The executive brain Flashcards

1
Q

Control processes that enable an individual to optimize performance in situations requiring the operation and coordination of several more basic cognitive processes

A

Executive functions

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2
Q

A task in which participants must point to a new object on each trial and thus maintain a working memory for previously selected items

A

Self-ordered pointing task

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3
Q

A test of verbal fluency in which participants must generate words beginning with a letter (ex: ‘F’) in a limited amount of time

A

FAS Test

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4
Q

Response interference from naming the ink color of a written color name (ex: the word BLUE is printed in RED ink, and participants are asked to say the ink color)

A

Stroop Test

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5
Q

A test of response inhibition in which participants must respond to a frequent stimulus (go trials) but withhold a response to another stimulus (no-go trials)

A

Go/No-Go Test

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6
Q

A behavioral tendency to make immediate responses or seek immediate rewards

A

Impulsivity

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7
Q

A test of executive functions involving rule induction and rule use

A

Wisconsin Card Sorting Test

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8
Q

Failure to shift away from a previous response

A

Perseveration

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9
Q

Discarding a previous schema and establishing a new one

A

Task-switching

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10
Q

A slowing of response time due to discarding a previous schema and setting up a new one

A

Switch cost

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11
Q

Carrying out several tasks in succession; requires both task-switching and maintaining future goals while current goals are being dealt with

A

Multi-tasking

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12
Q

Learning that a previously rewarded stimulus or response is no longer rewarded

A

Reversal learning

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13
Q

A proposal that emotional and bodily states associated with previous behaviors are used to influence decision-making

A

Somatic Marker Hypothesis

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14
Q

A task in which participants must learn to avoid risky choices (generating a net loss) in favor (less risky and more rewarding) choices

A

Iowa Gambling Task

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15
Q

A personality disorder (now called Anti-Social Personality Disorder) associated with irresponsible and unreliable behavior that is not personally advantageous; an inability to form lasting commitments or relationships; egocentric thinking; and a marked degree of impulsivity

A

Sociopathy

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16
Q

The tendency for future rewards to have less subjective value than the same reward received now (or in the nearer future)

A

Delay discounting

17
Q

A set of brain regions in the lateral prefrontal and parietal lobes activated by a large range of tasks relative to baseline

A

Multiple-demand network

18
Q

The use of neuroscientific methods and theories to account for economic decision-making

A

Neuroeconomics

19
Q

A two-player game in which one player proposes a split of money and a responder either accepts the money (and obtains the agreed split) or rejects it (and both players get nothing)

A

Ultimatum Game

20
Q

Flexible thinking and problem-solving in novel situations, independent of acquired knowledge

A

Fluid intelligence

21
Q

The ability to use prior expertise and knowledge

A

Crystallized intelligence

22
Q

The processing of relating information currently held in mind back to the task requirements

A

Monitoring

23
Q

Maintaining focus on the task requirements over a period of time

A

Sustained attention

24
Q

An event-related potential component in EEG that can be detected at the scalp when an error is made

A

Error-related negativity