Skills and skill acquisition Flashcards

1
Q

ability vs skill

A

ability - qualities a person is born with
skill - a learned and practiced ability

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Key factors affecting skill variation

A
  • age and maturity: younger provides more time to become expert
  • arousal conditions: clam = low arousal, motor skills = high arousal levels
  • facilities: availability and accessibility
  • environment: climate effects sports able to play
  • coaching: quality
  • anxiety: stops improvement
  • motivation: influence skills you choose
  • culture: background
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

skills

A

gross skills - how we move
cognitive skills - how we think and make decisions
perceptual skills - how we visualise and anticipate things

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

accurate

A

achieving precise, reliable movements

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

consistent

A

performing to a high level every time with control and quality

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

fluent

A

using movements that are quick, smooth and flowing without hesitation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

coordinated

A

moving different parts of the body together with efficiency and control

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

aesthetically pleasing

A

display that looks good to the the spectator, judge or coach

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

goal direct

A

focusing performing on a specific target and being determined to achieve it

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

basic vs complex skills

A

basic - simple skills such as throwing and catching
complex skills - difficult skills that require a higher level of coordination and concentration

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

open and closed skills

A

open - skills affected by the environment, performer has to react and adjust to the situation constantly
closed - not affected by the environment or the performers within it

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

fine and gross skills

A

fine - precise movements that require high levels of accuracy and technique
gross - movements that use large muscle groups to produce big, powerful movements

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

information processing model

A
  • input
  • decision making
  • output
  • feedback
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

short term memory and long term memory

A

short - system for storing small amounts of information for a brief period
long - memory store that can hold vast amounts of information for a long period

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

intrinsic and extrinsic feedback

A

intrinsic - information that comes from within concerning the feel of a movement
extrinsic - information that comes from an external source such as a coach

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

limited-channel capacity

A

idea that our brains can only process a certain amount of information at once; too much results in overload

17
Q

single-channel hypothesis and multi-channel hypothesis

A

single - when receiving many stimuli from the environment the brain can only deal with one stimulus at a time
multi - brains can process different types of information at the same time by using different channels for different stimuli

18
Q

cognitive stage of learning

A

start to learn the new skill or technique, you consciously think about what is involved and actions needed to perform

19
Q

associative stage of learning

A

continue repeating and practicing the skills and techniques so they improve

20
Q

autonomous stage of learning

A

can perform the skill naturally without conscious thought with accuracy and control

21
Q

knowledge of results and performance

A

results - knowing score etc allows you to measure how well you have done
performance - analysing quality of movement and technique

22
Q

qualities of good feedback

A

fast - given as soon after event as possible
focused - upon the key areas of concern or development
factual - based on evidence

23
Q

Guidance

A

visual - form of images
verbal - form of words
manual - hands on guidance
mechanical - use of physical supports

24
Q

visual guidance advantages and disadvantages

A

advantages - see accurate performance
- demonstrations can be repeated
- slow motions allows you to focus on specific aspects of a skill

disadvantages - demonstration needs to be accurately performed
- poor quality videos are not helpful

25
Q

verbal guidance advantages and disadvantages

A

advantages - immediate instructions can be acted on straight away
- coaches assess learning through questions

disadvantages - complicated instructions are hard to take in
- some movements cannot be explained in words

26
Q

Manual/Mechanical guidance advantages and disadvantages

A

advantages - useful in early stages of learning to position learner
- individual gets a feel of the correct movement, muscle memory
- provides safe environment
- gives sense of security

disadvantages - depend on support
- give learners unrealistic feel of motion
- may resist when guidance is taken away