

A

are so popular that they become synonymous with the name of the product itself. e.g Kleenex

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12
Q

Global brands

A

are highly popular products sold with exactly the same (or very similar) marketing strategies in overseas markets, using the same brand name in different countries

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13
Q

Innovators

A

are consumers who strive to be the first to own a certain product, usually due to prestige or loyalty to a particular brand or product

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14
Q

Intangible products

A

are non-physical services, such as haircuts, bus rides and visits to the cinema

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15
Q

Logos

A

are a form of branding that uses a visual symbol to represent a business, its brands or its products

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16
Q

Marketing myopia

A

exists when a business becomes complacent about its product strategy, thereby failing to keep up with market changes

17
Q

Multi-brand strategy

A

involves a business developing two or more brands in the same product category e.g Nestlé with Kitkat and Nespresso

18
Q

Producer goods

A

are products purchased for commercial (business) use, rather than for private consumption

19
Q

Product

A

refers to any physical or non-physical item (good or service) that is purchased by commercial or private customers.

20
Q

Product cannibalisation

A

occurs when brands from the same business directly compete with each other

21
Q

Product differentiation

A

refers to any strategy used to make a product appear to be distinct from others, such as quality branding and packaging.

22
Q

The product life cycle

A

refers to the typical process that products go through from their initial design and launch to their eventual decline and withdrawal at varying speeds

23
Q

Product portfolio

A

refers to the collection of products owned by an organisation at any one point in time

24
Q

Prototype

A

is a trial product, produced to assess the potential success of the product

25
Q

Slogans

A

are catchphrases used to represent the essence of a business or its products in a memorable way

26
Q

Tangible products

A

are physical goods, such as cars, computers and smartphones

27
Q

Test marketing

A

is the trialling of a new product with a sample of customers, perhaps in a limited geographical area, to determine the reactions of customers and to gather valuable feedback before a full launch

28
Q

Trademark

A

gives legal protection to the owner to have exclusive use of the brand name