Offensive BFM Flashcards
what are the defensive objectives?
defeat initial weapon employment
maneuver to deny follow-on WEZ
Neutralize the fight
transition to high aspect BFM
What is sensor nose?
Nose on
What does flying close to the deck do?
Gives the bandit less turning room
Solves angles
What are the defensive axioms?
- Survive:
deny sensor nose
defeat shots - Attacker moving forward on canopy=Keep pulling
- TA decreasing=Increase pull to hold attacker’s nose off
- If the bandit is <60 degrees AOT and unable to perform steps 2 and 3, redefine
What is the lost sight game plan if you have an idea of where the bandit’s nose should be?
Max perform in the suspected direction
Why do you want to max perform during the lose sight gameplan?
Deny the opportunity for a shot
What is the lost sight game plan if on deck?
Reorient lift vector to remain unpredictable and defeat POM of a potential gun shot
Move out of plane every 3-5 seconds
Scan to regain sight
What is the lost sight game plan if on a bug?
Check turn at least one clock code, or 30 degrees, in order to flush the bandit out from your 6 o’clock
Break back into fight if no joy
Should you reverse on the bandit if he has a flight path overshoot?
No, it will help his lag problem
What is the criteria to conduct a reversal if the bandit has an in-close flight path overshoot?
If the overshoot is inside the forward limit of the control zone
Need high angles off tail (>60 degree AOT)
What should you do if the bandit has a 3/9 line overshoot?
Immediately reverse
What will the bandit try to do if he has an in-close overshoot?
Immediate, aggressive reversal
What are the three criteria for taking advantage of a bandit’s overshoot?
- The bandit must have an ICFPOS (<2,000’) with greater than 60 degrees TA
- The bandit must pass the extended six o’clock with high line-of-sight rate
- You must be able to visualize reversing inside the bandit’s turn radius
If you are in doubt as to whether you should or should not reverse, what should you do?
Do not reverse
What is the reversal technique?
Unloaded roll placing lift vector slightly above bandit
Perform lift-limit pull
Trade airspeed for angles and altitude to transition to scissors maneuvering
Transition to 1C fight
Bleed airspeed to 1C numbers (140-180)
Keep repositioning lift vector to give the bandit as little turning room as possible
During the reversal, where must the lift vector be?
Needs to be on the bandit to slightly high
Force the 3/9 line overshoot
What does lift vector placement during a reversal do?
Prevent the bandit from having any turning room
The reversal transitions the fight from a rate fight to what kind of fight?
positional fight
What are the two goals to defeating a gun shot?
Present the bandit with as little surface area as possible by placing wingtip on the bandit
Maneuver out of plane in a timely manner to deny the bandit’s ability to solve for plane of motion
During guns defense, what happens if you apply guns defense too late?
You will fly through the pipper
During guns defense, what happens if you apply guns defense too early?
Intentions are broadcasted to the shooter allowing him to maneuver and solve for plane of motion
What are the three maneuvers to defeat an impending gun shot?
Near wingtip on, max perform to defeat impending gun shots
Near wingtip on, bunt
Far wingtip on, max performance pull nose-low
What is your goal when maneuvering in the flats?
work out of phase with the attacker
What should you do during the flats if the bandit does not have his lift vector oriented toward you?
Generate lateral separation
During the flats, when the bandit reverses and places his lift vector on you, what do you do?
place your lift vector on him
How can you time your reversals in the flats to work out of phase?
Reverse after the bandit crosses your extended 6 o’clock
Helps increase lateral separation
What should you do in the flats if you are in a defensive position that is up and forward?
Work to get out of phase with the bandit
Stack the flats to deny gun shots
What do you do when working up and forward in the flats and you sense that you are about to enter the bandit’s weapon envelope?
Redefine
Execute a guns defense
What should you do in the flats if you are in a defensive position that is down and forward?
Attempt to work below the bandit with a small amount of tail separation
Mask the bandit’s view of you as you work in phase
What do you do when working down and forward in the flats and the bandit has a good amount of nose-to-tail separation?
