Les 34, 35, 36 Flashcards
N.E.T. - Natural Environment Teaching
All teaching models we discuss as part of your RBT Training are complimentary.
We use a variety of models and it’s important for us to understand 3 things: 1) Types of models that can be used;
2) The rationale for using each model; 3) The circumstance under which it’s appropriate to use a model.
NET involves a couple of things:
- Bringing a learner to an environment where you would like to see a skill demonstrated.
- Bringing a learner to an environment that offers natural opportunities to motivate the learner.
What are the stages of learning and teaching?
1) Acquisition
2) Fluency
3) Discrimination
4) Generalization - to get people to be able to use the skills that we are teaching them in their everyday lives and environments.
We are also seeking stimulus control, so we want the person to learn to display the behaviors in their natural contexts in relation to the stimuli that occur naturally in those environments.
We want to follow them those natural cues to increase adaptive performance of behavioral skills in the natural environment.
Skills that suit for instruction in natural environment training sessions
- Social skills
- Play skills
- Language skills
- Self-care skills
- Homemaking skills
- Community Use skills
What are the behavior-analytic approaches?
Mand model - a procedure used with incidental teaching.
Obstacles for Natural Environment Teaching
- Privacy and confidentiality issues: rules of natural environment.
- Funding issues
- Safety issues
- Access issues
- Lack of control
Behavior Skills Training process
Behavior Skills Training works great for…
Social Skills Training
Social Skills Instruction Tips
Reasons to consider teaching with games
- Pairing Yourself
- Pairing the Sessions
- Behavioral Momentum: you’re engaging in a fun activity with a child or adult, and you’re getting them into a habit of doing what you’re asking, such as do things that they want to do and then once they are in this mode of doing what you ask that means you’ve established instructional control and they do the things they didn’t want to do at first.
- Premack principle - ask or have them do the thing that they’re less likely and less motivated to want to do and then you use the activity they do like and they do want to engage in as the reinforcer; a reinforce for non-preferred activity.
- Competition
- Cooperation
- Sneaky skills: sequence, prompt dependent, leader in making decisions etc
- Flexibility
Making games work
- Clear session schedule
- Clear session systems
- Use a timer
- Pre-planning the lesson
- Establishing the rules
- Additional reinforcement
Group Contingencies
In addressing the needs of groups, we often take interventions that work with individuals and then expand them to meet the needs of those groups, and the group contingency is one of the most common ways that this is implemented;
- the group contingency is a modification of the individual contingency contract.
Elements of a Contingency Contract
- Behavior Change Goal
- Reinforcer(s)
- Criterion
The individual contingency contract, a person sets a goal to change a behavior, selects reinforcer he or she wants to earn, and then set some sort of numerical criteria in order to assess whether or not the goal has been met and the reinforcer is earned.
Types of Group Contingencies
Group Dependent
- One or members has a goal and criteria
- Whole group is reinforced if the identified members meet the goals
Group Independent
- All members have a goal
- Each member has criterion
- Individual group members earn reinforcement or do not
Group Interdependent
- All members have individualized goals and criterion
- At end of specified period, all members must meet criterion for reinforcement. If not, no one receives reinforcement.
Everyone will receive their weekly allowance if everyone achieves their goals. So if any single one person fails to meet their goals, no one earns reinforcement.
Good behavior game?
The good Behavior Game is a classroom intervention that was developed first in the 1960s. The idea is that you break the classroom into teams, usually 2 teams, and that both teams can win because they are both trying to achieve a criterion, but they’re not competing against one another. There are rules for earning and retaining points.
- So the criteria is that the team will receive a negative mark for violation of the rules. Teachers are encouraged to simply make eye contact with the child who has broken the rule, give a non-verbal signal or just erase a point.
- Ensure the Reinforcement Interval Fits! Not expecting too much in terms of reinforcement scheduling or delayed reinforcement, which is very similar to the things we have plan for with group contingency contracts and with group token economy.
- Group membership can be rotated in the Good Behavior Game to remove less skilled child or preventing people from becoming very clannish.