26 - Exterior Ballistics, Propulsion, and Midcourse Guidance Flashcards

1
Q

Propulsion types

A

Power reqiured to propel a warhead from Launch to Aim Point
- Gravity
- Reaction
- Impulse
-Ejector-type
-Gun-type

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2
Q

Gravity Propulsion

A

Uses potential energy from Launch to Aim Point

All free fall and glide bombs

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3
Q

Reaction Propulsion

A

On-board energy source creates thrust to Aim Point
- Turbo-Jet
- Rocket engine
- Propellor Driving (torpedoes)

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4
Q

Jet Engines - Turbojet

Reaction Propulsion

A
  • “Air Breathing”= atmospheric
  • Accelerate air = Action = Reaction = Thrust
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5
Q

Missiles

Reaction Propulsion

A
  • May NOT need air (brings oxidizer)
  • Solid or Liquid fuel/O</sub>2
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6
Q

Torpedo

Reaction Propulsion

A
  • Brings oxidizer
  • Propelled by screw
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7
Q

Impulse Propulsion

A

All energy provided via launching impulse mechanism
- Ejector-Type
- Gun-Type

Flight path determined by Muzzle Velocity and Exterior Ballistics

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8
Q

What are Exterior Ballistics?

A

Natural phenomena that impact a weapon in flight
- Gravity
- Drag
- Drift
- Coriolis Effect

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9
Q

Exterior Ballistics: Gravity

A

“Drop”
- Distance the projectile falls from line of fire
- Predictable

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10
Q

Exterior Ballistics: Drag

A

Movement through atmosphere results in opposing forces
- Skin
- Shape
- Wave

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11
Q

Exterior Ballistics: Wind

A

Effects the projectile aim point
- Cross Wind
- Range wind

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12
Q

Exterior Ballistics: Drift

A

Projectile’s arcing path due to a combination of gyroscopic forces and relative wind due to rotation

Due to Projectile rotation

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13
Q

Exterior Ballistics: Coriolis Effect

A

Due to the rotation of the Earth
- Only affects long distance rounds moving longitudinally
- Causes acceleration at right angles to path to motion

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14
Q

Purposes of Guidance Systems

A
  1. Attitude control
  2. Flight Path Control
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15
Q

Phases of Guidance Systems

A
  • Boost (Inertial)
  • Midcourse (Guided)
  • Terminal (Guided)

Different phases may use different guidance systems

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16
Q

Types of Guidance Systems

A
  1. Control Guidance
  2. Homing Guidance
  3. Track Via Missile (TVM)
  4. Self Contained
17
Q

Control Guidance Types

A
  1. Command guidance (RADAR command)
  2. Beam rider
  3. Wire guided
18
Q

Homing Guidance Types

A
  1. Active
  2. Semi-Active
  3. Passive
19
Q

What is Homing Logic?

A

Determines how a Homing Guidance weapon will reach the desired Aim Point
1. Preset logic - (cannot be changed midcourse)
2. Variable homing logic (adjusts during travel)

20
Q

Preset Homing Logic

A
  • Constant
    -Only maintains attitude control, aiming is done prior to launch
  • Programmed
21
Q

What is Self Contained Guidance?

A

Path to Aim Point predetermined prior to weapon launch
- GPS
- Celestial
- Inertial (“Dead Reckoning”)
- Terrestrial

22
Q

Homing Logic types

A
  1. Pursuit
  2. Constant Bearing
  3. Proportional Navigation