Offensive BFM Flashcards
what are the defensive objectives?
defeat initial weapon employment
maneuver to deny follow-on WEZ
Neutralize the fight
transition to high aspect BFM
What is sensor nose?
Nose on
What does flying close to the deck do?
Gives the bandit less turning room
Solves angles
What are the defensive axioms?
- Survive:
deny sensor nose
defeat shots - Attacker moving forward on canopy=Keep pulling
- TA decreasing=Increase pull to hold attacker’s nose off
- If the bandit is <60 degrees AOT and unable to perform steps 2 and 3, redefine
What is the lost sight game plan if you have an idea of where the bandit’s nose should be?
Max perform in the suspected direction
Why do you want to max perform during the lose sight gameplan?
Deny the opportunity for a shot
What is the lost sight game plan if on deck?
Reorient lift vector to remain unpredictable and defeat POM of a potential gun shot
Move out of plane every 3-5 seconds
Scan to regain sight
What is the lost sight game plan if on a bug?
Check turn at least one clock code, or 30 degrees, in order to flush the bandit out from your 6 o’clock
Break back into fight if no joy
Should you reverse on the bandit if he has a flight path overshoot?
No, it will help his lag problem
What is the criteria to conduct a reversal if the bandit has an in-close flight path overshoot?
If the overshoot is inside the forward limit of the control zone
Need high angles off tail (>60 degree AOT)
What should you do if the bandit has a 3/9 line overshoot?
Immediately reverse
What will the bandit try to do if he has an in-close overshoot?
Immediate, aggressive reversal
What are the three criteria for taking advantage of a bandit’s overshoot?
- The bandit must have an ICFPOS (<2,000’) with greater than 60 degrees TA
- The bandit must pass the extended six o’clock with high line-of-sight rate
- You must be able to visualize reversing inside the bandit’s turn radius
If you are in doubt as to whether you should or should not reverse, what should you do?
Do not reverse
What is the reversal technique?
Unloaded roll placing lift vector slightly above bandit
Perform lift-limit pull
Trade airspeed for angles and altitude to transition to scissors maneuvering
Transition to 1C fight
Bleed airspeed to 1C numbers (140-180)
Keep repositioning lift vector to give the bandit as little turning room as possible
During the reversal, where must the lift vector be?
Needs to be on the bandit to slightly high
Force the 3/9 line overshoot
What does lift vector placement during a reversal do?
Prevent the bandit from having any turning room
The reversal transitions the fight from a rate fight to what kind of fight?
positional fight
What are the two goals to defeating a gun shot?
Present the bandit with as little surface area as possible by placing wingtip on the bandit
Maneuver out of plane in a timely manner to deny the bandit’s ability to solve for plane of motion
During guns defense, what happens if you apply guns defense too late?
You will fly through the pipper
During guns defense, what happens if you apply guns defense too early?
Intentions are broadcasted to the shooter allowing him to maneuver and solve for plane of motion
What are the three maneuvers to defeat an impending gun shot?
Near wingtip on, max perform to defeat impending gun shots
Near wingtip on, bunt
Far wingtip on, max performance pull nose-low
What is your goal when maneuvering in the flats?
work out of phase with the attacker
What should you do during the flats if the bandit does not have his lift vector oriented toward you?
Generate lateral separation