Redefine into a 2C fight
When should you get out of the flats scissors and redefine into a 2C fight
If you flush out so far forward that the bandit can take snap shots
If the bandit has worked in phase aft into your control zone for a possible tracking solution
How do you redefine out of the flats
Perform guns defense
Execute positional deck transition or a ditch
Do not level the wings
What constitutes as slightly defensive in the roller?
<30 degree bandit advantage
what should you do if you are slightly defensive and feel that staying in the roller or redefining into the flats is not prudent?
Bug
How do you bug out of the roller when you are slightly defensive?
Create vertical turning room
Exaggerate nose-high attitude to make the nose look loopy
Bug out of the top of the roller with bandit near the deck and nose coming up
Pull to generate a lot of angles, level across the horizon
Use vertical room above the bandit to bug toward his 6 o’clock, going 30 to 40 degrees nose low
What constitutes as being defensive in the roller?
> 30 degree bandit advantage
What are you in if you are defensive in the roller?
2C fight so defend as a 2C fight
During perch bfm, where will Lead initially check the flight?
Into the fighter (you)
What is the procedure for the setup for perch BFM?
Lead will check the flight 50 degrees into you
Initiate a 2-3G pull to the new heading and reverse
Keep airspeed and altitude and pull bandit to 40 degrees AOT
Bandit will instruct you to tighten or ease turn to maintain 40 degrees AOT until Fox-2
What does 40 degrees AOT look like?
transcribes a circle from the wing star to the bandit
Pullin harder during initial perch set up will do what to AOT?
pull him closer to the canopy (forward)
Loosening pull during initial perch setup will do what to AOT?
Pull the bandit aft of the canopy
During the perch set, what do you do once the bandit calls “Fox-2”?
MRT
Roll to place lift vector on to slightly below the bandit
Perform a lift or G limit pull
Assess bandit’s attack window entry
During the perch set, after “Fox-2” and during the defensive break turn, where should the bandit be on the horizon?
Bandit should consistently be on the same spot on the horizon during the turn
If bandit moves due to poor lift vector placement, do not correct back, just capture what you have
During the perch set, what is the visual cue that the bandit had an early attack window entry?
Decreasing target aspect
Bandit will appear nose-on
You will be able to hold the bandit stationary or pull him forward on the canopy
After attack window entry, if the attacker is moving forward on the canopy, what do you do?
Keep pulling (axiom 2)
What do you do if the bandit had an early attack window entry?
If able to pull bandit forward of 60 degrees AOT, keep pulling
Call “Chaff flare” to deny a missile shot
Asses if a guns d is required
Keep max performing and creating an angles and closure problem to gun range
What does pulling harder after an early attack window entry by the bandit do?
Attempts to force an ICFPOS
What do you do after an early attack window entry and you assess that the bandit has closed into gun range?
Perform guns defense
Reorient lift vector back into the bandit
Force an in-close overshoot
If the bandit has an in-close overshoot, apply reversal mechanics
If you have vertical airspeed, what do you do after an early attack window entry if the bandit prevents the in-close flight path overshoot, that you attempted to cause, by performing a nose high maneuver?
Match the bandit’s nose-high and collapse the range
If you do not have vertical airspeed, what do you do after an early attack window entry if the bandit prevents the in-close flight path overshoot, that you attempted to cause, by performing a nose high maneuver?
Continue in the current turn, 5-10 degrees nose-low, and execute follow on DBFM looking for opportunities to ease and regain energy
What is the visual cue that the bandit had a late attack window entry?
Increasing target aspect
Why is it advantageous for the bandit to have a late attack window entry?
You will be able to create larger fuselage misalignment, thus increasing time to live
What do you initially do if the bandit had a late attack window entry?
Keep max performing pull down to the tactical rate band
Create as many angles as possible
Assess AOT and TA
If the bandit has a late attack window entry, what do you do if you assess that the bandit has high AOT and high TA?
Fight your best rate war
If the bandit had a late attack window entry, what do you do if you assess that the bandit has low AOT and high TA
Bandit will have a flight path overshoot
May loose sight of bandit as he appear behind 6 o’clock
Prior to loosing sight, if the bandit has high TA, ease pull to maintain airspeed in the rate band
If the bandit has low TA, max perform pull to deny sensor nose
If with the max performance pull you can hold the bandit in lag, continue max performing
If you cannot, redefine the fight
When the bandit has a flight path overshoot after a late attack window entry, what does the amount of TA mean?
