Thought and language Flashcards
Sapir-Whorf hypothesis
- grammatical structure of mother tongue influences how we perceive world
- if a language does not have a word for specific colour then that colour is less likely to be remembered
Behavioural economics
-people are more likely to believe events that are verbally described more vividly (e.g availability heuristics)
Prospect theory
-people make different economic choices based on how something is framed
Cognitive distortions
-challenging our internal dialogue can change our cognitive distortions
Counting
-some cultures do not have numbers above 10 or 2 and use the word ‘many’ to describe any number above the highest
Neuro-linguistic programming
-theory that language patterns can affect behaviour, such as influences a consumer is sale setting
Concepts
- constituents of thoughts
- prototype theory
Deductive reasoning
- reasoning that starts with a theory which we then form into a hypothesis and we then collect observations to confirm or dispute our hypothesis
- top down reasoning
Inductive reasoning
- starts with observations and formulate tentative hypotheses that are then explored and a theory is formed
- bottom up reasoning
Two types of problem solving
- Algorithmic method-step by step approach which guarantees a solution
- Heuristic approach- uses rules of thumb. More plausible solutions are tried first but are not always successful
Heuristics in decision making
- availability heuristics
- representativeness
- gambler’s fallacy
- base rate fallacy
- sunk cost bias or entrapment
Availability heuristics
decision is made on readily available information without systematic search
Representativeness bias
fitting a problem into one of the well known categories and solve it in a similar fashion
Gambler’s fallacy
- an outcome is ‘due’ as it hasn’t happened in some time
- a gambler thinks the more he loses the more chance he will win later
Base rate fallacy
-stick to stereotypes and ignore the relative frequency of occurrence of events