3D Computer-Aided Design Flashcards
EXTRUSION
Extrusion is when you ADD or SUBTRACT material from a shape. An extruded shape can then be rendered to show materials, shadows, reflection and perspective.
REVOLVE
Revolve is when a sketch is rotated around a central axis. You must emphasis how much the revolve is by.
LOFT
Loft allows you to create a range of shapes with different cross sections joined together. You must use a work plane for each profile. If the loft has a twist in it, you edit where the corners lead to in the sketches.
EXTRUDE ALONG A PATH
This allows you to form a solid along a sketched path. A sweep blend is when you use a combination of lofting and extrude along a path.
HELIX
This creates a spring like solid. It can have an irregular path or angled path. It also has a pitch.
Pitch is the size between the helix gaps.
INTERSECTING FEATURES
It is possible to create a solid by overlapping two solids. This idea of intersection is the point/shape where the two blocks cross.
SHELL
Shell is used to hollow a solid object. You just mention the wall thickness. You can also remove faces.
FILLET
A fillet will round of an edge of a solid. It can be applied to an internal or external edge. Measured in radius.
CHAMFER
This will add an angled edge to a solid:. It can be applied externally and internally. You can set the size of the angle and size.
MIRROR
It allows a component to be created with the exact same shape being on the other side. Symmetrical. Thus allows the company to edit the overall length of the shape whilst maintaining symmetry.
ARRAY
Radial array - you can repeat a feature onto a shape in a circular pattern.
Linear array - you can set a feature to be repeated along a line with a set distance between them.
Box array - repeating a feature along the x axis and the y axis to give a box pattern.
Curve array - it allows a feature to be repeated over a curved path.
CONSTRAINTS
CENTRE AXIS
This is when circular objects are aligned along a central axis. It is useful when inserting a circular object into another.
MATE
This makes faces touch each other.
ALLIGN
It places faces on the same plane. They are next to each other on the same plane, rather than meeting each other lined up.
OFFSET
This allows you to set a distance between two features.
TANGENCY
This allows for curved faces to touch each other at one point only.
ASSEMBLIES AND SUB ASSEMBLIES
An assembly is when two or more parts have been put together to create a model of an object.. this are created from components. Exploded views can be created from these to show how pieces fit together. Parts can also be animated to further show how parts work.
A sub assembly is an assembly file which is placed into another assembly file.
CAD LIBRARY - components
This is a collection of pre-made cad models which can be accessed through the web. They save time and effort and means the user doesn’t have to create all the parts. It also ensures that components are all identical.
3D CAD VIEWS
Solid model : provides a realistic view of a CAD model. Any decals or colours can be added. They are poorer quality than a fully rendered final versions.
Rendered models : they provide highly realistic views of 3D models which can be used in advertising. It will often be placed in a suitable environment to enhance the look of it. Shadows, highlights, reflections and textures are all added to create a realistic graphic.
Wireframe : this can be useful when wanting to see the structure of the model. It can be more difficult to understand the shape in wireframe rather than solid objects, but it shows internal detail better. They can help the CAD user to build complex models and ensure all the parts fit together.