Structuring Practice and Feedback Flashcards

Lecture 28/29

1
Q

Factors that influence the quality and effectiveness of practice

A

-motivation (goal setting)
-instruction (demonstration and modelling)
-mental practice (how and when to use it)

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2
Q

Outcome goals

A

-targets for performance that focus on the end result
-good for elite athletes
EX: win the stanley cup

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3
Q

Advantages of outcome goals

A

-easy to measure (won or didn’t)
-provides a “vision”
-inspire

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4
Q

Limitations of outcome goals

A

-easily affected by external factors
-no clear “path” to get there
-may not be realistic

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5
Q

Performance goals

A

-focus on improving a specific aspect of performance
-good for individual or amateur learners
EX: improve pass completion (football) rate to 60%

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6
Q

Advantages of performance goals

A

-not as effected by extrinsic factors
-narrow focus

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7
Q

Limitations of performance goals

A

-may not directly alter outcome

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8
Q

Process goals

A

-focus on quality of movement production (technique)
EX: proper squat technique

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9
Q

Advantages of process goals

A

-directly link movement
-very targeted and specific
-good for early learning

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10
Q

Put goals in order of effectiveness for;
a) elite athletes
b) amateur athletes
c) early learners

A

a) outcome goals
b) performance goals
c) process goals

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11
Q

Limitations of process goals

A

-narrow perception

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12
Q

mental practice

A

-practice of a motor skill (in your mind), in the absence of overt movement

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13
Q

What is mental practice good for?

A

-visualizing how to perform a task well in the target environment

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14
Q

Massed practice

A

-rest btwn sessions is brief
-discrete and serial tasks
-high cognitive demand
EX: training camp (football) twice a day

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15
Q

Distributed practice

A

-rest btwn sessions is long
-continuous tasks
-low cognitive demand
EX: training for a marathon

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16
Q

Longer periods of rest often lead to…

A

improved performance during practice

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17
Q

Noticeable differences (short rest/long rest) are generally __________ at retention

A

reduced (longer breaks = better retention)

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18
Q

Blocked practice

A

-all trials of a task are completed before moving onto a new one

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19
Q

Random practice

A

-practice different skills in random order

20
Q

Which type of practice outperforms in practice?

A

Blocked (outperforms random)
-better in short term learning

21
Q

Which type of practice outperforms in retention?

A

Random (outperforms blocked)
-better for long term learning, despite lower performance in practice

22
Q

Can too much modelling be bad for learners?

A

Yes

23
Q

Why is random practice better for retaining?

A

-requires the learner to be engaged b/c elements of practice change constantly
-increases strength of motor memories
-forget short-term solutions (have to generate “new” solution each time)

24
Q

Constant practice

A

-similar to blocked
-individuals practice one variation of a skill repeatedly before moving on to a new skill

25
Q

Variable practice

A

-similar to random
-different variations of same skill are practiced in random order

26
Q

Serial practice

A

-hybrid of constant and variable practice

27
Q

Which type of practice learns basic mapping btwn a parameter and resulting action

A

Variable

28
Q

What is constant practice good for?

A

-special skills
EX: shooting free throws

29
Q

Feedback

A

-info about movement patterns or outcomes
-the nervous system can use to guide future movements

30
Q

Augmented feedback

A

-info about movement outcome
-from external source
-augments intrinsic feedback

31
Q

How is feedback motivational?

A

-reinforces positive movement

32
Q

How does feedback produce dependence?

A

-reduces their ability to distinguish individual error

33
Q

Knowledge of results

A

-info about success (goal/not), or degree of success (judge score) of an action relative to goal

34
Q

Knowledge of performance

A

-info about movement patterns while performing task
-no just about outcome, but how it is completed
EX. swing attack (golf) is too steep

35
Q

What frequency of feedback is best?

A

-tapered

36
Q

Tapered feedback

A

-frequent feedback during early learning
-progressively withdraw as learner becomes skilled

37
Q

Which will perform better 100% feedback or 50%

A

50% shows better retention

38
Q

Danger of instantaneous feedback

A

Can make the learner dependent

39
Q

Instantaneous feedback

A

-immediately after movement
-informs about trial that was just completed

40
Q

Delayed feedback

A

-short period of time after movement

41
Q

Which type of feedback is better for retention?

A

-delayed feedback

42
Q

Which learner will learn and retain best?
a) ask for help when needed (learner-determined)
b) coach knows best (experimenter determined)
c) helicopter parents (control)

A

Best- learner determined
Mid- experimenter determined
Worst- control

43
Q

Which timing is most effective for the transfer or learning?
a) real time feedback and haptic guidance
b) real time guidance on monitor
c) feedback after trial is completed

A

c) feedback on monitor after trial is completed (even though worst performance in practice)

44
Q

Summary feedback

A

-feedback provided after a series of trials
-informs about each attempt in series
-prevent dependence

45
Q

Average feedback

A

-after a series of trials
-informs of average performance
-better understand the types of error occurring