Lighting & Acoustics Flashcards
Definition of light
visually evaluable radiant energy
visible spectrum on EM radiation
Coefficient of transmission
total light transmitted through a material
clear glass = 85% transmittance
translucent = transmits light, but not a clear image
Reflectance/reflectance coefficient
ratio of total reflected light to total incident light
reflection can be specular (mirror-like), diffuse (from uniformly rough surfaces), or combined (brighter and duller points)
Eye parts to process light
cones perceive detail and color, more near the fovea
rods perceive motion and light, surround the fovea
Candlepower
unit of luminous intensity that is equal to horizontal output of a wax candle
aka candela
radiant energy output
Illuminance
density of luminous flux incident on a surface (lumens per unit area)
one lumen uniformly incident on 1 sq ft = 1 foot-candle (fc)
radiant energy shining on a surface
Lumen
(lm) = the unit of luminous flux equal to a unit solid angle of 1 steradian (square radian, like a 3D ray) from a uniform point source of 1 candlepower
radiant energy in a given 3D shape
Luminance
the luminous flux per unit of projected/apparent area and unit solid angle leaving a surface, either reflected or transmitted, unit of candela/sq meter or nit, or US system, footlambert (fL)
aka brightness w/o subjectivity of pupil adjustment
how much illuminance from a lumen
Luminous intensity
solid angular flux density in a given direction
measured in candlepower or candelas
how much radiant energy, non geometrically defined
Illuminance targets
set by IESNA, Illuminating Engineering Society of North America
based on ppl 25-65 yrs old
for older, double values,
for younger, half the values
restricted overall for efficiency, set in watts/sq ft
Glare
direct (bright light source) and reflected (off a surface), aka veilng glare (reduces contrast)
both worse when surrounding area is dark
visual comfort probability (VCP) metric used to evaluate glare = percentage of viewers likely to experience discomfort
direct glare comes from more horizontal light (so cut off at 45 deg), reflected glare from more perpendicular (so make angles of incidence and reflection unequal)
Contrast
difference in illumination level of adjacent areas
means by which ppl see, vital, but must be balanced
should be limited to 3:1 task:adj area, 5:1 task:remote dark areas, 10:1, task:remote light areas
Uniformity & Color
uniformity = perception of light being comfortable, pleasant
color = light source and incident surface interactions
Light source types
incandescent lamps
fluorescent lamps
high-intensity discharge (HID) lamps
light-emitting diodes (LED)
must balance color, cost (initial & operational), efficacy (ratio of luminous flux emitted:total power input), size, operating life, ability to control output
Incandescent lamps
tungsten filament, sealed glass bulb w/ inert/noble gas, filament glows w/ electrical current
inexpensive, compact, easy to dim, turning on/off doesn’t reduce lifespan, warm colored, lenses and reflectors easy to use
low efficacy, high heat production, short lifespan, not energy efficient
halogen lamps are incandescents (tungsten halogen lamp or quartz-halogen lamp), where filament is burned away & redeposited, burns cooler light, more uniformly, better efficacy, so, samller, longer life, but still high heat (and can explode)
reflector lamps (R lamps) & parabolic aluminized reflector lamps (PAR lamps) used metallic backing to focus beam, either flood or narrow/spot beams (most of these outlawed for inefficiency)
elliptical reflector lamps (ER lamps) are more efficient, focus, then throw light, so smaller, bc less light trapped in fixture
low-voltage miniature reflector lamps (MR lamps), small halogen lamps