Peds Flashcards

1
Q

Asymmetrical Tonic Neck Reflex:

A

Reflex: Turn head to one side. The arm and leg on face side extend, arm and leg on scalp side flex.
Normal Age of response: Birth to 6 months.

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2
Q

Symmetrical Tonic Neck Reflex

A

Reflex: flexed head = arms flexed/legs extended. Extended head = arms extended/legs flexed.
Normal Age: 6-8 months

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3
Q

Tonic Labyrinthine Reflex

A

Reflex: supine position, body and extremities are held in extension. prone position, body and extremities held in flexion.
Normal Age: Birth to 6 months.

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4
Q

Galant Reflex

A

Reflex: Touch skin along spine from shoulder to hip, lateral trunk flexion on side of sim.
Age: 30 weeks gest. to 2 months

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5
Q

Palmar Grasp Reflex

A

Reflex: pressure in palm on ULNAR side, grip around fingers.
Age: Birth to 4 months

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6
Q

Plantar Grasp Reflex

A

Reflex: Pressure to base of toes causes toe flexion.
Age: 28 weeks gest. to 3 months.

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7
Q

Rooting Reflex

A

Reflex: touch on cheek causes turning head to same side with mouth open.
Age: 28 weeks to 3 months

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8
Q

Moro Reflex

A

Reflex: Drop head into extension suddenly for a few inches, arms abduct with fingers open, then cross drunk into adduction: cry
Age: 28 weeks gestation to 5 months

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9
Q

Startle Reflex

A

Reflex: Loud, sudden noise - similar to moro but elbows remain flexed and hands closed.
Age: 35 weeks gestation to 2 months

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10
Q

Positive Support Reflex

A

Reflex: Weight placed on balls of feet when upright - stiffening of legs and trunk into extension
Age: 35 weeks of gestation to 2 months

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11
Q

Walking (Stepping) reflex

A

Reflex: Supported upright position with soles of feet on firm surface - reciprocal flexion/extension of legs.
Age: 38 weeks to 2 months

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12
Q

Gross Motor: Newborn to 1 Month Old

A

PRONE: physiological flexion. lift head briefly, usually to side.
SUPINE: physiological flexion, rolls partly to side
SITTING: head lag in pull to sit
STAND: reflex standing and walking
OTH: object in direct line of sight, follows object to midline, hands fisted, arm movements jerky, movements random.

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13
Q

Gross Motor: 2-3 Months

A

PRONE: lifts head 90 degrees (brief), chest up with weight through forearms. rolls prone -> supine.
SUPINE: ATNR, legs kick recipr, head to side.
SIT: full support needed, bobbing, variable head lag.
STAND: poor weight bearing, hips flex (behind shoulder)
OTHER: can see farther, hands open, 180 degree follow, grasp reflexive, palmar grasp.

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14
Q

Gross Motor: 4-5 Months

A

PRONE: extended arms, pivots.
SUPINE: supine to side, feet to mouth.
SIT: head steady when supported, turns head, alone for short time.
STAND: bears all weight through legs/supported
OTHER: grasp and release toys, ulnar-palmar grasp.

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15
Q

Gross Motor: 6-7 Months

A

PRONE: supine to prone, able to reach for toys.
SUPINE: lifts head
SIT: lifts head/helps during pull to sit, sit (I), can get into sitting (I)
Mobility: Crawl Backward
OTHER: one hand, arm in neutral when approaching toy, radial-palmar grasp, Rakes, transfer object between hands.

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16
Q

Gross Motor: 8-9 Months

A

PRONE: hands-knees
SUPINE: does not tolerate
SIT: sit to prone, sits without UE support, pivot in sitting.
STAND: at furniture, pull to stand, lowers to sitting.
MOBILITY: crawls, cruise
OTHER: supination, radial-digital grasp, inferior pincer grasp, extends wrist, points/pokes index finger, object out of container.

17
Q

Gross Motor: 10-11 Months

A

STAND: stand without support briefly, pull to stand in half-kneel, picks object from floor when standing.
MOBILITY: walk with one/both hands held, bear walk.
OTHER: fine pincer grasp, puts object in container, grasp crayon adaptively.

18
Q

Gross Motor: 12-15 Months

A
  • Walk without support, fast walk, backward walk, sideways
  • bend over and look between legs
  • creeps/hitches upstairs
  • throw ball in sitting
  • marks paper with crayon, build tower 2 cubes,
  • turn over small container to obtain contents.
19
Q

Gross Motor: 16-24 months

A
  • squat in play
  • walk up/down stairs with one hand held, both feet on step
  • ride-on toys, kick/throw ball.
  • pick up toy from floor
  • fold paper, string beads, stack 6 cubes,
  • imitate strokes with crayon, hold crayon with thumb and fingers.
20
Q

Gross Motor: 2 years

A
  • ride trike
  • walk back, tiptoe, run tip toe, walk downstairs alt. feet
  • catch large ball
  • hop on one foot
  • turn knob, open/close jar, large buttons, use scissors (A)
  • do 12-15 piece puzzle, fold paper/clothes
21
Q

Gross motor: Preschool (3-4 years)

A
  • throw ball 10 feet, catch small ball,
  • walk line 10 feet, hop 2-10 times on one foot
  • jump up to 2 feet/12 inch high
  • run fast/avoid obstacles
  • crayons, circle and cross, match colors, scissors (I)
  • human figures, squares, demo hand preference.
22
Q

Early School Age (5-8 years)

A
  • skip, gallop, hopscotch, balance, hop, squat, jump rope
  • bounce large ball, kick ball,
  • hand preference
  • print, cursive
  • button small buttons
23
Q

Later School Age (9-12 years)

A
  • mature patterns of movement
  • competition increases
  • balance, coordination, endurance
  • hand usage improved, drawing and handwriting
24
Q

Adolescence (13 years)

A
  • center of gravity changes, shoulders for boys, hips for girls
  • dexterity in fingers for fine tasks (IE knitting, sewing, art)