MOD 2 Flashcards

1
Q

Activity of gaining knowledge or skill by studying, practicing, being taught, or experiencing something.

A

Learning

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2
Q

Activity of gaining knowledge or skill by studying, practicing, being taught, or experiencing something.

A

Learning

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3
Q

process of presenting knowledge presentation and also is an activity meant for student in order to change student’sbehavior

A

Teaching

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4
Q

a preferred stratetigy, style, technique while engaging in studying

A

Learning Style

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5
Q

VARK

A

Visual
Auditory
Reading and writing
Kinestethic

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6
Q

creator of VARK model and year he founded it

A

Neil D. Flemming (1987)

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7
Q

expansion from neuro-inguistic programming (NLP) model

A

VARK

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8
Q

from vark model where these individuals think in pictures and may learn best from visual displays

A

Visual

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9
Q

from vark model where they interpret the underlying meanings of speech through listening

A

Auditory

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10
Q

from vark model where individuals prefer information displayed as words; text based input and output

A

Reading and writing

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11
Q

from vark model that learn through hands-on approach

A

Kinesthetic

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12
Q

Intelligence that is more than one or two; A plurarist view in intelligence

A

Multiple intelligence

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13
Q

Developer of Multiple inte and the year he developed it

A

Howard Gardner (1983)

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14
Q

what is the AKA of mult inte

A

Frames of the Mind

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15
Q

Developer of IQ test

A

Dr. binet

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16
Q

test in measuring intelligence

A

Intelligence quotient test

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17
Q

A plurarist view in intelligence

A
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18
Q

Number of competencies in mult inte

A

9

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19
Q

Number of competencies in mult inte

A

9

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20
Q

Number of competencies in mult inte

A

9

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21
Q

9 Autonomous Intellectual competencies:

A
Linguistic Intelligence
Logical Mathematical 
Spatial
Musical
Bodily kKinesthetic
(2) personal
Naturalistic
Existential
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22
Q

MI that is sensitive to sound and meaning of words. Like to read and write; poets, orators, journalists

A

Linguistic

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23
Q

MI that is able to discern logical and numerical patterns; chracteristic of scientific thinking; mathematicians and scientist

A

Logical Mathematical

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24
Q

MI that relies on the sense of sight; VISIONARIES; see accurately; Able to design and create things; artists,inventors

A

Spatial

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25
MI that can produce and appreciate rythm, pitch, timbre; emerges earliest in life; composers and musicians
Musical
26
MI that has the ability to have overall control with their body movements; excellent mind-and-body coordination; athletes, actors, craftspeople
Bodily Kinesthetic
27
MI; personal inte that is focuses with self
Intrapersonal
28
MI; personal inte that focuses on relationship with others
Personal Intelligence
29
Added in 2011 to MI theory
Nturalistic | Existential
30
MI that can recognize flora and fauna; hunters, gatherers, farmers
Naturalistic
31
MI that are very deep thinkers, have sensitivity and capacity to tackle deep questions about human existence
Existential
32
Developer of Experiential learning and the year he develos it
David Kolb (1981, 1984)
33
Learning that is an ongoing and continuous process that occurs as individuals adapt to their social and physical environment; emphasizes on the learning process, rather than behavioral outcomes
Experiential learning
34
Directly engaging in a authentic situation; AKA experiencing phase
concrete experience
35
noticing or observing what has hapenned and relating to past experiences and conceptual understanding; AKA reflective stage
Reflective Observation
36
distilling perceptions into abstract concepts; tailor fits according to your preference; AKA thinking stage
Abstract Conceptualization
37
testing new ideas and honning skills in new experience; AKA acting or application stage
Active experimentation
38
Cycle of experiential learning:
Concret experience Reflection and observation Active Experimentation Abstract Conceptualization
38
Kolb identify 4 new learning styles:
Diverger Assimilator Converger Accomodator
39
Combine CE with AE, they like to experiment; adaptable; tria and error; rely info from others; impatient;
Acommodator
40
Combine CE and RO; good with imagination; generate new ideas; see multiple perspectives; emotional; arts and humanities
Diverger
41
combine AC and RO; creating theoretical; good reasoning inductively; logical sound theories; less interesting people- focus on abstract part; science and math
Assimilator
42
Combine AC and AE; apply practical; unemotional; problem solvers; into applied sciences
Converger
43
Focuses on the mind's ability of perception in ordering formation
Cognitive styles
44
Developer of cognitive styles and year of development
Anthony Gregor (1984)
45
Ability to grasp incoming stimuli ranging from abstractness to concreteness
Perception
46
Ability to grasp incoming stimuli ranging from abstractness to concreteness; intangible to tangible
Perception
47
ability to order and arrange or systematize the incoming stimuli; sequence to randomness
Ordering
48
Perceptual Qualities:
Concrete | Abstract
49
A perceptual quality that is tangible aspect; involves 5 senses; enables register information through 5 senses
Concrete
50
A perceptual quality that allows you to visualize and conceive ideas; intangible aspect
Abstract
51
Ordering abilities:
Sequential | Random
52
An ordering ability that allows your mind to organize information in linear manner; follows a plan
Sequential
53
An ordering ability that organizes info into chunks and in no particular order;
Random
54
Cognitive styles:
Concrete Sequencial Abstract Sequential Concrete random abstract random
55
A cognitive style that likes order, following directions, they're predictable, getting facts. THEY LEARN best when they have arranged environment; dont like working in groups and using imagination
Concrete Sequential
56
A cognitive style that they like to apply logic and finding solutions; like to rely info from experts, they like problems then creating solutions, loves to work alone, needs a lot of time to think for the solution. Hard time following rules; relies on logic. Diplomatic
Abstract Sequential
57
A cognitive style who loves experimenting things, trial and error, likes competition, work by themselves, doesn't like rules, formal reporting, redo things, doesn't like single answer. don't like no options. risk takers
ConcreteRandom
58
A cognitive style that dont have order and rules, loves working in groups, likes people, likes to participate groups, dont like competitions, free thinkers,dont like conflicts, hard time concentrating one at a time. PEOPLE ORIENTED
Abstract Random
59
what is the AKA of Field independent dependent model?
Witkins goodenough cognitive style of learning
60
Developers of FIDM
Herman witkin and Donald Goodenough (1981)
61
Refers how individuals sees surroundings
Field
62
individuals free from outside control, not depending on others authority
Independent
63
individuals who relies on something/one
dependent