The higher the TA at the time, the longer it will take for the bandit’s nose to threaten you
What does it mean if the bandit had a late attack window entry and he has low AOT and high TA, and you max perform, but the bandit appears at your aft visual limit?
MATC is working for the bandit
What do you do if the bandit had such a late attack window entry that the fight becomes more or less neutral?
Execute HABFM
Initiate nose-low out of plane maneuver cutting across the circle
Prepare to arrive at a neutral merge on the deck if the bandit successfully counters
What is the visual cue that the bandit had a nailed attack window entry?
Stabilized target aspect
You can only pull the bandit forward while he is outside the bubble
What do you do if the bandit had a nailed attack window entry?
Bandit will have a small flight path overshoot in, or aft of, the CZ
Bandit will reappear
Max perform in order to hold off the bandit’s nose
(TA decreasing=increase pull to hold off nose)
If the bandit’s nose is almost on, redefine
If the bandit had a nailed attack window entry, what do you do if the bandit’s nose comes on you?
redefine
When should you redefine?
If you are unable to pull the bandit forward on the canopy
Bandit’s TA is decreasing (Bandit has about 30 degrees to go before coming nose-on)
What type of redefinition is radius defense?
Oblique nose-low out-of-plane maneuvering to minimize the aircraft radius while gaining energy for a 2C fight on the deck
Why is having forward movement of the bandit on the canopy a good thing?
It means you are taking angles back from the bandit
Increases time to kill and neutralizing the fight
What is the goal of radius defense?
Increase time to kill
Hold bandit on edge of bubble or gain energy for a rate war on the deck
When is radius defense useful?
when the bandit is acquired on the edge of, or outside of, our bubble
What is the advantage to radius defense?
Allows the ability to add energy even while using a lift limit pull
Slows transition to the deck
Helps maintain sight throughout the redefinition
What is the primary defense method used in the perch sets?
Radius defense
What is the procedure for a radius defense?
Perform 135-degree overbank, lift limit loaded pull with throttle at MRT
If you are visual upon initiation of the overbank, bandit should be 2-3 fists above the headbox, and forward of the opposite canopy spike
What is the purpose of the initial 135 degree overbank and pull in radius defense?
Force bandit outside of the bubble
Gain angle back
It will displace the aircraft below the horizon to make the bandit choose between weapon employment and follow on BFM
Max perform and attempt to hold the bandit in lag as long as possible
Assess bandit’s redefinition follow
Why do you not want a weak overbank during radius defense?
The bandit will be able to employ weapons and have follow on BFM
After the initial overbank in radius defense, where should you look for the bandit if you are in a left turn?
place head to the right of ejection seat box
Look up and aft
Bandit will be above your altitude and lift vector
What is the objective of radius defense?
overbank to force the bandit into lag
When conducting a radius redefinition, how should you arrive on the deck?
In a 2C rate band (240-330)
What is the visual cue that the bandit was early on following the radius defense?
You will see decreasing TA and forward LOS
What do you do if during a radius defense you see that the bandit was early in the follow?
Raise lift vector to stabilize the bandit on the canopy
Maintain max performance pull at MRT
Use chaff flare and a guns D as required to force an ICFPOS
If you notice that the bandit’s follow to your redefinition was early and you notice the bandit fixes his early follow, what do you do?
Ease the pull to gain energy while the bandit is not pressuring you
Will turn into a late or nailed follow
What is the visual cue that the bandit was late on following your radius defensse?
Increasing TA and forward LOS rate
If the bandit was late to follow the radius defense, why does the TA increase with forward LOS rate?
You are out rating the bandit
If you notice that the bandit had a late follow on the radius defense, what should you do?
Raise lift vector slightly
Decrease AOB
Ease pull to gain energy
Once the bandit turns to follow, tighten down to a max performance pull and vary AOB to keep bandit on the same spot in the canopy
Why is it beneficial for the bandit to have a late energy during the radius defense?
