Motor Control & Motor Learning (Exam 2) Flashcards

1
Q

The ability to maintain and change posture and movement, is the result of a complex set of neurologic and mechanical processes.

A

Motor Control

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2
Q

Study of nature and cause of movement.

A

Motor Control

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3
Q

Performed with context of an environment. How do people walk?

A

Action

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4
Q

Essential to action and vice versa.

A

Perception

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5
Q

Attention, motivation, and emotional aspects that underlie the establishment of intent or goals.

A

Cognition

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6
Q

Need all 3 for the nature of MC.

A

Action, Perception, Cognition

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7
Q

Highest level of control.

A

Cortex

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8
Q

Basic unit of movement in the motor control model.

A

Reflexes

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9
Q

Equilibrium reactions

A

Cortex

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10
Q

Righting reactions

A

Midbrain

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11
Q

Postural tonic reflexes

A

Brainstem

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12
Q

Phasic primitive reflexes

A

Spinal Cord

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13
Q

Simplest reflexes, occur at the spinal cord level. Occur early in the life span of an infant.

A

Primitive Reflexes

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14
Q

Associated with the brain stem of the CNS. Produce changes in muscle tone and posture. Most of these reflexes are integrated by 4-6 months.

A

Tonic Reflexes

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15
Q

Complex postural responses that continue to be present in adulthood. Involve head and trunk; provide body with automatic way to respond to movement within and outside body’s BOS.

A

Righting and Equilibrium Reactions

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16
Q

Random movements. Example: Random movements.

17
Q

Maintenance of a posture. Example: Quadruped.

18
Q

Movement with a posture. Example: Sit to stand.

A

Controlled Mobility

19
Q

Movement from one posture to another. Example: Creeping or Walking

20
Q

During the action, making changes right then.

A

Closed Loop

21
Q

After the error is detected.

22
Q

Learning new skill or relearning old skill as a whole activity.

A

Stage I: Cognition/Acquisition

23
Q

Allowing patient to practice and self-correct is also important during this stage. Giving time to self-correct before offering feedback is important to learning.

A

Stage 1: Cognition/Acquisition

24
Q

Patients can run the program with in specific environmental constraints. Decrease in error during activity. Less effort required for performance. Example: One surface

A

Stage 2: Associative/Refinement

25
Patient moves to a variety of different environments and retains control of the whole program. Example: Any surface.
Stage 3: Autonomous Stage/Retention
26
Changing overtime.
Open skills.
27
Constant.
Closed skills.
28
Which skill is harder open or closed?
Open skills.
29
Based upon sensory responses inherent to the patient's body as part of the desired movement.
Intrinsic Feedback
30
Based upon outside source of providing feedback. Independence is not learned until patient can self-correct using intrinsic feedback.
Extrinsic Feedback
31
Uses sensory system such as therapist's voice.
KP or Knowledge of Performance
32
Informs a patient as to whether task is accomplished or how close the movement comes to accomplishing task.
KR or Knowledge of Results
33
Immediate behavioral performance, will learn to rely on external feedback.
Constant Feedback
34
3 Schedules of External Feedback
Summed, Faded, Bandwidth
35
Feedback after a set number of trials.
Summed Feedback
36
Initially feedback after every trial, then decreasing to every other trial, every third, every fourth, etc.
Faded Feedback
37
Feedback only when performance is beyond a given range of error.
Bandwidth Feedback