Task 2 - Concepts and Categorization Flashcards

1
Q

Concept

A

Mental representation of an object, event, or pattern that includes the knowledge deemed relevant to it.
e.g. dog: animal, four legs, tail, reputation, etc.

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2
Q

Category

A

Class of similar things (objects or entities) sharing either an essential core or some similarity in perceptual biological or functional properties

  • things in category have common denominator
  • organize our knowledge base
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3
Q

Similarity-based category theories

A

Classical View
Prototype View
Exemplar View
-> categorization based on similarity of instance to an abstract specification or one or more exemplars,
-> focus on superficial, perceptual information about a particular object

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4
Q

Explanation-based category theories

A

Schemata view
Knowledge-Based View
-> classification based on meaningful relationships among instances and categories
-> focus on deeper knowledge derived info about object

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5
Q

Prototype View

A
  • no necessary-and-sufficient feature list
  • objects are compared to prototype (more similar, higher prototypicality)
  • > there are core representations but no rigid boundaries
  • > basic, subordinate, superordinate levels of categories
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6
Q

Pros and cons of Prototype view

A

Pros: explains typicality perception, explains difficulty of strict definitions for objects and why some classifications are easy and others hard
Cons:
-doesn’t explain limits of conceptual boundaries and doesn’t explain how typicality varies with changing contexts

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7
Q

Classical View

A

Classification based on all examples of instances of a concept sharing features

  • > every member of category must have certain feature(s)
  • all members within category are equal
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8
Q

Cons of Classical View

A

Cons

  • different members of categories are judged as varying in fitting (some are more typical than others)
  • some concepts don’t have clearly defined boundaries
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9
Q

Exemplar View

A

Concepts include representations of at least some actual instances

  • > new instances are compared to previously stored instances
  • > typical instances more likely to be stored
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10
Q

Exemplars

A

Previously stored instances of a member of a category

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11
Q

Pros & Cons of the Exemplar View

A

Pros:
explains inability to state necessary and defining features + difficulty of categorizing atyptical instances
Cons:
too unconstrained, doesn’t explain which instances will be exemplars

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12
Q

Schemata View

A

Concepts as schemata

  • > frameworks of knowledge
  • > hierarchically organized: sub-/superschemata
  • doesn’t define clear boundaries, not empirically testable
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13
Q

Knowledge-Based View

A

Objects and events are classified by people using their knowledge of how the concept is organized to justify classification and explain it (not just comparing features or physical aspects)

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14
Q

Concept Attainment Strategies

A
  • Simultaneous scanning
  • Successive scanning
  • Conservative focusing
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15
Q

Simultaneous scanning

A
  • figuring out hypothesis to which each object is relevant and consider maximum number of hypotheses by choosing optimat object at each point
  • heavy demands on working memory
  • > testing number of ideas at the same time
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16
Q

Successive scanning

A
  • less demading for working memory
  • one hypothesis tested at a time
  • tested until enough evidence gathered to form concept
17
Q

Conservative Focusing

A
  • involves finding object illustrating a concept than choosing other objects varying from it on only one aspect
  • efficient and easy, though efficiency depends on task conditions
18
Q

Prototype

A
idealized representation of some class of object or events
-> includes all features typical of the concept (prototypicality)
19
Q

Nonanalytic concept formation

A
  • implicit learning
  • requires people paying attention to individual examples, storing information and representations about them in memory
  • classification: comparing new instances to representations
20
Q

Scripts

A

Successions of action tailored to specific situations (e.g. ordering at a restaurant)

21
Q

Nominal-kind concepts

A

Concepts with clear definitions

-> information about necessary and sufficient features as part of the concept definiton

22
Q

Natural-kind concepts

A

Things naturally occurring in some environment (e.g. a tiger)
-> may include more information about definitional or essential features (e.g. molecular structure)

23
Q

Artifact concepts

A

Things constructed to serve some function or to accomplish a task
-> may highlight information about object’s purpose or function

24
Q

Essentialism

A

Idea that objects, people, or events have a certain essence or underlying nature,
racism: essentialism where race is the essence and certain characteristics are assumed for a certain race

25
Q

Cognitive Economy

A

By dividing information into classes, the amount of information we need to learn, perceive, remember, and recognize is decreased

26
Q

Basic Level Categories

A

Entry point: first contact between object perception and semantic information

  • > shifts downwards (more specific) as expertise grows
  • > tradeoff between width of coverage and predictive value
27
Q

Concept formation

A

Abstraction of feature set

28
Q

Concept learning

A

Applying a concept and getting feedback

29
Q

Category components

A
  • theoretical class of objects
  • mental representations
  • classification system
30
Q

Category types

A

Natural categories
Formal categories
Functional Categories
Ad hoc categories (not stable mental representations)