Key Study: Freeman et al. Flashcards

1
Q

Context

A

VR has been used for
* Fear of flying
* Fear of heights
* Fear of public speaking

experiencing the situations which they have developed these fears and issues from in VR may help with real world experiences

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Aim

A

explore the potential use of VR to help assess symptoms and developing treatment for schizophrenia

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Conclusions

A

VR can provide a standardised assessment of symptoms.

Patients reactions to avatars can assess severity of paranoid delusions.

Environmental predictors for anxiety can be detected e.g. size of room can be safely manipulated to see effects on social paranoia. Casual factors for anxiety can be detected.

Patients can be educated about personal triggers.
Patients can experience anxiety provoking situations in VR to lessen anxiety in real world.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Freeman et al.

Type of study

A

Laboratory experiment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Freeman et al.

Data collection technique

A
  • semi-structured interview post-procedure
  • 5 questionnaires
  • observer rating of persecutory ideation
How well did you know this?
1
Not at all
2
3
4
5
Perfectly