It will allow you to have more energy on deck
Angles are being gained back from the bandit
What can airspeed above the rate band be used for in radius defense?
instantaneous turn rate to increase overall turn performance
What is the visual cue that the bandit nailed the radius defense follow?
the bandit will have stable TA
What do you do if the bandit nailed his radius defense follow?
Adjust AOB to freeze the bandit’s position on the canopy
Maintain max performance pull at MRT
It will result in a 30 degree nose-low turn while airspeed is increasing
there is 5-10 seconds to manage radius defense before deck becomes a problem
During the radius defense, what happens if you increase AOB?
aft motion will stop
During radius defense, what happens if you decrease AOB?
forward motion will stop
After a radius defense, with a good pull, what should you expect your airspeed to be on the deck?
330-350 KIAS
During radius defense, what must you do as the deck becomes a problem?
Decrease AOB to avoid busting the deck
When defensive, what deck altitude should you target?
500’ above the deck
What kind of flow on the deck will radius defense result in?
2C flow
During the 2C flow deck fight after a radius defense, what do you do if you see the bandit ease and track aft of the canopy?
ease pull to conserve energy on the deck
During the 2C flow deck fight after a radius defense, what do you do if you see the bandit tighten down and his target aspect starts to decrease
Tighten down as well
Try to keep the bandit on the same spot in the canopy
During the 2C deck fight on the deck, why do you want to keep the bandit on the same spot in the canopy?
Keeps the fight tight
Makes it more difficult to have the nose come to bear on the bandit
What is a ditch?
Pure nose low maneuver with precise lift vector placement to complicate the BFM problem
When is the only time a ditch is a valid BFM move?
when the bandit is well inside your bubble
redefining out of a very defensive flat scissors
What is the procedure for a ditch?
Perform DBT (optimum to have airspeed below 270 KIAS)
Roll to place the bandit in the same place, but on the opposite side of the canopy (start by rolling inverted)
Set throttle as necessary
Set lift limit pull and place lift vector underneath the bandit
As the nose comes up to the horizon, turn to place the lift vector on the bandit to collapse the fight
Use reversals to turn bandit’s lead into lag
During a ditch, when do you want to use MRT?
if airspeed is desired for follow-on BFM on the deck
Down range travel will be greater
During a ditch, when do you want to use Idle?
if you want to create a closure problem
Could result in a possible in close overshoot
If you lose sight of the bandit during a ditch, what should you do?
Turn in the same direction in which you just performed the first ditch
What do ditches and positional deck transitions typically result in?
1C type of defense and involves reversals to maintain 1C flow, creating an angles and closure problem for the bandit
What does an energy rate deck transition typically result in?
neutral to slightly defensive 2C flow
If after a ditch you do not have the altitude to perform a pure nose-low maneuver, what do you do?
transition in the oblique to prevent busting the deck
When do you perform a positional deck transition?
with low fuselage misalignment (low AOT and low AON)
Still defensive
What is the positional deck transition?
Trades altitude for angles and uses reversals to force 1C flow
How do you perform the positional deck transition following a ditch?
Roll to place lift vector below the horizon to intercept 10 % rule
Use lift limit pull to attempt to turn the bandit’s lead into lag
As you reverse, execute guns D as required
Prepare for HA or OBFM or a flat scissors
When do you perform an energy rate deck transition?
With high fuselage misalignment (high AOT and high AON)
What kind of merge will result from an energy rate deck transition?
Neutral
What is the energy rate deck transition?
trades altitude for airspeed to arrive on deck within the rate band
What is the procedure for the energy rate deck transition following a ditch?
Target 10% rule
Adjust lift vector and pull to arrive on deck within the rate band
30-40 degrees nose low is a good start
Apply HABFM gameplan
In the 6K set, how long do you keep pulling?
until you see the bandit move aft on the canopy
When do you redefine in the 6K?
When you are unable to pull the bandit forward and observe decreasing TA
How should you position your body prior to max performing in the 9K?
position your head in a way to keep sight of the bandit because it will be hard under 7 Gs