24-Motor5-Eye Flashcards
ballistic movement
once initiated, cannot be modified
Fovea is ___ mm wide on retina, covers about ___ degrees of central vision
2,2
Why are saccades necessary?
- Have to reposition fovea to sample important parts of image
- But eye needs to be stationary to resolve clear image
- Therefore saccades move as quickly as possible then freeze
Approximate duration of saccades
20-50 ms
Peak velocity scales with saccade ___
amplitude
true
Chain of descending saccade control (x5)
- Cerebral cortex (voluntary saccade command of direction and amplitude)
- Superior colliculus (reflexive saccades, head movements)
- Brainstem saccade generator (computes commands for individual muscles)
- Motor neurons (abducens, oculomotor, trochlear nuclei)
- Eye muscles (horiz: medial,lateral rectus; vert: superior, inferior retus)
false
Site of translation from abstract saccade direction/amplitude to individual muscle signals
Brainstem saccade generator
Cranial nerves involved in saccade output
- abducens
- oculomotor
- trochlear
Eye muscles of horizontal movement
medial and lateral rectus
Eye muscles of vertical movement
superior and inferior rectus
Superior rectus activation leads to ___ of eye
elevation
Inferior rectus activation leads to ___ of eye
depression
Medial rectus activation leads to ___ of eye
adduction
Lateral rectus activation leads to ___ of eye
abduction
Motor nucleus of superior rectus
oculomotor
Motor nucleus of medial rectus
oculomotor
Motor nucleus of inferior rectus
oculomotor
Motor nucleus of lateral rectus
abducens
Regions in cortical eye fields (x3)
- frontal eye fields (FEF)
- lateral intraparietal (LIP)
- supplementary eye fields (SEF)
FEF
frontal eye fields
LIP
lateral intraparietal (aka posterior parietal cortex)
SEF
supplementary eye fields
Regions involved in saccade control within brainstem (x3)
- saccade pattern generators
- pontine reticular formation (horiz comp)
- mesencephalic reticular formation (vert comp)
PPRF
(paramedian) pontine reticular formation
Pontine reticular formation is involved in
horizontal saccade component
riMLF
mesencephalic reticular formation (aka rostral interstitial nucleus of the medial longitudinal fasciculus)
Mesencephalic reticular formation is involved in
vertical saccade component
false, lesion in both is required for complete abolishment
FEF neurons are spatially tuned for saccade ___ and ___
direction, amplitude
Preferred saccade of FEF neuron, definition
saccade associated with maximum activity of a single FEF neuron
Movement field of FEF neuron, definition
range of saccades for which single FEF neuron is active
[Inferior/superior] colliculus is involved in saccade control
superior
deep layers of superior colliculus are involved in
saccade control
superficial layers of superior colliculus are involved in
visual processing
true
true
Rightward saccade:
Which regions of control are on left side vs. right side of brain?
Right (ipsilateral-ish):
- PPRF
- abducens nucleus
- lateral rectus activation
Left (contralateral-ish):
- cortical eye fields
- superior colliculus
- oculomotor nucleus
- medial rectus activation
Upward saccade:
What regions are involved?
- Cortical eye fields
- Superior colliculus
- riMLF
- Oculomotor nucleus
- superior/inferior rectus
Two components of saccade
pulse and step
Types of neurons involved in saccade generation
- burst neurons (drive pulse of saccade)
- tonic neurons (neural integrator, control eye position)
- omnipause neurons (high firing rate, suppresed for every saccade, located in dorsal raphe)
Location of omnipause neurons
dorsal raphe nucleus
Role of substantia nigra (pars reticulata) in saccades
GABAergic, projects to superior colliculus, tonically inhibits saccades (gating function)
Role of caudate nucleus in saccades
Excited by cortical input, project to substantia nigra (pars reticulata), GABAergic, causes a pause in nigra firing
Purpose of smooth pursuit
to track moving visual target
true
false
Tracking of an imagined object involves [smooth pursuit / saccades]
saccades only
Tracking of own finger in dark involves [smooth pursit / saccades]
combination of both? Definitely smoother than tracking imagined object, but not as smooth as tracking visible object
Chain of descending smooth pursuit control (x5)
- cerebral cortex (voluntary smooth pursuit command)
- pontine nuclei (relay into cerebellum)
- Cerebellar flocculus (area of cerebullum that is required for smooth pursuit)
- Vestibular nuclei (output to motor nuclei for eye muscles)
- Abducens/oculomotor nuclei
Areas of cortex involved in SmPu motor commands (x2)
FEF and SEF
true
Cerebellar ___ is involved in saccades
vermis
Cerebellar ___ is involved in smooth pursuit
flocculus