P.E: Sports psychology Flashcards
Instinct theory
People are predisposed to act aggressively. Aggression builds up until provoked, whereby an aggressive act will occur and have a cathartic effect.
Frustration-aggression hypothesis
When a performer is prevented from achieving their goals, they become frustrated. Frustration always leads to aggression eventually, if frustration is built up, the aggressive drive will increase and their will be a worse aggressive act later on.
Aggressive cue hypothesis
Based on the frustration-aggression hypothesis. As a performer becomes frustrated, a certain learned cue will trigger aggression.
Social learning theory (aggression)
Opposite of instinct theory. People learn aggressive acts by watching and copying other behaviours, reinforcement will occur if the act is successful.
Strategies to increase motivation
Provide tangible rewards, such as medals (extrinsic motivation)
Provide intangible rewards, such as praise (intrinsic motivation)
Increase enjoyment/fun
Ensure success, such as by setting easy targets
Set goals to develop intrinsic motivation
Punish a lack of motivation
Passive others (Zajonc)
People who do not interact with the performer, but still have an effect on their performance.
- Audience: Silent audience, such as those watching on T.V. or people watching a golf tee off.
- Co-actors: People performing the same activity at the same time but not competing with the performer.
Interactive others (Zajonc)
People who interact with the performer.
- Competitive co-actors: Co-actors who are in direct competition with the performer, e.g., the opposition in rugby.
- social reinforcers: People who are present and observing but can be heard and seen. Such as the coach giving the performer advice, or the crowd cheering on the performer.
Affect of an audience on performance
Audience leads to increased arousal. Causes the performer to revert to their dominant response.
Novice performer/complex skill - inhibits performance
Expert performer/simple skill - facilitates performance
Evaluation apprehension
The fear that a performer is being judged.
- Knowledgeable audience
- Presence of significant others
- Effect of audience
- Trait anxiety of performer
- Confidence/self efficacy of performer
Strategies to combat social inhibition
Familiarisation with audience and evaluation Increase confidence/self efficacy Improve focus Stress management techniques Provide encouragement
Strategies to encourage approach behaviours
Ensure success (achievable goals) Increase confidence Compare performer to successful role models Attribute success to internal factors Motivation (rewards and praise)
Carron’s antecedents
PELT Carron
Factors that affect task and social cohesion
- Personal: Motivation of group members
- Environmental: Groups size, ages, location, equipment, contracts, etc..
- Leadership: style of leadership, is the leader respected?
- Team: Common goals, common experiences.
Actual productivity (equation)
Potential productivity - Losses due to faulty processes
Actual productivity
Level of achievement in a specific task
Potential productivity
Best possible level of achievment
Losses due to faulty processes
Things that go wrong, for example: a decrease in motivation, failure in communication, decrease in arousal levels, lack of understanding of roles, tactics and strategies, Ringlemann effect, social loafing.
Ringlemann effect
As group size increases, the percentage level of potential productivity achieved decreases.
Factors that cause social loafing
Performer not feeling valued No clear role Low confidence/self efficacy Lack of effort from teammates Poor leaders Lack of motivation Anxiety Injury Social inhibition
Strategies to improve team performance
Sharing rewards and praise (Valuing all members of the group)
Assigning clear and specific roles
Team building (develop social cohesion
Ensure there is effective leadership
Punish social loafing
Training with an audience
Practice (improve knowledge of set plays, strategies and tactics.
Benefits of goal setting
Improves focus
Increases motivation
Increases confidence
Controls anxiety/arousal
Task orientated goals
Improving/mastering a skill. Based on personal achievements. For example getting a new PB in the 400m sprint.
Process goals
Short term goals aimed to improve technique.