Unit 1 Flashcards
A decrease in the current frequency of behavior that has been reinforced by the stimulus that is increased in reinforcing effectiveness by the same motivating operation.
Abative effect
A reinforcer that is related to access to desired actions, such as playing games, leisure time, or listening to music.
Activity reinforcer
A procedure in which antecedents are manipulated to influence the target behavior.
Antecedent control procedure
A set of stimuli that share a common relationship. All stimuli in an antecedent stimulus class evoke the same operant behavior, or elicit the same respondent behavior.
Antecedent stimulus class
Antecedent stimuli that evoke the same response but do not resemble each other in physical form or share a relational aspect such as bigger or under.
Arbitrary stimulus
A technologically consistent behavior modification method that possesses sufficient generality across subjects, settings, and/or behaviors to warrant its codification and dissemination.
Behavior change tactic
A formerly neutral stimulus change that elicits respondent behavior only after it has been paired with an unconditioned stimulus.
Conditioned stimulus
A procedure for investigating conditional relations and stimulus equivalence.
Matching to sample
A type of prompt in which the trainer demonstrates the target behavior for the learner.
Modeling prompt
A type of prompting in which the trainer physically assists the learner to engage in the correct behavior at the correct time.
Physical prompting
A type of reinforcement in which, contingent on the behavior, a stimulus or event is presented and the probability of the behavior increases in the future.
Positive reinforcement
A stimulus that will increase the future probability of a behavior when the stimulus is delivered contingent on the occurrence of the behavior.
Positive reinforcer
A type of positive reinforcement in which the opportunity to engage in a high-probability behavior is made contingent on the occurrence of a low-probability behavior to increase the low-probability behavior.
Premack principle
A method used to increase the likelihood that a person will engage in the correct behavior at the correct time, which may involve the behavior of the trainer or supplemental environmental stimuli.
Prompt
A procedure in which the trainer presents the discriminative stimulus and then, after a specific interval of time, presents the prompt.
Prompt delay