Unit 2 Part 1 Flashcards
Inattentional blindness
A failure to notice unexpected but perceptible stimuli in a visual scene while one’s attention is focused on something else
Perceptual set
A mental predisposition to perceive one thing and not another
Gestalt
An organized whole. Gestalt psychologists emphasized our tendency to integrate pieces of information into meaningful wholes.
Figure ground
The organization of the visual field into objects (the figures) that stand out from their surroundings (the ground)
Depth perception
Awareness of three-dimensionality, solidity, and the distance between the observer and the object.
Visual cliff
A laboratory device for testing depth perception in infants and young animals
Binocular cue
A depth cue, such as retinal disparity, that depends on the use of two eyes
Convergence
A cue to nearby objects’ distance, enabled by the brain combining retinal images
Retinal disparity
A binocular cue for perceiving depth. By comparing retinal images from the two eyes, the brain computes distance — the greater the disparity (difference) between the two images, the closer the object.
Monocular cue
A depth cue, such as interposition or linear perspective, available to either eye alone
Stroboscopic movement
An illusion of continuous movement (as in a motion picture) experienced when viewing a rapid series of slightly varying still images. (Think Steamboat Willy)
Assimilation
Interpreting our new experiences in terms of our existing schemas
Accommodation
(1) In sensation and perception, the process by which the eye’s lens changes shape to focus images of near or far objects on the retina. (2) In developmental psychology, adapting our current schemas (understandings) to incorporate new information.
Convergent thinking
Narrowing the available problem solutions to determine the single best solution
Divergent thinking
Expanding the number of possible problem solutions; creative thinking that diverges in different directions
Robert Sternberg
Known for his groundbreaking research into intelligence, love, creativity, and cognitive styles
Executive functions
Cognitive skills that work together, enabling us to generate, organize, plan, and implement goal-directed behavior
Algorithm
A methodical, logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier — but also more error-prone — use of heuristics.
Heuristic
A simple thinking strategy — a mental shortcut — that often allows us to make judgments and solve problems efficiently; usually speedier but also more error-prone than an algorithm
Insight
A sudden realization of a problem’s solution; contrasts with strategy-based solutions
Confirmation bias
A tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence
Fixation
The inability to see a problem from a new perspective; an obstacle to problem solving.
Phi phenomenon
An illusion of movement created when two or more adjacent lights blink on and off in quick succession
Perceptual constancy
Perceiving objects as unchanging (having consistent color, brightness, shape, and size) even as illumination and retinal images change.
Color constancy
Perceiving familiar objects as having consistent color, even if changing illumination alters the wavelengths reflected by the object
Perceptual adaption
The ability to adjust to changed sensory input, including an artificially displaced or even inverted visual field
Cognition
All the mental activities associated with thinking, knowing, remembering, and communicating
Metacognition
Cognition about our cognition; keeping track of and evaluating our mental processes
Concept
A mental grouping of similar objects, events, ideas, or people
Prototype
A mental image or best example of a category. Matching new items to a prototype provides a quick and easy method for sorting items into categories (as when comparing feathered creatures to a prototypical bird, such as a crow)
Jean Piaget
Worked on child development. Proposed that humans progress through four developmental stages: the sensorimotor stage, preoperational stage, concrete operational stage, and formal operational stage
Schema
A concept or framework that organizes and interprets information
Recall
A measure of memory in which the person must retrieve information learned earlier, as on a fill-in-the-blank test
Recognition
A measure of memory in which the person identifies items previously learned, as on a multiple-choice test