Quiz 5 Flashcards

1
Q

A ____ is a representation of the system being studied, which we claim behaves much like the original.

A

Model

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2
Q

Computational models are also called ____ models

A

Simulation

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3
Q

When a system contains ____, it means that there are parts of the system that display random behavior.

A

Stochastic Components

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4
Q

A random integer V that takes on one of the values 1, 2, 3, …. , 100, with equal likelihood is called a _____.

A

Uniform Random Number

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5
Q

The field of ____ is concerned with the issue of how to visualize data in a way that highlights its important characteristics and simplifies its interpretation.

A

scientific visualization

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6
Q

A row of the table containing data about one instance of an entity is called a ____.

A

tuple

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7
Q

To change information in an existing tuple, you use the SQL ____ command.

A

UPDATE

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8
Q

_____ is the time for the correct sector to rotate under the read/write head.

A

Latency

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9
Q

A standard data DVD holds ____ GB of data

A

4.7

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10
Q

The human brain uses a ____ architecture, characterized by a large number of simple “processors” with multiple interconnections.

A

connectionist

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11
Q

A neural network is presented with ____. for which the correct outputs are know.

A

training data

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12
Q

We seek to perform a ____ to find a solution path through the graph.

A

state-space search

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13
Q

A ____ begins to not merely wait for user commands but initiates communication, takes action, and performs tasks on it won on the basis of its increasing knowledge of your needs and preferences.

A

intelligent agent

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14
Q

At periodic time intervals, ____ technology downloads updated, personalized information on your screen.

A

push

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15
Q

in 1965 Digital Equipment Crop. (DEC) rolled out the PDP-8, the world’s first “____”

A

minicomputer

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16
Q

King Kong’s movements in the 1933 film were created using a manual technique called ____.

A

stop-motion animation

17
Q

in stop-motion animation, a single photograph is called a ____.

A

frame

18
Q

The branch of computer graphics that studies methods for creating images at a rate matching that of the real world is called ____.

A

real-time graphics

19
Q

Typically, a ____ has its own dedicated random access memory where it stores its image data and which is separate from primary memory.

A

GPU

20
Q

The most widely used and well-known metaverse is ____, a virtual world created by Linden Labs in 2003

A

Second Life