Mr M 6.2 - Further Psychological Effects On The Individual Flashcards

1
Q

Anxiety

A

A level of nerves and irrational thinking.

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2
Q

Trait anxiety

A

A disposition to suffer from nervousness in most sporting situations.

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3
Q

State anxiety

A

A nervous response to specific sporting situations.

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4
Q

Somatic anxiety

A

A physiological response to anxiety.

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5
Q

Cognitive anxiety

A

A psychological response to anxiety.

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6
Q

3 examples of somatic anxiety

A
  • increased heart rate
  • sweating
  • shaking
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7
Q

3 examples of cognitive anxiety

A
  • lack of belief in your ability
  • loss of concentration
  • irrational thinking
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8
Q

3 ways to measure anxiety

A
  • questionnaire
  • observation
  • physiological measures
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9
Q

Questionnaire

A

A set of questions used to measure or assess anxiety.

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10
Q

Sport Competition Anxiety Test (SCAT)

A

A questionnaire used by sports psychologists to measure anxiety.

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11
Q

Observation

A

Gaining a measure of anxiety by simply watching the performer.

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12
Q

Aggression

A

Intent to harm outside the rules; hostile behaviour.

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13
Q

Assertion

A

Well motivated behaviour within the rules.

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14
Q

4 theories of aggression

A
  • instinct theory
  • frustration aggression hypothesis
  • aggressive cue hypothesis
  • social learning theory
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15
Q

Instinct theory

A

When aggression is spontaneous and innate.

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16
Q

Frustration-aggression hypothesis

A

Suggests that aggression becomes more likely to occur when goals are blocked and the athlete becomes more frustrated.

17
Q

Catharsis

A

Cleansing the emotions; using sport as an outlet for aggression.

18
Q

Aggressive cue hypothesis

A

Suggests that aggression is caused by a learned trigger.

19
Q

Social learning theory

A

Learning by associating with others and copying behaviour.

Observe>identify>reinforced>copy

20
Q

Memory tool for the theories of aggression

A

A - aggressive cue hypothesis
S - Social learning theory
I - instinct theory
F - frustration aggression hypothesis

21
Q

5 ways to prevent aggression

A
  • punish aggression with fines
  • do not reinforce aggressive acts in training
  • punish players by sending them off
  • talk to players to calm them down
  • substitute an aggressive player or remove them from the situation
  • any others
22
Q

Motivation

A

A drive to succeed

23
Q

Intrinsic motivation

A

Motivation from within (internal mechanisms)

24
Q

Extrinsic motivation

A

Motivation from an outside source (external stimuli)

25
Q

Tangible rewards

A

Rewards that can be touched or held (physical)

26
Q

Intangible rewards

A

Non-physical rewards.

27
Q

3 examples of tangible rewards

A
  • trophies
  • certificates
  • medals
28
Q

3 examples of intangible rewards

A
  • positive comments
  • roar/applause by the crowd
  • breaking a personal best time
29
Q

5 ways in which a coach can maintain motivation

A
  • rewards and incentives such as player of the week.
  • pointing out health benefits of doing a task.
  • breaking a skill down into parts, to allow success on each part.
  • pointing out role models
  • making the performer feel responsible for any success by giving praise.
  • any others
30
Q

Motivation

A

A drive to succeed

31
Q

Intrinsic motivation

A

Motivation from within

32
Q

Extrinsic motivation

A

Motivation from an outside source

33
Q

Tangible rewards

A

Rewards that can be touched or held (physical)