Lecture 5 - Wearble Inputs Flashcards

1
Q

Wearables have … due to their size

A

limited interaction capabilities

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2
Q

Why is interaction limited on wearables?

A

As there is a small touchscreen or no touchscreen at all. There is also little space on the device for buttons, touch panels etc.

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3
Q

What makes interaction with wearables especially difficult?

A

Mobility, when users move or do other activities wearables may not be stable for input

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4
Q

What are the input modalities that we have explored in the lecture?

A

buttons
touchscreens
gestures
gloves
speech
device motion
wristband input

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5
Q

Buttons and dials are …

A

physical controls

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6
Q

What is good about buttons and dials?

A

they’re simple and eyes-free
they don’t demand visual attention
they have implicit haptic feedback

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7
Q

What are the problems with buttons and dials?

A

How do we map functionality to the buttons ?
Not much functionality can be implemented
Hard to place on smaller form factors

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8
Q

Touchscreens are …

A

a form of familiar input

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9
Q

Why are touchscreens a good input modality?

A
  • similar to phones
  • users can directly manipulate content
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10
Q

Why are touchscreens a bad modality?

A
  • IO is coupled (can be bad)
  • Occlusion
  • Fat Finger Problem

^ last 2 are size related problems

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11
Q

What are touch panels?

A

Touch panels are screenless touch panels that can be used to manipulate something.

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12
Q

What is a good thing about touch panels?

A

they can be easily integrated into wearables

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13
Q

What are the problems with touch panels?

A
  • lack of coupled visual feedback (can’t see where we are touching in some form factors)
  • how do users know where to press?
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14
Q

What are the good things about hand gestures as input modalities for wearables?

A
  • are eyes free
  • are unrestrictive
  • people are great at gestures and memorizing them
  • easy to do and natural to do
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15
Q

Hand gestures can be sensed via (has to be wearable)?

A
  • gloves
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16
Q

Limitations of using gloves?

A
  • need to put it on and take if off
  • potentially restrictive for everyday life
17
Q

Why are gloves a good way of getting hand gestures and finger motions?

A
  • they will be quite accurate, as they’re literally a wrapper on our limbs
  • there are many degrees of freedom (flex at each joint)
  • there can be a large gresture vocab (think about how many signs can be made e.g. sign language)
18
Q

What is the tradeoff when using gloves as a wearable?

A

subtlety vs input capability

19
Q

Why is speech a good input modality for wearables?

A
  • language can be precise
  • language can be expressive (many functions and potential interactions)
  • visual attention free
  • easy to perform
20
Q

What are the problems with speech?

A
  • social acceptability (is it ok to talk to themselves)
  • speech recognition (a lot of false positives and negatives)
  • privacy (do we want to announce what we are doing with the device)
21
Q

What is a benefit of using device movement as an input modality?

A

-> moving a device to do something e.g. rotating a ring
- discreet
- easy
- eyes free
- unrestrictive

22
Q

What are the drawbacks of using device movement as an input modality?

A
  • not that many functions possible
  • hard to know what to do and whether interaction was successful
23
Q

What are the benefits of of wristband interaction?

A

-> Input sensing around the wrist

Avoids occlusion and fat finger problem
Larger physical space for input

24
Q

What are the drawbacks of of wristband interaction?

A

Hard to know what to do and potentially whether interaction was successful