ITEC93 PRELIM Flashcards
is any combination of text, art, sound, animation, and video delivered to you by computer or other electronic or digitally manipulated means.
Multimedia
Many or More than one
Multi
Medium of Communication
Media
When you allow an end user or viewer of a multimedia project to control what and when the elements are delivered
interactive Multimedia
When you provide a structure of linked elements through which the user can navigate, it is called
Hypermedia
it is a content progresses without any navigational control for the viewer example: Cinema presentation
Linear active / Linear Multimedia
it is a content offers user interactivity to control progress as used with a computer game
Non-linear content / Non-linear Multimedia
The technology of multimedia design utilizes various features like animation, video, graphics, audio and sound to impress the users. true/false
TRUE
Multimedia technology is used for 3D cinema applications and mobile environments. true/false
TRUE
is the field concerned with the computer – controlled integration of text, graphics, drawings, still and moving images (Video), animation, audio, and any other media where every type of information can be represented, stored, transmitted and processed digitally.
Multimedia
It may be an easy content type to forget when considering multimedia system, but text content is by far the most common media type in computing application. Most multimedia systems use a combination of text and other media to deliver functionality. Text in multimedia systems can express specific information, or it can act as reinforcement for information contained in other media items.
Text
Digital image files appear in many multimedia applications. Interactive elements, such as buttons, often use custom images created by the designers and developers involved in an application. Digital images files use a variety of formats and file extensions. Among the most common are JPEG’s and PNG’s. Both of these often appear on websites, as the formats allow developers to minimizes on file size while maximizing on picture quality.
Images
Audio files play a major role in some multimedia systems. Audio files appear as part of application content and also to aid interaction. When they appear within Web applications and sites, audio files sometimes need to be deployed using plug-in media players. Audio formats include MP3, WMA, Wave, MIDI and RealAudio. When developers include audio within a website, they will generally use a compressed format to minimize on download times. Web services can also stream audio, so that users can begin playback before the entire file is downloaded.
Audio
Digital video appears in many multimedia applications, particularly on the web. As with audio, websites can stream digital video to increase the speed and availability of playback. Common digital video format include Flash, MPEG, AVI, WMV, and QuickTime. Most digital video requires use of browser plug – ins to play within Web Pages, but many cases the user’s browser will already have the required resources installed
Video
Animated components are common within both Web and Desktop multimedia applications. Animations can also include interactive effects, allowing users to engage with the animation action using their mouse and keyboard. The most common tool for creating animations on the Web is Adobe Flash, which also facilitates desktop applications. Flash also uses Action Script code to achieve animated and interactive effects.
Animation
Use multimedia for a variety of purposes ranging from fine arts, to entertainment, to commercial art, to journalism, to media.
Creative Industries
multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations. Multimedia games are a popular pastime and are software programs available either as CD – ROMs or online. Some video games also use multimedia features.
Entertainment and Fine arts
Much of the electronic old and new media used by commercial artist is multimedia. Exciting presentations are used to grab and keep attention in advertising.
Commercial Uses
*Multimedia is used to produce computer – based training courses (popularity called CBT’s) and reference books like encyclopedia and almanacs. A CBT lets the user go through a series of presentations, text about a particular topic, and associated illustrations in various information formats.
Education
is the combination of Education with entertainment, especially multimedia entertainment.
Edutainment
Newspaper companies all over are also trying to embrace the new phenomenon by implementing its practices in their work.
Journalism
is an annual publication that includes information such as weather forecasts, farmers planting dates, tide tables, and tabular information often arranged according to the calendar.
Almanac
data and various statistics are found in almanacs, such as the times of the rising and setting of the sun, moon, eclipses, hours of full tide stated festivals of church
Astronomical
multimedia is used as a way to help present information to shareholders, superiors and coworkers. Multimedia is also helpful for providing employee training, advertising and selling products all over the world via virtually unlimited web – based technology.
Industrial section
can get trained by looking at a virtual surgery or they can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent it.
Medicine
have been used in classrooms for a while. At the beginning people could only access text, then soon came video and sound. The ease that the programs advantage the students
Interactive CD – ROMs
Let people to create slide show with helpful things in them like animation, web links, animated text and digital movies. In classrooms and lectures at schools and universities, Powerpoint.
Multimedia Presentation
uses multimedia to help people learn about a subject, or to help teach other people in the work place. A person can learn how to operate machinery or learn a procedure used in an office. An advantage of CBT over the types of training is that, users can retrace their steps in a complex operation as many times as they wish
Computer – based training – (CBT)
Games today are extremely interactive. Gamers can control the camera angles and direction and speed of their character in the games as well. These games have realistic sounds and effects, offer complex puzzles to solve, and make the player feel very apart of the imaginary world.
Multimedia games
are uses to basically show media, the person who designed a database can make it very easy to retrieve information that you seek quickly by putting key works or buttons that take you straight what you need.
Multimedia databases
basically mix information and entertainment together, like documentary and entertainment, by maybe making it funny, or more enjoyable and interesting to watch.
Infotainment products
are typically placed in retail stores, airports, libraries, company cafeterias, and other places where personal computer are not available but self – service applications can provide some benefits.
Kiosk
it is not only used to guide patrons through the exhibits, but when installed at each exhibit, provide great added depth allowing visitors to browse through richly detailed information specific to that display.
Museum Kiosks
is a store-and-forward method of transmitting graphics, video clips, sound files, and short text messages over wireless network
multimedia messages services
Definition
Term
A sequence of characters or symbols used to convey information, ideas, or data.
Text
Individual letters, numbers, punctuation marks, and other symbols.
Characters
Formed by combining characters and represent distinct units of meaning.
Words
Groupings of words that express complete thoughts or ideas.
Sentences
Text without any formatting, such as bold, italic, or color changes.
Plain Text
Text with styling applied, such as fonts, sizes, colors, and alignment.
Formatted Text
Text that contains links (hyperlinks) to other pieces of text or multimedia.
Hypertext
Conveying information, instructions, or narratives.
Communication
Serving as a representation of language in written form.
Representation
Storing information in a readable format, such as in books, documents, or databases.
Data Storage
Allowing for creative expression in literature, poetry, and art.
Expression
Used in books, newspapers, magazines, and other printed materials to deliver content.
In Print
Used in websites, apps, eBooks, and digital advertisements for content and navigation.
In Digital Media
Used in films, TV, video games, and other multimedia projects to provide information like titles, subtitles, and credits.
In Visual Displays
Tells a story or recounts events.
Narrative Text
Provides detailed descriptions of people, places, or things.
Descriptive Text
Explains or informs about a topic.
Expository Text
Aims to convince or persuade the reader of a particular point of view.
Persuasive Text
Should be easy to read, especially for body text.
Legibility