Individual Differences 3: Griffiths Flashcards
Cognitive distortions?
- Illusion of control= gamblers believing have a greater chance of winning if do something
- Flexible attributions= success to own skills, failures to externalities
- Representativeness= ‘gamblers fallacy’: winning increases with number of ongoing losses
- Availability bias= winning highly publicised (noise of machine)
- Illusory correlations= superstitious behaviour
- Fixation on absolute frequency= focusing on how much they win in comparison to others
Background?
- Salience (some)
- Mood Modification (monkeys)
- Tolerance (take)
- Withdrawal symptoms (with)
- Conflict with rest of life (conscious)
- Relapse (regret)
Aim?
To compare behaviour of regular gamblers and non gamblers.
4 hypotheses?
- No difference between RGs and NRGs on objective measure of skill (7)
- RGs produce more irrational verbalisations than NRGs (thinkin aloud)
- RGs more skill orientated- self report in post experimental semi structured interviews
- Thinking aloud condition takes longer to complete task
PPs?
60 •30RGs (29 males 1 females) •30 NRGs (15 males 15 males) •avg age 23.4 •from Plymouth/Devon
RG= operationalised as someone who gambles at least once a week
NRGs= gambled once a month or less but used fruit machines once in life
Volunteer (posters around UNI)
How were the 4 hypotheses measured?
1. Total plays/ time Play rate End stake Wins Win rate (times) Win rate (plays)
- Thinking aloud method
- Post experiment semi structured interview
Procedure?
- all PPs tested individually
- £3 to gamble on fruit machine (30 free plays)
- FRUITSKILL
- aim to stay for at least 60 gambles
- ^ allowed to keep £3 or carry on
- RGs and NRGs randomly allocated to thinking aloud condition/not
Controls?
- all PPs played FRUITSKILL
- randomly assigned to TA/NTA
- all recordings transcribed within 24 hrs
Qualitative data?
RG Irrational verbalisations: •personification of machine •explaining losses •swearing at machine
Rational verbalisations:
•general reference to number system on machine
•general reference to winning
NRG
Irrational verbalisations= very few
Rational:
•questions relating to confusion
•miscellaneous
Quantitative data?
WIN:
Highest= NRG TA (8.3)
Lowest= RG TA (6.0)
WIN RATE PLAYS:
Highest= RG TA (14.6)
Lowest= RG NTA (7.5)
Quantitative behaviour data?
Irrational verbalisations:
RGs= 14%
NRGs= 2.5%
TA condition:
TA= 21.4 mins
NTA= 16.9 mins
Self-report findings?
Any skill involved?
RG:
•12 equal chance
•18 skill
NRG:
•23 equal chance
•7 skill
Conclusions?
- RG more skilful e.g knowing reels
- RG believe they are more skilful
- RG play with ‘with’ money not ‘for’
- RG make more irrational verbalisations
Evaluation?
✔️real arcade setting+money
✔️structured observation= internal v
✖️allowed to swap machines
✖️demand characteristics
Thinking aloud condition?
- Do not censor any thoughts even if they seem irrelevant
- Keep talking as continuously as possible, even if ideas not clearly structured
- Speak clearly
- Use fragmented sentences if necessary.
- Do not try to justify thoughts