MIL: AUDIO INFORMATION AND MEDIA Flashcards

1
Q

Sound, especially when recorded,
transmitted, or reproduced.

A

AUDIO

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2
Q

Anything related to sound in terms of
receiving, transmitting or reproducing or
its specific frequency

A

AUDIO

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3
Q

Media communication that
uses audio or recordings to
deliver and transfer
information through the
means of sound.

A

AUDIO MEDIA

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4
Q

TYPES OF AUDIO
INFORMATION

A

RADIO BROADCAST
MUSIC
SOUND RECORDING
SOUND CLIPS / EFFECTS
AUDIO PODCAST

(RMSSA)

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5
Q

Live or recorded audio sent
through radio waves to reach
a wide audience

A

RADIO BROADCAST

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6
Q

Vocal or instrumental sounds
combined in such a way as to
produce beauty of form,
harmony, and expression of
emotion

A

MUSIC

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7
Q

Recording of an interview,
meeting, or any sound from the
environment

A

SOUND RECORDING

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8
Q

Any sound artificially
reproduced to create an effect
in a dramatic presentation.

A

SOUND CLIPS / EFFECTS

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9
Q

A digital audio or video file or
recording, usually part of a
themed series, that can be
downloaded from a website to a
media player or a computer.

A

AUDIO PODCAST

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10
Q

WAYS TO STORE AUDIO INFORMATION

A

TAPE
CD / COMPACT DISC
USB DRIVE
MEMORY CARD
COMPUTER HARD DRIVE
INTERNET / CLOUD

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11
Q

MAGNETIC TAPE ON WHICH SOUND CAN BE RECORDED

A

TAPE

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12
Q

A PLASTIC-FABRICATED, CIRCULAR
MEDIUM FOR RECORDING, STORING, AND PLAYING BACK AUDIO, VIDEO, AND COMPUTER DATA

A

CD / COMPACT DISC

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13
Q

AN EXTERNAL FLASH DRIVE , SMALL
ENOUGH TO CARRY ON A KEY RING, THAT CAN BE USED WITH ANY COMPUTER THAT HAS A USB PORT

A

USB DRIVE

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14
Q

A SMALL STORAGE MEDIUM USED TO STORE DATA SUCH AS TEXT, PICTURES, AUDIO AND VIDEO, FOR USE ON SMALL, PORTABLE, OR REMOTE COMPUTING DEVICES.

A

MEMORY CARD

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15
Q

SECONDARY STORAGE DEVICES FOR STORING AUDIO FILE

A

COMPUTER HARD DRIVE

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16
Q

WEBSITES OR FILE REPOSITORIES FOR RETRIEVING AUDIO FILES, AND MORE PRECISELY THE FILES ARE STORED IN SOME DATACENTER FULL OF SERVERS THAT IS CONNECTED TO THE INTERNET

A

INTERNET / CLOUD

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17
Q

AUDIO FILE FORMATS

A

MP3
MP4 / ACC / MPEG4 (Moving Picture Experts Group)
WAV
WMA

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18
Q

A common format for consumer
audio, as well as a standard of
digital audio compression for the
transfer and playback of music on
most digital audio players

A

MP3

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19
Q

An audio coding standard for lossy
digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality thatn MP3 at similar bit rate

A

MP4 / ACC (MPEG4)

20
Q

Is a Microsoft audio file format
standard for storing an audio
bitstream on PCs. It has become a
standard file format for game
sounds, among others.

A

WAV (Waveform Audio File Format)

21
Q

Is an audio data compression
technology developed by Microsoft
and used with Windows Media
Player

A

WMA (Windows Media Audio)

22
Q

UNITS OF SOUND

A

DECIBEL
HERTZ
PHON

23
Q

Noise of sound measurement

A

DECIBEL

24
Q

Unit of sound frequency

A

HERTZ

25
Q

Unit of subjective
loudness

A

PHON

26
Q

CHARACTERISTICS AND PURPOSES OF SOUND

A

VOLUME
TONE
PITCH
LOUDNESS
(VO TO PI L)

27
Q

Intensity of a sound

A

VOLUME

28
Q

The audible characteristic of
a sound

A

TONE

29
Q

How high or lowa sound is

A

PITCH

30
Q

Refers to the
magnitude of
the sound heard

A

LOUDNESS

31
Q

PURPOSES OF A SOUND

A
  • Give instruction or information.
  • Provide feedback.
  • To personalize or customize
32
Q

ELEMENTS OF SOUND DESIGN

A

DIALOGUE
SOUND EFFECTS
MUSIC
(DSM)

33
Q

Speech, conversation, voice-over

A

DIALOGUE

34
Q

Any sound other than music or dialogue

A

SOUND EFFECTS

35
Q

Vocal or instrumental sounds combined in such a way as to produce beauty of form, harmony, and expression of emotion

A

MUSIC

36
Q

PRINCIPLES OF
SOUND DESIGN

A

MIXING
PACE
STEREO IMAGING
TRANSITION

(MI PA SI T)

37
Q

The combination, balance and control of multiple sound
elements

A

MIXING

38
Q

Time control, editing, order of events (linear, non-linear or multi-
linear)

A

PACE

39
Q

Using left and right channel for depth. This refers to the aspect of sound recording and reproduction

A

STEREO IMAGING

40
Q

How you get from one segment or element to another

A

TRANSITION

41
Q

TYPES OF TRANSITIONS

A

SEGUE
CROSS-FADE
V-FADE
WATERFALL

42
Q

One element stops, the
next begins (“cut” in
film)

A

SEGUE

43
Q

One element fades out, the next fades in, and they overlap on the
way

A

CROSS-FADE

44
Q

First element fades to inaudible before the second elements
begins

A

V-FADE

45
Q

As first element fades out, the second element begins at full
volume. Better for voice transitions, than for effects

A

WATERFALL