movement skills Flashcards

1
Q

discrete motor skills

A

having an obvious beginning and end

kicking ball or netball pass

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2
Q

gross motor skills

A

recruitment of large muscles groups
less emphasis on precision
running, swimming

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3
Q

fine motor skills

A

recruitment of smaller muscles
associated with movements requiring precision
bouncing ball, throwing dart

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4
Q

serial motor skills

A

several discrete skills performed in sequence
combines discrete skills to perform an action
gymnastics routine, lay-up or dribbling

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5
Q

continuous motor skills

A

no beginning or end point
walking, running
motor skill is continuous in nature

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6
Q

open skills

A

performed in a less predictable environment
constantly changing (conditions)
tackling, kayaking

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7
Q

closed skills

A

where performer has the greatest control over the performance environment
playing surface, opposition

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8
Q

Fundamental Movement skills

A

Stability- skills involving balance and control (handball)

locomotor- skills that enable us to move through space (running)

manipulative- skills involving control of object (throwing, kicking)

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9
Q

sports specific skills

A

utilise a range of fundamental movement skills in a sequence

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10
Q

Link between motor skill development, participation and performence

A

fundamental motor skills are the building blocks to sports specific skills
therefore if your fundamental motor skills are underdeveloped you are less likely to involve yourself in specific sports that rely upon those motor skills

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11
Q

Intrinsic feedback

A

internal
when performers use their own senses to asses performance
visual, auditory, proprioception and touch

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12
Q

augmented feedback

A
external
enhance a performers own internal feedback system
can occur during or after performance
during activity= concurrent feedback
after performance= terminal feedback
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13
Q

knowledge of performence

A

characteristics of performing tasks as opposed to the specific outcome

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14
Q

knowledge of results

A

specific feedback about the outcome of task as opposed to feedback relating to performance chart
beneficial for learners trying to develop new skills

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15
Q

Frequency

A

frequency of feedback should be reduced as the performer moves through the stages of learning
(cognitive, associative and autonomous)

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16
Q

socio cultural factors

A

social:
family
available resources
active role models

cultural:
education
religion

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17
Q

Stages of learning

A

cognitive
associative
autonomous

18
Q

Stage 1. cognitive

A

beginner mentally trying to comprehend movement requirements of motor skill
beginners will ask questions
lack of confidence but rapid improvment
knows whats wrong but doesn’t know how to correct

19
Q

Stage 2. associative

A

practise stage
refine technique and movement
more consistent, less errors
able to detect errors and develop strategies

20
Q

stage 3. autonomous

A

largely automatic skill
developed anticipation
detect own errors and correct them

21
Q

practise strategies: amount

A

refers to scheduling of practise sessions

availability, frequency and length of sessions

22
Q

Distribution: distributed practise

A

shorter but more frequent training sessions
more time for rest during sessions
creates better learning environment

23
Q

distribution: massed practise

A

less frequent training sessions that last for a longer period
rest intervals are shorter
physical and psychological fatigue is more likely to result from massed practise

24
Q

variability

A

several skills practised

25
Q

variability: blocked practise

A

practising the same skill continuously without changing to a different task
appropriate for beginners

26
Q

variability: random practise

A

varied sequencing of different motor skills in same training session
suitable for performers in stage 2 or 3

27
Q

qualitative movement analysis principals

A

1 preparation
2 observation
3 evaluation(diagnosis)
4 error correction(intervention)

28
Q
  1. preparation
A

critical features of skill required for success
information about performers
details about observation stage

29
Q
  1. observation
A

influence ability to observe- experience, knowledge, academic and technical training
to gather and organise information

30
Q
  1. evaluation
A

the judgement of quality
determination of the value
what is the problem?

31
Q
  1. error correction
A

providing feedback
visual demonstrations
mechanical guidance
manual guidence

32
Q

movement: individual constraints

A

structural- body size, fitness level

functional- anxiety, technical skills

33
Q

movement: environmental constraints

A

physical environment: weather, noise level, lacality

social/cultural environment: family support networks, peer groups, cultural norms

34
Q

task constraints

A

rules of sport
equipment available
player numbers/team size
field dimensions

35
Q

direct coaching

A

maximises practise time
emphases on mastering technique
instructor centred keeps learners on task

36
Q

constraint-based coaching

A

develops technical and tactical awareness
skills developed more to game environments
motivating
decreases likelihood of underperforming at times of stress

37
Q

reliability

A

ability of test to reproduce similar results in similar conditions
conditions, environment, equipment, observation technique

38
Q

validity

A

ability of the observation method to measure what is intended to

39
Q

environment constraints

A

surface

weather

40
Q

individual constraints

A

fatigue

physical state

41
Q

sociocultural factors at stages of learning

A

location
family support
role models