3 Learning and Memory Flashcards

1
Q

learning

A

way we acquire new behavior

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2
Q

stimulus

A

anything to which an organism can respond

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3
Q

habituation

A

repeated exposure to same stimulus

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4
Q

dishabituation

A

recovery of response to stimulus after habituation has occurred

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5
Q

associative learning

A

creation of a pairing or association; either between 2 stimuli or between a behavior and response

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6
Q

Pavlov’s classical conditioning

A

takes advantage of biological/instinctual responses to create associations between 2 unrelated stimuli

unconditioned stimulus –> unconditioned response
unconditioned stimulus + neutral stimulus –> conditioned response
soon, NS –> CR

not permanent over time

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7
Q

spontaneous recovery

A

after a while, presenting a extinct CS might yield a weak CR

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8
Q

generalization

A

similar stimulus to CS can produce CR

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9
Q

discrimination

A

learning to distinguish between 2 similar stimuli

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10
Q

Skinner’s operant conditioning

“behaviorism”

A

links voluntary behaviors with consequences

effort to alter frequency of behaviors

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11
Q

positive reinforcement

A

increase behavior by adding positive consequence/incentive to follow behavior

stimulus added, behavior continues

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12
Q

negative reinforcement

A

increase behavior by removing something unpleasant

stimulus removed, behavior continues

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13
Q

escape learning

A

ex. aspirin for an existing headache

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14
Q

avoidance learning

A

prevent unpleasantness of something yet to happen

ex. studying for an exam to avoid doing poorly

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15
Q

positive punishment

A

adds unpleasant consequence in response to behavior to reduce behavior

stimulus added, behavior stops

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16
Q

negative punishment

A

reduction of behavior when a stimulus is removed

stimulus removed, behavior stops

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17
Q

fixed ratio reinforcement schedule

A

reinforce behavior after specific number of performances of that behavior

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18
Q

variable ratio reinforcement schedule

A

reinforce behavior after varying number of performances, but such that the average number is constant

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19
Q

fixed interval reinforcement schedule

A

reinforce behavior after specific period of time on a fixed schedule

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20
Q

variable interval reinforcement schedule

A

reinforce after specific amount of time has passed, but at varying intervals

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21
Q

shaping

A

process of rewarding specific behaviors

22
Q

latent learning

A

occurs without reward, but spontaneously demonstrated when reward introduced

23
Q

instinctive drift

A

difficulty overcoming instinctual behaviors with conditioning

24
Q

Bandura’s observational learning

A

Bobo doll experiment

modeling
different than imitation

mirror neurons in frontal and parietal lobes of cerebral cortex fire when individual performs action AND when individual observes someone else performing that action

  • motor processes
  • empathy/vicarious emotions
  • imitative learning in primates
25
encoding
new information --> memory
26
automatic processing
gained without effort
27
controlled (effortful) processing
can become automatic - visual encoding - acoustic encoding - semantic encoding (meaningful context)
28
maintenance rehearsal
repetition of piece of info - keep within working memory - store in short-term (eventually long-term) memory
29
sensory memory
most fleeting (< 1 second) iconic (visual) echoic (auditory) - extremely precise and detailed - stored (briefly) in projecting areas of brain (occipital and temporal lobes)
30
short-term memory
fades in ~30 seconds without rehearsal 7 items +/- 2 limit housed in hippocampus (responsible for short- to long-term memory conversion)
31
working memory
supported by hippocampus similar to short-term few pieces of info in consciousness simultaneously and manipulate ex. mental math
32
long-term memory
limitless, recall-on-demand with enough rehearsal elaborative rehearsal: association of new info to knowledge already stored hippocampus storage
33
implicit memory (nondeclarative/procedural)
skills and conditioned responses
34
explicit (declarative)
memories that require constant recall - semantic: facts/concepts - episodic: events/experiences
35
retrieval
demonstrating something that has been learned has been retained
36
recall
retrieval and statement
37
recognition
identifying information perviously learned
38
relearning
Ebbinghaus "spacing effect" why cramming is never as effective
39
semantic network
concepts lined together by similar meaning
40
spreading activation
one part of brain is activated; other concepts unconsciously are activated (linked)
41
Alzheimer's disease
thought to be linked to loss of acetylcholine in neurons that link to hippocampus progressive dementia and retrograde memory loss neurofibrillary tangles beta-amyloid plaques "sundowning"
42
Korsakoff's syndrome
thyamine deficiency in brain - retrograde amnesia (previously formed) - anterograde amnesia (inability to form new) - confabulation (vivd, fabricated memories) - agnosia (loss of ability to recognize objects, people, or places)
43
decay
usually linked with aging
44
proactive interference
old information interferes with similar new information
45
retroactive interference
new information causes forgetting of old information
46
false memory reconstruction
confabulation
47
misinformation effect
post-event information interferes with memory of initial event
48
source-monitoring effect
confusion between semantic and episodic memory remember details of event, confuses context under which those details were gained
49
neuroplasticity
as brain develops, neural connections form rapidly in response to stimuli childhood
50
synaptic pruning
as we grow older, weak connections are dissolved, while strong ones are bolstered adult efficiency
51
long-term potentiation
as stimulus is repeated, stimulated neurons increase efficiency at releasing NTs and receptor at other side of synapse increases sites