Group Dynamics Flashcards

1
Q

Characteristics of a Team?

A

Communication
Shared Goals.
Collective Identity.
Interaction.

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2
Q

What did Tuckerman’s Model State?

A
  1. Forming : team members get to know eachother
  2. Storming : members establish roles ; conflict may occur
  3. Norming : cooperation and cohesion develop, group becomes stable
  4. Performing : team works as a unit to achieve their goal
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3
Q

What does the completion of Tuckermans Model depend on?

A
  • avaliable time
  • size of group
  • task difficulty
  • attitude of players
  • ability of players
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4
Q

Define Cohesion.

A

The tendency for individuals to work together to achieve their goals, the forces that keep the group members on task.

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5
Q

Define Co-Action.

A

When others do the task at the same time, but separately e.g synchronised swimming

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6
Q

Define Interaction.

A

When a group works together to produce results e.g. football

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7
Q

What are the 2 types of Cohesion?

A

Task and Social Cohesion.

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8
Q

Define Task Cohesion.

A

Individuals working together to achieve an end result.

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9
Q

Define Social Cohesion.

A

Individuals relating to each other to interact in the group [social bonds/relationships]

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10
Q

Is Task or Social Cohesion more Important?

A

Without task cohesion, performance will always be poor, regardless if the team gets along.
Too much social cohesion may deter individuals from the task or create sub-groups which will disengage others.

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11
Q

Define Antecedents.

A

Something that has an impact on soemthing later on.

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12
Q

What are the 4 factors of Carron’s Antecedents.

A
  1. Environmental - group size, time available
  2. Personal - similarity to members, fitness
  3. Leadership - style, leader-team relationship
  4. Team - desire for success, shared experience, group productivity
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13
Q

What did Steiner’s Model state?

A

It isn’t always the team with the best players that are the most successful. Players that are cohesive perform better than those who aren’t regardless of ability.

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14
Q

What was Steiner’s Equation?

A

Potential Productivity - Loses due to Faulty Processes = Actual Productivity

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15
Q

Define Actual Productivity.

A

The group’s performance and level of achievement on a task.

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16
Q

Define Potential Productivity.

A

best performance based on player ability and group resources.

17
Q

Define Loses due to Faulty Processes.

A

The things that go wrong to reduce cohesion and prevent group potential being reached.

18
Q

Co-Ordinated Losses v Motivational Losses

A

Co-Ordinated - tactics, communication
Motivational - motivation, social loafing, ringel

19
Q

Define Ringelmann Effect.

A

When group performance decreases with size.