Unit 3 - Chapter 6 Flashcards

1
Q

Naked Machine

A

Hardware bereft of any helpful user-oriented features

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2
Q

System Software

A

A collection of computer programs that manages the resources of a computer and facilitates access to those resources

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3
Q

Virtual Machine or Virtual Environment

A

A set of services and resources created by the software and seen by the user

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4
Q

Assembly language

A

Any low-level programming language in which there is a very strong correspondence between the instructions in the language and the architecture’s machine code instructions.

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5
Q

High-level programming

A

A programming language with strong abstraction from the details of the computer

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6
Q

HALT

A

The halt instruction terminates the execution of the program

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7
Q

END

A

This must be the last line of the program. It ends the translation process.

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8
Q

Pass

A

The process of examining and processing every assembly language instruction in a program, one instruction at a time.

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9
Q

Binding

A

The process of associating a symbolic name with a physical memory address.

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10
Q

Pass

A

The process of examining and processing every assembly language instruction in a program, one instruction at a time.

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11
Q

Binding

A

The process of associating a symbolic name with a physical memory address.

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12
Q

System commands

A

Commands to carry out services ( such as translate, load, run a program). May be lines typed in a terminal or icons displayed at the screen ( point-and -click).

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13
Q

LAN

A

A network that is located in a geographically contiguous area such as a room, a building, a campus. It is composed of personal computers ( workstations), and special resources called servers, all interconnected via a high-speed link mode of coaxial or fiber-optic cable.

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14
Q

Source program

A

A program written in a language other than machine code, typically a high-level language.

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15
Q

Object program

A

A fully compiled or assembled program ready to be loaded into the computer. A sequence of instructions that a computer can interpret and execute.

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16
Q

Assembler

A

A program that takes basic computer instructions and converts them into a pattern of bits that the computer’s processor can use to perform its basic operations. Some people call these instructions assembler language and others use the term assembly language.