MIL: AUDIO INFORMATION AND MEDIA Flashcards

1
Q

Sound, especially when recorded,
transmitted, or reproduced.

A

AUDIO

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2
Q

Anything related to sound in terms of
receiving, transmitting or reproducing or
its specific frequency

A

AUDIO

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3
Q

Media communication that
uses audio or recordings to
deliver and transfer
information through the
means of sound.

A

AUDIO MEDIA

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4
Q

TYPES OF AUDIO
INFORMATION

A

RADIO BROADCAST
MUSIC
SOUND RECORDING
SOUND CLIPS / EFFECTS
AUDIO PODCAST

(RMSSA)

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5
Q

Live or recorded audio sent
through radio waves to reach
a wide audience

A

RADIO BROADCAST

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6
Q

Vocal or instrumental sounds
combined in such a way as to
produce beauty of form,
harmony, and expression of
emotion

A

MUSIC

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7
Q

Recording of an interview,
meeting, or any sound from the
environment

A

SOUND RECORDING

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8
Q

Any sound artificially
reproduced to create an effect
in a dramatic presentation.

A

SOUND CLIPS / EFFECTS

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9
Q

A digital audio or video file or
recording, usually part of a
themed series, that can be
downloaded from a website to a
media player or a computer.

A

AUDIO PODCAST

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10
Q

WAYS TO STORE AUDIO INFORMATION

A

TAPE
CD / COMPACT DISC
USB DRIVE
MEMORY CARD
COMPUTER HARD DRIVE
INTERNET / CLOUD

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11
Q

MAGNETIC TAPE ON WHICH SOUND CAN BE RECORDED

A

TAPE

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12
Q

A PLASTIC-FABRICATED, CIRCULAR
MEDIUM FOR RECORDING, STORING, AND PLAYING BACK AUDIO, VIDEO, AND COMPUTER DATA

A

CD / COMPACT DISC

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13
Q

AN EXTERNAL FLASH DRIVE , SMALL
ENOUGH TO CARRY ON A KEY RING, THAT CAN BE USED WITH ANY COMPUTER THAT HAS A USB PORT

A

USB DRIVE

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14
Q

A SMALL STORAGE MEDIUM USED TO STORE DATA SUCH AS TEXT, PICTURES, AUDIO AND VIDEO, FOR USE ON SMALL, PORTABLE, OR REMOTE COMPUTING DEVICES.

A

MEMORY CARD

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15
Q

SECONDARY STORAGE DEVICES FOR STORING AUDIO FILE

A

COMPUTER HARD DRIVE

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16
Q

WEBSITES OR FILE REPOSITORIES FOR RETRIEVING AUDIO FILES, AND MORE PRECISELY THE FILES ARE STORED IN SOME DATACENTER FULL OF SERVERS THAT IS CONNECTED TO THE INTERNET

A

INTERNET / CLOUD

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17
Q

AUDIO FILE FORMATS

A

MP3
MP4 / ACC / MPEG4 (Moving Picture Experts Group)
WAV
WMA

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18
Q

A common format for consumer
audio, as well as a standard of
digital audio compression for the
transfer and playback of music on
most digital audio players

A

MP3

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19
Q

An audio coding standard for lossy
digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality thatn MP3 at similar bit rate

A

MP4 / ACC (MPEG4)

20
Q

Is a Microsoft audio file format
standard for storing an audio
bitstream on PCs. It has become a
standard file format for game
sounds, among others.

A

WAV (Waveform Audio File Format)

21
Q

Is an audio data compression
technology developed by Microsoft
and used with Windows Media
Player

A

WMA (Windows Media Audio)

22
Q

UNITS OF SOUND

A

DECIBEL
HERTZ
PHON

23
Q

Noise of sound measurement

24
Q

Unit of sound frequency

25
Unit of subjective loudness
PHON
26
CHARACTERISTICS AND PURPOSES OF SOUND
VOLUME TONE PITCH LOUDNESS (VO TO PI L)
27
Intensity of a sound
VOLUME
28
The audible characteristic of a sound
TONE
29
How high or lowa sound is
PITCH
30
Refers to the magnitude of the sound heard
LOUDNESS
31
PURPOSES OF A SOUND
* Give instruction or information. * Provide feedback. * To personalize or customize
32
ELEMENTS OF SOUND DESIGN
DIALOGUE SOUND EFFECTS MUSIC (DSM)
33
Speech, conversation, voice-over
DIALOGUE
34
Any sound other than music or dialogue
SOUND EFFECTS
35
Vocal or instrumental sounds combined in such a way as to produce beauty of form, harmony, and expression of emotion
MUSIC
36
PRINCIPLES OF SOUND DESIGN
MIXING PACE STEREO IMAGING TRANSITION (MI PA SI T)
37
The combination, balance and control of multiple sound elements
MIXING
38
Time control, editing, order of events (linear, non-linear or multi- linear)
PACE
39
Using left and right channel for depth. This refers to the aspect of sound recording and reproduction
STEREO IMAGING
40
How you get from one segment or element to another
TRANSITION
41
TYPES OF TRANSITIONS
SEGUE CROSS-FADE V-FADE WATERFALL
42
One element stops, the next begins (“cut” in film)
SEGUE
43
One element fades out, the next fades in, and they overlap on the way
CROSS-FADE
44
First element fades to inaudible before the second elements begins
V-FADE
45
As first element fades out, the second element begins at full volume. Better for voice transitions, than for effects
WATERFALL