paper 2 - learning theoriess Flashcards
What is the cognitive stage of learning?
The performer begins to create a clear mental image of what the skill is supposed to look like.
An accurate demonstration is necessary, which the performer will copy.
Mental rehearsal is required.
Many mistakes are made.
The performer uses trial and error to work out the correct method.
Movements appear uncoordinated and jerky.
The performer has to think about the skill, all the attention is placed on working out the components.
Motor programmes are yet not formed.
What feedback is used for the cognitive stage?
The performer is reliant on extrinsic feedback from the coach to direct performance and highlight weaknesses.
Feedback should be positive so that the performer will persevere with the learning process.
Some knowledge of results can be used, so the successful actions are repeated and unsuccessful actions are modified.
What is the associative stage of learning?
The performer must continue to practice.
The performer models their current actions on those of skilled athletes.
The performer becomes more proficient, making fewer mistakes.
Movement appears smoother and more co-ordinated.
The performer can begin to focus their attention on the finer aspects of the skill.
Motor programmes are developing and will be stored in the long-term memory.
Demonstrations, positive feedback and mental rehearsal are still required to aid learning.
What feedback is used for the associative stage?
The performer begins to develop kinesthesis and uses intrinsic feedback to correct movement. They will know how the movement is supposed to feel.
Extrinsic feedback is still used to refine actions.
The performer begins to use knowledge of performance.
What is an example of sport in the associative stage?
A gymnast on a beam will have practised and mastered the basic skills and will now be able to execute more complex movements.
They can now use more intrinsic feedback, as they are beginning to become aware of how the movement should feel.
They can now look up and forward rather than down at their feet.
What is the autonomous stage of learning?
Movements are fluid, efficient and have become habitual due to extensive practice.
Skills are executed automatically, without consciously thinking about subroutines.
Motor programmes are fully formed and stored in the long term memory.
The performer can concentrate on fine detail, tactics and advanced strategies.
It is still important to practice and mentally rehearse in order to stay at this level.
What feedback is used in the autonomous stage?
The performer uses intrinsic feedback to correct their own mistakes through kinaesthesis.
Extrinsic feedback can be negative to aid error correction.
The performer uses knowledge of performance to understand why the action was successful or unsuccessful.
What is an example of sport in the autonomous stage?
A basketball player will be able to dribble the ball fluently and consistently without having to look down at the ball.
They are able to scan the court for passing options without concentration on controlling the ball, as it is being controlled automatically.
They can correct errors they make immediately, without assistance from the coach.
What is knowledge of performance?
Information about why the skill or action was successful, including technique and quality of action.
What is knowledge of results?
Information about whether or not the skill or action was successful or unsuccessful.
What is positive feedback?
Information about what was correct, so that it will be repeated in the future.
What is negative feedback?
Information about incorrect actions, so they are not repeated and errors are corrected.
What is intrinsic feedback?
From within using kinesthesis, used to ‘feel’ if the action was correct or not, can be positive or negative.
What is a learning plateau?
A period during performance when there is no improvement.
What are the stages in a graph of a learning curve?
1: The rate of learning is slow and performance level is poor because the performer is new to the task and in the cognitive stage, possibly using trial and error.
2: Rapid acceleration as performer is beginning to master the task and gain some success, providing reinforcement and motivation.
3: No improvement ‘plateau’.
4: Performance decelerates perhaps due to fatigue.
What are the causes of a learning plateau?
Lack of motivation from lack of rewards.
The repetitive nature may cause boredom.
The coach may use incorrect practice methods so skill is not done correctly.
Limit of ability, can’t improve as don’t have the skill level yet.
Targets set too low, can’t use full range of skills.
Fatigue, caused by continuous action over extended time.
What are possible solutions to a learning plateau?
Task be extended, new goals set to see if performer reaches these.
Find a new coach to raise performance levels.
Coach could offer more praise to provide motivation.
A rest to avoid fatigue.
More variety to avoid boredom.
The plateau explained to performer so they don’t feel responsible.
Get feedback to improve performance.
What is visual guidance?
A demonstration of the task, to create a mental image for a beginner to use for future reference.
Given by another performer or coach, social media, books or videos.